Player Matchup

Freya
Freya
ByMyGrace
Freya
Level 138
God Stats
7W - 6L
1,660 SR
Queue Stats
312W - 315L
1,543 Elo+
Solo
Skadi
Skadi
Deafr420
Skadi
Level 108
God Stats
39W - 42L
1,524 SR
Queue Stats
681W - 709L
1,539 Elo+
Solo
Achilles
Achilles
LilyBlight
Achilles
Level 87
God Stats
34W - 27L
1,598 SR
Queue Stats
85W - 74L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
SadisticBlade
Ah Puch
Level 127
God Stats
4W - 3L
1,397 SR
Queue Stats
178W - 163L
1,580 Elo+
Party 1
Ganesha
Ganesha
SpawnofTyphon
Ganesha
Level 149
God Stats
12W - 6L
1,933 SR
Queue Stats
101W - 83L
1,564 Elo+
Party 1
Team Averages
Level 122
1,622 SR
1,561 Elo+

VS

Team Averages
Level 118
1,537 SR
1,606 Elo+
Raijin
Raijin
FreshGanesha
Raijin
Level 128
God Stats
6W - 4L
1,584 SR
Queue Stats
97W - 82L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KILLJOY76781
Ah Muzen Cab
Level 89
God Stats
8W - 3L
1,707 SR
Queue Stats
12W - 4L
1,686 Elo+
Solo
Merlin
Merlin
Voor
Merlin
Level 127
God Stats
8W - 5L
1,613 SR
Queue Stats
208W - 208L
1,531 Elo+
Solo
Yemoja
Yemoja
aioria
Yemoja
Level 103
God Stats
2W - 2L
1,435 SR
Queue Stats
244W - 239L
1,597 Elo+
Solo
Susano
Susano
Òmni
Susano
Level 141
God Stats
1W - 0L
1,343 SR
Queue Stats
76W - 64L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ByMyGrace
Freya
16
3 / 10 / 6
9,815
982
15,520
18,439
7,449
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Deafr420
Skadi
16
2 / 2 / 6
9,710
971
6,689
9,312
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
LilyBlight
Achilles
16
5 / 1 / 4
10,417
1,042
4,903
10,046
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
15
1 / 3 / 8
9,423
942
10,003
7,962
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
16
0 / 4 / 11
9,664
966
5,498
14,812
13,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

180

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 4 / 6
11,001
1,100
12,790
8,264
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
KILLJOY76781
Ah Muzen Cab
16
1 / 3 / 10
9,531
953
16,452
9,178
4,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Voor
Merlin
17
7 / 1 / 9
11,008
1,101
10,521
6,278
2,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
aioria
Yemoja
16
1 / 1 / 11
9,205
921
3,803
11,014
12,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
Òmni
Susano
17
3 / 2 / 14
10,185
1,019
12,912
9,958
4,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
11
Kills
20
20
Deaths
11
35
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Freya
ByMyGrace
Freya
3
10
6
0.6
L
Skadi
Deafr420
Skadi
2
2
6
2.5
W
Raijin
8
4
6
2.75
W
Ah Muzen Cab
KILLJOY76781
Ah Muzen Cab
1
3
10
2
L
Achilles
LilyBlight
Achilles
5
1
4
7
L
Ah Puch
1
3
8
1.67
L
Ganesha
0
4
11
1.38
W
Merlin
Voor
Merlin
7
1
9
11.5
W
Yemoja
aioria
Yemoja
1
1
11
6.5
W
Susano
Òmni
Susano
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
56,478
60,571
Taken
44,692
38,103
Mitigated
27,516
6,823
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ByMyGrace
Freya
15,520
5,499
0
3,205
18,439
7,449
0
7,187
10,996
27,494
0
L
Skadi
Deafr420
Skadi
6,689
3,010
0
312
9,312
3,995
0
4,580
4,559
0
23,788
W
Raijin
12,790
1,396
139
262
8,264
3,972
0
5,345
2,919
32,366
0
W
Ah Muzen Cab
KILLJOY76781
Ah Muzen Cab
16,452
5,014
0
2,177
9,178
4,032
0
7,220
1,826
0
38,757
L
Achilles
LilyBlight
Achilles
4,903
820
0
1,138
10,046
10,527
0
4,790
5,112
1,148
17,200
L
Ah Puch
10,003
300
0
1,242
7,962
2,372
0
3,778
3,984
44,929
0
L
Ganesha
5,498
172
569
357
14,812
13,760
0
5,769
8,806
16,783
0
W
Merlin
Voor
Merlin
10,521
282
0
580
6,278
2,932
0
2,667
3,319
34,946
0
W
Yemoja
aioria
Yemoja
3,803
724
5,186
1,623
11,014
12,208
0
8,519
2,286
10,020
0
W
Susano
Òmni
Susano
12,912
1,863
0
0
9,958
4,372
0
7,675
2,190
0
21,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,029
Gold Earned
50,930
214
Minions Killed
233
10
Camps Cleared
7
996,230
Distance Traveled
950,098
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,815
982
18
2
6
180,730
0
L
Skadi
9,710
971
58
6
2
196,776
1
W
Raijin
11,001
1,100
66
7
2
174,239
2
W
Ah Muzen Cab
9,531
953
55
6
3
171,803
0
L
Achilles
10,417
1,042
45
5
1
221,277
1
L
Ah Puch
9,423
942
87
9
1
206,290
0
L
Ganesha
9,664
966
6
1
0
191,157
0
W
Merlin
11,008
1,101
69
7
1
207,245
1
W
Yemoja
9,205
921
21
2
1
185,452
1
W
Susano
10,185
1,019
22
2
0
211,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role