Player Matchup

Mercury
Mercury
CarlitoSaulMenem
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,697 Elo+
Solo
Kukulkan
Kukulkan
Diabal_Dragon
Kukulkan
Level 29
God Stats
2W - 3L
1,611 SR
Queue Stats
57W - 47L
1,598 Elo+
Solo
Odin
Odin
Downitos
Odin
Level 5
God Stats
2W - 2L
1,760 SR
Queue Stats
7W - 6L
1,689 Elo+
Solo
Nemesis
Nemesis
JUBIRAMA
Nemesis
Level 29
God Stats
5W - 5L
1,687 SR
Queue Stats
89W - 49L
1,656 Elo+
Solo
Anubis
Anubis
llzzmlkzzll
Anubis
Level 4
God Stats
9W - 15L
1,638 SR
Queue Stats
9W - 15L
1,718 Elo+
Solo
Team Averages
Level 16
1,639 SR
1,672 Elo+

VS

Team Averages
Level 41
1,520 SR
1,607 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PhalanxSmurfed
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Party 1
Vulcan
Vulcan
RashSC
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 210L
1,598 Elo+
Solo
Osiris
Osiris
iThe7up
Osiris
Level 135
God Stats
12W - 5L
1,602 SR
Queue Stats
124W - 90L
1,692 Elo+
Party 1
Neith
Neith
ratataoreia
Neith
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 19L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,437
687
616
2,510
534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Diabal_Dragon
Kukulkan
6
0 / 1 / 0
3,297
659
1,531
1,801
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
2
0 / 1 / 0
2,659
532
278
1,642
408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
JUBIRAMA
Nemesis
5
1 / 2 / 0
3,588
718
2,203
3,262
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
2
0 / 1 / 0
2,568
514
484
786
306
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 0 / 2
3,189
638
866
2,813
1,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,497
699
1,280
2,410
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
RashSC
Vulcan
6
0 / 0 / 0
3,349
670
1,271
1,194
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
iThe7up
Osiris
6
2 / 1 / 0
3,660
732
2,141
3,430
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 0 / 1
3,733
747
988
1,858
395
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
0
0
1
0.5
L
Kukulkan
Diabal_Dragon
Kukulkan
0
1
0
0
L
Odin
0
1
0
0
L
Nemesis
JUBIRAMA
Nemesis
1
2
0
0.5
W
1
0
0
1
W
Vulcan
RashSC
Vulcan
0
0
0
0
W
Osiris
iThe7up
Osiris
2
1
0
2
L
Anubis
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,112
Damage
6,546
10,001
Taken
11,705
3,051
Mitigated
4,812
1,980
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
866
415
0
1,051
2,813
1,097
0
1,042
1,771
7,368
0
L
616
83
0
250
2,510
534
0
690
1,820
0
10,497
L
Kukulkan
Diabal_Dragon
Kukulkan
1,531
44
0
250
1,801
484
0
618
1,183
13,809
0
L
Odin
278
0
0
0
1,642
408
0
508
1,134
0
2,480
L
Nemesis
JUBIRAMA
Nemesis
2,203
884
0
1,322
3,262
1,319
0
0
3,262
0
10,550
W
1,280
151
0
1,134
2,410
792
0
320
2,090
0
12,842
W
Vulcan
RashSC
Vulcan
1,271
631
0
458
1,194
315
0
464
730
14,940
0
W
Osiris
iThe7up
Osiris
2,141
715
0
1,227
3,430
2,213
0
0
3,430
0
11,389
L
Anubis
484
142
0
158
786
306
0
321
465
1,994
0
W
988
696
0
1,037
1,858
395
0
189
1,669
0
14,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,549
Gold Earned
17,428
95
Minions Killed
137
0
Camps Cleared
0
361,212
Distance Traveled
446,894
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,189
638
14
3
0
88,861
2
L
Mercury
3,437
687
31
6
0
110,378
0
L
Kukulkan
3,297
659
31
6
0
85,767
2
L
Odin
2,659
532
6
1
0
47,270
0
L
Nemesis
3,588
718
22
4
0
95,147
1
W
Thor
3,497
699
29
6
0
92,379
1
W
Vulcan
3,349
670
34
7
0
93,083
2
W
Osiris
3,660
732
29
6
0
92,847
2
L
Anubis
2,568
514
5
1
0
22,650
0
W
Neith
3,733
747
31
6
0
79,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role