Player Matchup

Charybdis
Charybdis
DutyRooster
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,009 Elo+
Party 2
Bacchus
Bacchus
carter0303
Bacchus
Level 69
God Stats
8W - 7L
1,469 SR
Queue Stats
140W - 196L
1,395 Elo+
Solo
Nemesis
Nemesis
samsquancho
Nemesis
Level 19
God Stats
1W - 0L
1,556 SR
Queue Stats
1W - 4L
1,009 Elo+
Party 2
Team Averages
Level 34
1,508 SR
1,138 Elo+

VS

Team Averages
Level 29
1,241 SR
1,262 Elo+
Neith
Neith
OE Father
Neith
Level 27
God Stats
99W - 206L
1,294 SR
Queue Stats
141W - 246L
1,184 Elo+
Party 1
Tiamat
Tiamat
SerraxD
Tiamat
Level 45
God Stats
22W - 19L
1,562 SR
Queue Stats
158W - 141L
1,565 Elo+
Solo
Zeus
Zeus
omgbecky1212
Zeus
Level 14
God Stats
18W - 89L
868 SR
Queue Stats
78W - 175L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DutyRooster
Charybdis
15
3 / 6 / 7
12,642
665
8,778
11,327
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
carter0303
Bacchus
16
7 / 1 / 6
14,108
743
14,322
15,255
32,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
samsquancho
Nemesis
12
5 / 3 / 3
11,320
596
8,262
12,599
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OE Father
Neith
14
3 / 5 / 5
11,876
625
7,920
9,654
3,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
SerraxD
Tiamat
16
7 / 6 / 2
12,487
657
18,013
22,664
15,409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 4 / 0
8,833
465
1,845
5,316
1,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
10
10
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DutyRooster
Charybdis
3
6
7
1.08
L
Neith
OE Father
Neith
3
5
5
1.1
L
Tiamat
SerraxD
Tiamat
7
6
2
1.33
W
Bacchus
carter0303
Bacchus
7
1
6
10
L
0
4
0
0
W
Nemesis
samsquancho
Nemesis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
27,778
39,181
Taken
37,634
40,843
Mitigated
20,232
4,063
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DutyRooster
Charybdis
8,778
5,761
0
85
11,327
3,752
1,664
7,780
3,547
0
42,313
L
Neith
OE Father
Neith
7,920
3,271
0
445
9,654
3,581
0
4,951
4,703
0
32,899
L
Tiamat
SerraxD
Tiamat
18,013
1,290
11
4,682
22,664
15,409
0
7,293
15,371
64,289
0
W
Bacchus
carter0303
Bacchus
14,322
2,243
391
1,702
15,255
32,238
613
4,817
10,438
48,167
0
L
1,845
324
0
41
5,316
1,242
0
2,312
3,004
7,200
0
W
Nemesis
samsquancho
Nemesis
8,262
3,862
0
1,885
12,599
4,853
485
7,898
4,701
0
30,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
33,196
191
Minions Killed
160
10
Camps Cleared
1
1,020,758
Distance Traveled
678,093
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,642
665
82
4
2
324,025
0
L
Neith
11,876
625
51
3
0
249,557
0
L
Tiamat
12,487
657
97
5
1
322,951
1
W
Bacchus
14,108
743
62
3
5
354,312
11
L
Zeus
8,833
465
12
1
0
105,585
0
W
Nemesis
11,320
596
47
2
3
342,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role