Player Matchup

Ymir
Ymir
CannabisGh0st
Ymir
Level 68
God Stats
51W - 50L
1,522 SR
Queue Stats
52W - 53L
1,482 Elo+
Solo
Izanami
Izanami
Divinity1996
Izanami
Level 68
God Stats
2W - 0L
1,615 SR
Queue Stats
16W - 8L
1,469 Elo+
Party 1
Chaac
Chaac
Viking1515
Chaac
Level 22
God Stats
5W - 0L
1,620 SR
Queue Stats
11W - 3L
1,622 Elo+
Party 1
Olorun
Olorun
Xarahx
Olorun
Level 89
God Stats
3W - 1L
1,806 SR
Queue Stats
28W - 21L
1,480 Elo+
Party 1
Zeus
Zeus
bigballersts21
Zeus
Level 61
God Stats
92W - 82L
1,555 SR
Queue Stats
394W - 408L
1,472 Elo+
Solo
Team Averages
Level 62
1,624 SR
1,505 Elo+

VS

Team Averages
Level 62
1,523 SR
1,467 Elo+
Jing Wei
Jing Wei
AngelicMafia
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,592 Elo+
Solo
Charybdis
Charybdis
GageM57
Charybdis
Level 78
God Stats
11W - 23L
1,413 SR
Queue Stats
332W - 400L
1,399 Elo+
Party 2
Fafnir
Fafnir
Mrrrcrabs
Fafnir
Level 65
God Stats
1W - 1L
1,677 SR
Queue Stats
262W - 335L
1,405 Elo+
Party 2
Amaterasu
Amaterasu
TheBigTN
Amaterasu
Level 48
God Stats
79W - 76L
1,528 SR
Queue Stats
84W - 81L
1,509 Elo+
Solo
Hel
Hel
paloma789
Hel
Level 68
God Stats
46W - 56L
1,496 SR
Queue Stats
438W - 463L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 23
11,951
996
9,823
20,719
19,467
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Divinity1996
Izanami
20
4 / 1 / 19
11,696
975
28,425
17,280
5,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
5 / 2 / 28
13,130
1,094
22,647
19,796
19,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Xarahx
Olorun
20
18 / 1 / 12
15,089
1,257
37,473
13,924
6,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 1 / 18
13,047
1,087
25,327
6,100
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngelicMafia
Jing Wei
17
2 / 4 / 5
11,342
945
10,627
17,823
8,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
GageM57
Charybdis
17
1 / 14 / 5
10,609
884
19,337
26,890
11,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Mrrrcrabs
Fafnir
17
0 / 10 / 5
10,579
882
7,191
28,821
48,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
TheBigTN
Amaterasu
17
2 / 5 / 5
11,530
961
13,831
31,553
35,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 4 / 4
11,806
984
21,304
24,487
11,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
37
Kills
7
7
Deaths
37
100
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AngelicMafia
Jing Wei
2
4
5
1.13
W
2
2
23
6.75
W
Izanami
Divinity1996
Izanami
4
1
19
13.5
L
Charybdis
GageM57
Charybdis
1
14
5
0.25
L
Fafnir
Mrrrcrabs
Fafnir
0
10
5
0.25
L
Amaterasu
TheBigTN
Amaterasu
2
5
5
0.9
W
Chaac
5
2
28
9.5
W
Olorun
Xarahx
Olorun
18
1
12
24
W
8
1
18
17
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,695
Damage
72,290
77,819
Taken
129,574
53,380
Mitigated
117,118
26,903
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AngelicMafia
Jing Wei
10,627
8,212
0
1,403
17,823
8,923
0
10,408
7,415
0
27,033
W
9,823
727
1,418
1,768
20,719
19,467
0
7,966
12,298
20,251
0
W
Izanami
Divinity1996
Izanami
28,425
23,444
0
1,640
17,280
5,856
0
6,290
10,901
0
41,925
L
Charybdis
GageM57
Charybdis
19,337
12,899
396
431
26,890
11,587
0
17,338
9,552
0
37,247
L
Fafnir
Mrrrcrabs
Fafnir
7,191
2,121
250
2,707
28,821
48,844
0
14,021
14,800
12,409
0
L
Amaterasu
TheBigTN
Amaterasu
13,831
6,362
0
2,912
31,553
35,966
0
17,248
14,305
2,428
25,861
W
Chaac
22,647
3,409
1,259
9,676
19,796
19,046
0
6,852
12,600
0
41,313
W
Olorun
Xarahx
Olorun
37,473
23,778
1,625
8,173
13,924
6,734
0
5,767
7,962
78,385
0
W
25,327
1,547
905
439
6,100
2,277
0
1,484
4,608
40,937
0
L
21,304
809
4,974
8,214
24,487
11,798
0
13,608
10,879
67,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,913
Gold Earned
55,866
248
Minions Killed
219
6
Camps Cleared
11
1,131,234
Distance Traveled
1,136,327
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,342
945
36
3
2
239,146
1
W
Ymir
11,951
996
26
2
0
223,062
0
W
Izanami
11,696
975
36
3
3
221,725
0
L
Charybdis
10,609
884
29
2
1
199,175
1
L
Fafnir
10,579
882
11
1
2
192,691
0
L
Amaterasu
11,530
961
18
2
5
248,011
0
W
Chaac
13,130
1,094
37
3
0
259,330
3
W
Olorun
15,089
1,257
103
9
3
226,960
1
W
Zeus
13,047
1,087
46
4
0
200,157
0
L
Hel
11,806
984
125
10
1
257,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role