Player Matchup

Fenrir
Fenrir
BandOfTheDamned
Fenrir
Level 57
God Stats
2W - 1L
1,826 SR
Queue Stats
54W - 31L
1,659 Elo+
Party 2
Cthulhu
Cthulhu
LoveSickToilet
Cthulhu
Level 35
God Stats
7W - 0L
1,752 SR
Queue Stats
53W - 28L
1,670 Elo+
Party 2
Neith
Neith
MasDuro
Neith
Level 27
God Stats
6W - 1L
1,647 SR
Queue Stats
60W - 42L
1,605 Elo+
Solo
Khepri
Khepri
Patentabyss
Khepri
Level 47
God Stats
2W - 0L
1,682 SR
Queue Stats
68W - 45L
1,656 Elo+
Party 2
Nu Wa
Nu Wa
PsychoticSock
Nu Wa
Level 84
God Stats
2W - 0L
1,728 SR
Queue Stats
58W - 33L
1,662 Elo+
Party 2
Team Averages
Level 50
1,727 SR
1,650 Elo+

VS

Team Averages
Level 70
1,570 SR
1,556 Elo+
Hercules
Hercules
Asap_Yin
Hercules
Level 118
God Stats
0W - 1L
1,324 SR
Queue Stats
49W - 37L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deadhead_33
Tsukuyomi
Level 43
God Stats
0W - 1L
1,646 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 1
Tiamat
Tiamat
WillYouCashAppMe
Tiamat
Level 129
God Stats
5W - 2L
1,767 SR
Queue Stats
62W - 24L
1,708 Elo+
Party 1
Merlin
Merlin
suicidalbagel
Merlin
Level 44
God Stats
27W - 28L
1,557 SR
Queue Stats
115W - 121L
1,471 Elo+
Solo
Skadi
Skadi
xli1stickfigure
Skadi
Level 17
God Stats
0W - 2L
1,559 SR
Queue Stats
3W - 9L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 15
10,073
1,007
9,158
8,966
7,006
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 0 / 11
9,097
910
5,527
8,264
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
MasDuro
Neith
16
9 / 0 / 6
9,640
964
12,131
6,700
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
13
2 / 0 / 13
8,203
820
2,738
7,042
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 0 / 15
8,485
849
11,728
2,840
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asap_Yin
Hercules
11
0 / 3 / 0
5,653
565
6,174
13,275
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Deadhead_33
Tsukuyomi
12
1 / 7 / 0
6,384
638
4,845
11,312
3,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 0
6,058
606
3,852
10,570
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
5,944
594
6,596
5,437
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 0
5,527
553
2,769
9,826
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
1
29
Kills
1
1
Deaths
29
60
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asap_Yin
Hercules
0
3
0
0
W
9
1
15
16.5
L
Tsukuyomi
Deadhead_33
Tsukuyomi
1
7
0
0.14
W
5
0
11
10.5
W
Neith
MasDuro
Neith
9
0
6
12
W
Khepri
2
0
13
8.5
W
4
0
15
11.5
L
0
6
0
0
L
0
4
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
24,236
33,812
Taken
50,420
26,245
Mitigated
21,944
15,550
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asap_Yin
Hercules
6,174
1,613
0
2,470
13,275
9,624
1
5,586
7,457
0
16,461
W
9,158
1,731
0
3,193
8,966
7,006
447
2,859
5,850
0
21,514
L
Tsukuyomi
Deadhead_33
Tsukuyomi
4,845
786
0
652
11,312
3,726
0
3,816
7,290
0
18,544
W
5,527
1,090
673
2,342
8,264
7,107
497
1,814
6,246
23,083
0
W
Neith
MasDuro
Neith
12,131
5,120
0
4,263
6,700
3,293
987
1,983
4,717
0
45,740
W
Khepri
2,738
24
1,574
2,311
7,042
7,861
83
3,300
3,605
16,312
0
W
11,728
1,789
0
1,194
2,840
978
1,577
830
1,927
26,096
0
L
3,852
425
0
946
10,570
4,268
0
3,654
6,720
19,340
0
L
6,596
175
112
369
5,437
1,663
0
1,145
4,226
25,992
0
L
2,769
1,412
0
211
9,826
2,663
0
5,006
4,588
0
7,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
29,566
240
Minions Killed
162
11
Camps Cleared
4
991,579
Distance Traveled
811,165
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,653
565
33
3
1
189,874
4
W
Fenrir
10,073
1,007
33
3
1
220,667
0
L
Tsukuyomi
6,384
638
33
3
2
173,481
1
W
Cthulhu
9,097
910
54
5
3
209,513
0
W
Neith
9,640
964
85
9
5
181,236
3
W
Khepri
8,203
820
31
3
0
195,401
0
W
Nu Wa
8,485
849
37
4
2
184,762
0
L
Tiamat
6,058
606
39
4
1
165,347
3
L
Merlin
5,944
594
47
5
0
157,832
0
L
Skadi
5,527
553
10
1
0
124,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role