Player Matchup

Arachne
Arachne
Silver II
DeeNize
Arachne
Silver II
Level 143
God Stats
3W - 2L
1,529 SR
Queue Stats
108W - 122L
1,050 MMR
Solo
Bacchus
Bacchus
Silver II
DottyFrame09
Bacchus
Silver II
Level 65
God Stats
25W - 24L
1,565 SR
Queue Stats
105W - 117L
1,069 MMR
Solo
Ra
Ra
Silver I
GogettoSSJB
Ra
Silver I
Level 89
God Stats
2W - 1L
1,439 SR
Queue Stats
203W - 217L
1,077 MMR
Solo
Chiron
Chiron
Silver V
jassiem23
Chiron
Silver V
Level 149
God Stats
3W - 0L
1,673 SR
Queue Stats
14W - 23L
1,005 MMR
Solo
Vamana
Vamana
Silver I
shmolp
Vamana
Silver I
Level 107
God Stats
5W - 1L
1,231 SR
Queue Stats
69W - 88L
1,068 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,487 SR
1,054 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,501 SR
1,054 MMR
Fenrir
Fenrir
Gold III
AoKAARRRLLLL
Fenrir
Gold III
Level 159
God Stats
2W - 4L
1,447 SR
Queue Stats
86W - 94L
1,078 MMR
Solo
Xing Tian
Xing Tian
Silver III
Ashah0713
Xing Tian
Silver III
Level 107
God Stats
0W - 1L
1,707 SR
Queue Stats
198W - 206L
1,020 MMR
Solo
Merlin
Merlin
Silver II
NinjaTroL02
Merlin
Silver II
Level 108
God Stats
2W - 3L
1,526 SR
Queue Stats
51W - 49L
1,094 MMR
Solo
Bellona
Bellona
Silver I
SD Joey
Bellona
Silver I
Level 63
God Stats
15W - 18L
1,556 SR
Queue Stats
138W - 138L
1,090 MMR
Solo
Artemis
Artemis
Silver I
Vitones3144
Artemis
Silver I
Level 150
God Stats
0W - 2L
1,268 SR
Queue Stats
168W - 175L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeeNize
Arachne
19
8 / 0 / 2
12,766
608
7,359
12,572
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
DottyFrame09
Bacchus
15
2 / 1 / 10
10,727
511
8,880
13,852
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 2 / 4
11,566
551
9,825
12,635
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
jassiem23
Chiron
18
7 / 2 / 8
11,866
565
15,897
14,358
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
shmolp
Vamana
19
6 / 0 / 6
12,593
600
9,468
14,944
11,126
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaTiamatMorgan Le FayGilgameshLoki

VS

Bans
SetDanzaburouCthulhuTsukuyomiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 7 / 2
9,990
476
9,962
18,387
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Ashah0713
Xing Tian
10
1 / 4 / 2
7,905
376
3,313
13,293
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
1 / 5 / 1
10,171
484
10,323
14,891
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SD Joey
Bellona
18
0 / 3 / 0
10,472
499
9,133
16,562
17,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Vitones3144
Artemis
15
0 / 5 / 3
9,520
453
7,884
11,586
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
24
Kills
5
5
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
2
0.57
L
Xing Tian
Ashah0713
Xing Tian
1
4
2
0.5
W
Arachne
DeeNize
Arachne
8
0
2
9
W
Bacchus
DottyFrame09
Bacchus
2
1
10
7
W
1
2
4
1.5
L
Merlin
1
5
1
0.3
L
Bellona
SD Joey
Bellona
0
3
0
0
L
Artemis
Vitones3144
Artemis
0
5
3
0.3
W
Chiron
jassiem23
Chiron
7
2
8
5.5
W
Vamana
shmolp
Vamana
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
40,615
68,361
Taken
74,719
53,297
Mitigated
48,772
29,317
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,962
1,588
0
5,758
18,387
8,096
255
3,788
14,599
0
65,696
L
Xing Tian
Ashah0713
Xing Tian
3,313
493
0
1,625
13,293
12,476
0
2,674
10,619
11,167
0
W
Arachne
DeeNize
Arachne
7,359
5,052
0
5,964
12,572
7,339
992
695
11,877
0
112,917
W
Bacchus
DottyFrame09
Bacchus
8,880
772
0
913
13,852
24,739
500
2,266
11,586
19,812
0
W
9,825
615
2,919
6,671
12,635
4,736
1,229
6,223
6,412
86,122
0
L
Merlin
10,323
509
154
2,893
14,891
6,178
291
6,833
8,058
74,657
0
L
Bellona
SD Joey
Bellona
9,133
1,710
0
3,104
16,562
17,599
488
3,116
13,446
11,950
73,447
L
Artemis
Vitones3144
Artemis
7,884
2,824
0
3,022
11,586
4,423
0
2,294
9,292
0
70,358
W
Chiron
jassiem23
Chiron
15,897
8,576
1,061
5,969
14,358
5,357
3,052
3,789
10,569
0
78,739
W
Vamana
shmolp
Vamana
9,468
4,187
0
5,820
14,944
11,126
2,155
2,514
12,430
0
81,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
48,058
582
Minions Killed
596
0
Camps Cleared
0
2,089,715
Distance Traveled
1,807,156
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,990
476
116
6
0
390,606
2
L
Xing Tian
7,905
376
10
0
0
239,873
2
W
Arachne
12,766
608
142
7
0
416,975
4
W
Bacchus
10,727
511
24
1
0
402,513
8
W
Ra
11,566
551
152
7
0
426,510
4
L
Merlin
10,171
484
150
7
0
347,419
4
L
Bellona
10,472
499
175
8
0
440,640
3
L
Artemis
9,520
453
145
7
0
388,618
5
W
Chiron
11,866
565
124
6
0
395,672
2
W
Vamana
12,593
600
140
7
0
448,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role