Player Matchup

Cthulhu
Cthulhu
Jay_C2345
Cthulhu
Level 28
God Stats
4W - 2L
1,509 SR
Queue Stats
44W - 44L
1,463 Elo+
Solo
Sol
Sol
Nekoloid
Sol
Level 29
God Stats
1W - 0L
1,913 SR
Queue Stats
29W - 4L
1,793 Elo+
Solo
Fenrir
Fenrir
Whyigetban5708
Fenrir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,653 Elo+
Party 2
Chaac
Chaac
sokiboi78
Chaac
Level 160
God Stats
28W - 34L
1,476 SR
Queue Stats
836W - 963L
1,405 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
therealmule69
Ah Muzen Cab
Level 28
God Stats
17W - 17L
1,437 SR
Queue Stats
298W - 315L
1,498 Elo+
Solo
Team Averages
Level 50
1,567 SR
1,562 Elo+

VS

Team Averages
Level 26
1,637 SR
1,536 Elo+
Heimdallr
Heimdallr
AncientMagus O
Heimdallr
Level 29
God Stats
24W - 20L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Solo
Tiamat
Tiamat
Essex117
Tiamat
Level 29
God Stats
19W - 13L
1,660 SR
Queue Stats
113W - 85L
1,619 Elo+
Solo
Kumbhakarna
Kumbhakarna
JODAMEX
Kumbhakarna
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
11W - 10L
1,473 Elo+
Solo
Mercury
Mercury
OutBracelet40
Mercury
Level 15
God Stats
19W - 7L
1,734 SR
Queue Stats
39W - 22L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
o6GrIm6ReApEr6o
Danzaburou
Level 28
God Stats
62W - 49L
1,597 SR
Queue Stats
133W - 124L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jay_C2345
Cthulhu
19
5 / 2 / 19
11,854
1,078
17,331
15,580
11,477
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 3 / 17
13,454
1,223
34,068
14,414
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 10
11,967
1,088
12,235
14,238
6,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
sokiboi78
Chaac
17
2 / 2 / 13
10,171
925
8,406
14,832
7,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
therealmule69
Ah Muzen Cab
18
6 / 0 / 9
11,065
1,006
8,663
4,785
1,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

260

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AncientMagus O
Heimdallr
16
1 / 4 / 7
9,844
895
9,996
12,758
4,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Essex117
Tiamat
17
4 / 5 / 3
10,949
995
16,975
20,519
11,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
JODAMEX
Kumbhakarna
17
1 / 5 / 7
10,410
946
5,470
20,473
25,504
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
16
1 / 9 / 4
9,993
908
12,107
17,156
6,062
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
o6GrIm6ReApEr6o
Danzaburou
16
2 / 8 / 3
10,399
945
11,416
19,135
6,773
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
31
Kills
9
9
Deaths
31
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AncientMagus O
Heimdallr
1
4
7
1.13
L
Tiamat
Essex117
Tiamat
4
5
3
1.1
L
Kumbhakarna
JODAMEX
Kumbhakarna
1
5
7
0.9
W
Cthulhu
Jay_C2345
Cthulhu
5
2
19
7.25
W
9
3
17
5.83
L
Mercury
1
9
4
0.33
W
9
2
10
7
L
Danzaburou
o6GrIm6ReApEr6o
Danzaburou
2
8
3
0.44
W
Chaac
sokiboi78
Chaac
2
2
13
4.25
W
Ah Muzen Cab
therealmule69
Ah Muzen Cab
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,703
Damage
55,964
63,849
Taken
90,041
33,370
Mitigated
54,923
23,100
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AncientMagus O
Heimdallr
9,996
2,813
0
0
12,758
4,817
0
8,259
4,499
0
24,374
L
Tiamat
Essex117
Tiamat
16,975
1,287
475
4,048
20,519
11,767
0
10,856
9,663
47,598
0
L
Kumbhakarna
JODAMEX
Kumbhakarna
5,470
460
0
0
20,473
25,504
0
10,064
10,409
9,036
0
W
Cthulhu
Jay_C2345
Cthulhu
17,331
1,294
1,548
2,696
15,580
11,477
0
4,446
11,134
34,169
0
W
34,068
13,861
0
6,170
14,414
5,750
0
7,785
6,629
59,079
5,503
L
Mercury
12,107
7,808
0
721
17,156
6,062
0
7,811
9,345
0
28,583
W
12,235
1,671
349
4,098
14,238
6,559
0
3,935
10,303
62
24,228
L
Danzaburou
o6GrIm6ReApEr6o
Danzaburou
11,416
4,368
0
950
19,135
6,773
0
11,657
7,478
0
29,996
W
Chaac
sokiboi78
Chaac
8,406
1,189
477
4,767
14,832
7,749
0
3,885
10,947
0
25,421
W
Ah Muzen Cab
therealmule69
Ah Muzen Cab
8,663
3,733
0
2,995
4,785
1,835
0
2,394
2,391
0
28,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,511
Gold Earned
51,595
234
Minions Killed
196
11
Camps Cleared
5
1,128,078
Distance Traveled
990,754
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,844
895
16
1
0
157,819
1
L
Tiamat
10,949
995
80
7
1
181,141
0
L
Kumbhakarna
10,410
946
18
2
1
233,059
0
W
Cthulhu
11,854
1,078
47
4
2
224,622
0
W
Sol
13,454
1,223
66
6
8
172,730
0
L
Mercury
9,993
908
34
3
2
232,389
0
W
Fenrir
11,967
1,088
32
3
1
243,151
1
L
Danzaburou
10,399
945
48
4
1
186,346
0
W
Chaac
10,171
925
39
4
0
286,080
0
W
Ah Muzen Cab
11,065
1,006
50
5
0
201,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role