Player Matchup

Mercury
Mercury
DuneMonchers
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 95L
1,438 Elo+
Party 2
Ra
Ra
LocoTemporal
Ra
Level 28
God Stats
1W - 3L
1,285 SR
Queue Stats
69W - 96L
1,422 Elo+
Solo
Ares
Ares
jumpshotgodly24
Ares
Level 29
God Stats
0W - 1L
1,752 SR
Queue Stats
141W - 166L
1,449 Elo+
Party 2
Team Averages
Level 29
1,512 SR
1,437 Elo+

VS

Team Averages
Level 59
1,485 SR
1,513 Elo+
Thoth
Thoth
BeefKebab
Thoth
Level 16
God Stats
1W - 1L
1,469 SR
Queue Stats
32W - 43L
1,354 Elo+
Solo
Ymir
Ymir
BlueBanditto
Ymir
Level 6
God Stats
10W - 5L
1,614 SR
Queue Stats
10W - 7L
1,558 Elo+
Party 1
Thanatos
Thanatos
Graceboy08
Thanatos
Level 156
God Stats
3W - 5L
1,373 SR
Queue Stats
536W - 475L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DuneMonchers
Mercury
9
0 / 8 / 1
6,370
637
1,819
8,754
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
5,957
596
3,678
6,098
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 0
7,270
727
2,073
14,043
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BeefKebab
Thoth
12
5 / 1 / 10
8,210
821
10,724
2,867
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 14
7,628
763
3,574
9,604
6,949
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Graceboy08
Thanatos
14
11 / 0 / 7
8,993
899
10,804
6,508
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
18
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
BeefKebab
Thoth
5
1
10
10
W
2
0
14
9
L
Mercury
DuneMonchers
Mercury
0
8
1
0.06
W
Thanatos
Graceboy08
Thanatos
11
0
7
14.5
L
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,570
Damage
25,102
28,895
Taken
18,979
12,514
Mitigated
11,539
4,815
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BeefKebab
Thoth
10,724
369
0
248
2,867
1,075
565
755
2,112
30,643
0
W
3,574
773
0
1,612
9,604
6,949
148
2,492
7,112
8,518
0
L
Mercury
DuneMonchers
Mercury
1,819
0
0
774
8,754
2,503
0
3,504
4,687
0
8,258
W
Thanatos
Graceboy08
Thanatos
10,804
2,594
0
7,375
6,508
3,515
885
3,017
3,491
0
33,156
L
3,678
611
547
411
6,098
1,460
0
2,721
2,997
22,859
0
L
2,073
75
0
3,083
14,043
8,551
0
7,269
6,012
6,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,597
Gold Earned
24,831
72
Minions Killed
125
1
Camps Cleared
8
547,238
Distance Traveled
610,792
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,210
821
63
6
2
190,782
0
W
Ymir
7,628
763
20
2
0
191,949
1
L
Mercury
6,370
637
18
2
0
190,459
2
W
Thanatos
8,993
899
42
4
6
228,061
2
L
Ra
5,957
596
45
5
0
170,746
5
L
Ares
7,270
727
9
1
1
186,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role