Player Matchup

Fenrir
Fenrir
D0ofus
Fenrir
Level 41
God Stats
22W - 6L
1,792 SR
Queue Stats
435W - 253L
1,770 Elo+
Party 2
Loki
Loki
Goku SS4 God
Loki
Level 148
God Stats
56W - 22L
1,715 SR
Queue Stats
917W - 493L
1,746 Elo+
Party 2
Anhur
Anhur
OhHeyItsKing
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 108L
1,397 Elo+
Solo
Team Averages
Level 72
1,669 SR
1,637 Elo+

VS

Team Averages
Level 122
1,760 SR
1,669 Elo+
Scylla
Scylla
RubyDollar
Scylla
Level 101
God Stats
11W - 4L
1,833 SR
Queue Stats
413W - 254L
1,697 Elo+
Party 1
Da Ji
Da Ji
YoungMcBad
Da Ji
Level 146
God Stats
2W - 0L
1,852 SR
Queue Stats
65W - 67L
1,698 Elo+
Solo
Ganesha
Ganesha
flamingojuice39
Ganesha
Level 119
God Stats
5W - 6L
1,596 SR
Queue Stats
89W - 92L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D0ofus
Fenrir
10
4 / 9 / 3
7,318
732
5,579
11,834
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 6
7,217
722
6,464
8,343
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 5
6,937
694
4,485
7,624
1,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RubyDollar
Scylla
12
5 / 3 / 6
7,910
791
7,539
5,985
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
13
8 / 2 / 4
8,755
876
9,774
7,905
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 3 / 12
7,906
791
5,470
7,558
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
13
13
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D0ofus
Fenrir
4
9
3
0.61
L
2
0
6
5
L
2
4
5
1.13
W
Scylla
RubyDollar
Scylla
5
3
6
2.67
W
Da Ji
8
2
4
5
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
22,783
27,801
Taken
21,448
9,501
Mitigated
17,722
4,639
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D0ofus
Fenrir
5,579
2,650
0
2,441
11,834
3,806
0
5,535
5,550
0
10,070
L
6,464
1,272
0
1,225
8,343
3,751
56
3,565
4,352
0
15,770
L
4,485
1,725
0
973
7,624
1,944
240
3,590
3,786
0
19,498
W
Scylla
RubyDollar
Scylla
7,539
956
0
1,336
5,985
1,522
559
23
5,656
27,703
0
W
Da Ji
9,774
2,644
0
2,301
7,905
7,168
300
425
7,114
0
21,269
W
5,470
372
411
1,562
7,558
9,032
312
106
7,065
21,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,472
Gold Earned
24,571
76
Minions Killed
119
0
Camps Cleared
8
520,140
Distance Traveled
559,305
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,318
732
14
1
0
153,401
4
L
Loki
7,217
722
26
3
0
210,221
2
L
Anhur
6,937
694
36
4
0
156,518
3
W
Scylla
7,910
791
63
6
5
177,496
3
W
Da Ji
8,755
876
51
5
3
188,930
2
W
Ganesha
7,906
791
5
1
0
192,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role