Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ChoppaBoy32
Zeus
Level 26
God Stats
65W - 53L
1,580 SR
Queue Stats
98W - 108L
1,454 Elo+
Party 2
Team Averages
Level 102
1,527 SR
1,485 Elo+

VS

Team Averages
Level 91
1,668 SR
1,687 Elo+
Kali
Kali
GOdlY ScoRch101
Kali
Level 108
God Stats
77W - 39L
1,702 SR
Queue Stats
861W - 432L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
LilDilly5045
Gilgamesh
Level 140
God Stats
20W - 15L
1,521 SR
Queue Stats
503W - 354L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
jtmoney666
Kukulkan
Level 24
God Stats
97W - 35L
1,780 SR
Queue Stats
123W - 68L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 5 / 0
9,577
737
10,878
14,262
5,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
 
Cthulhu
12
0 / 4 / 5
8,085
622
10,901
16,045
11,288
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 7 / 3
8,520
655
6,020
10,604
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,304
716
7,815
13,486
5,245
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LilDilly5045
Gilgamesh
13
3 / 3 / 13
9,631
741
10,417
16,784
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
jtmoney666
Kukulkan
15
11 / 3 / 3
10,758
828
16,193
8,474
2,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
16
16
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
5
0
1.2
L
Cthulhu
 
Cthulhu
0
4
5
0.63
L
2
7
3
0.5
W
2
2
11
3.75
W
Gilgamesh
LilDilly5045
Gilgamesh
3
3
13
3.17
W
Kukulkan
jtmoney666
Kukulkan
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
34,425
40,911
Taken
38,744
21,560
Mitigated
21,872
5,756
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,878
1,937
235
406
14,262
5,689
723
4,845
9,124
0
25,470
L
Cthulhu
 
Cthulhu
10,901
813
151
3,784
16,045
11,288
0
8,252
7,280
31,197
0
L
6,020
844
0
1,180
10,604
4,583
123
3,706
6,544
17,913
0
W
7,815
3,573
0
7,931
13,486
5,245
431
6,213
7,273
0
30,758
W
Gilgamesh
LilDilly5045
Gilgamesh
10,417
1,527
0
4,930
16,784
13,954
665
7,605
9,179
0
24,326
W
Kukulkan
jtmoney666
Kukulkan
16,193
2,369
655
2,602
8,474
2,673
1,035
4,277
4,197
48,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
29,693
112
Minions Killed
139
3
Camps Cleared
8
667,094
Distance Traveled
784,949
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,577
737
41
3
2
212,097
3
L
Cthulhu
8,085
622
33
3
0
248,952
1
L
Zeus
8,520
655
38
3
1
206,045
4
W
Kali
9,304
716
41
3
8
271,862
4
W
Gilgamesh
9,631
741
29
2
0
269,509
0
W
Kukulkan
10,758
828
69
5
0
243,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role