Player Matchup

Cabrakan
Cabrakan
Draghoulus
Cabrakan
Level 62
God Stats
3W - 3L
1,347 SR
Queue Stats
43W - 73L
1,238 Elo+
Party 1
Gilgamesh
Gilgamesh
SithSable
Gilgamesh
Level 104
God Stats
5W - 4L
1,552 SR
Queue Stats
43W - 68L
1,310 Elo+
Party 1
Hades
Hades
xBravoCatx
Hades
Level 95
God Stats
2W - 0L
1,778 SR
Queue Stats
71W - 85L
1,367 Elo+
Party 1
Team Averages
Level 87
1,559 SR
1,305 Elo+

VS

Team Averages
Level 83
1,563 SR
1,369 Elo+
Cthulhu
Cthulhu
AceWinteRush
Cthulhu
Level 87
God Stats
3W - 7L
1,479 SR
Queue Stats
108W - 134L
1,337 Elo+
Party 2
Loki
Loki
LegendaryPrime7
Loki
Level 56
God Stats
0W - 1L
1,510 SR
Queue Stats
106W - 130L
1,333 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NeptuneBlackWeb
Morgan Le Fay
Level 107
God Stats
23W - 26L
1,700 SR
Queue Stats
887W - 1,052L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Draghoulus
Cabrakan
15
9 / 4 / 15
11,882
743
12,948
17,390
24,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SithSable
Gilgamesh
16
9 / 2 / 16
12,203
763
17,201
20,618
19,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
17
9 / 1 / 16
12,315
770
21,121
23,663
27,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceWinteRush
Cthulhu
12
2 / 10 / 3
10,187
637
12,798
23,679
29,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 9 / 3
9,992
625
7,879
15,921
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
NeptuneBlackWeb
Morgan Le Fay
12
3 / 8 / 0
10,344
647
20,761
18,209
7,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
27
Kills
6
7
Deaths
27
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AceWinteRush
Cthulhu
2
10
3
0.35
W
Cabrakan
Draghoulus
Cabrakan
9
4
15
4.13
L
1
9
3
0.28
L
Morgan Le Fay
NeptuneBlackWeb
Morgan Le Fay
3
8
0
0.38
W
Gilgamesh
SithSable
Gilgamesh
9
2
16
8.5
W
Hades
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,270
Damage
41,438
61,671
Taken
57,809
71,252
Mitigated
43,230
23,167
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AceWinteRush
Cthulhu
12,798
1,306
801
1,591
23,679
29,394
0
12,506
11,173
23,345
0
W
Cabrakan
Draghoulus
Cabrakan
12,948
1,178
356
2,948
17,390
24,708
650
9,162
8,228
27,272
0
L
7,879
2,334
0
1,183
15,921
6,691
0
9,586
6,335
0
26,963
L
Morgan Le Fay
NeptuneBlackWeb
Morgan Le Fay
20,761
3,903
406
3,185
18,209
7,145
0
11,977
6,232
39,626
0
W
Gilgamesh
SithSable
Gilgamesh
17,201
4,487
1,215
8,072
20,618
19,414
1,099
11,579
9,039
0
58,476
W
Hades
21,121
2,936
1,141
9,435
23,663
27,130
350
13,666
9,997
58,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
30,523
182
Minions Killed
102
10
Camps Cleared
3
879,493
Distance Traveled
780,486
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,187
637
17
1
1
267,296
1
W
Cabrakan
11,882
743
30
2
3
257,432
0
L
Loki
9,992
625
47
3
1
259,539
0
L
Morgan Le Fay
10,344
647
38
2
1
253,651
6
W
Gilgamesh
12,203
763
74
5
4
333,434
2
W
Hades
12,315
770
78
5
3
288,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role