Player Matchup

Discordia
Discordia
MewingLicense17
Discordia
Level 68
God Stats
2W - 0L
1,791 SR
Queue Stats
17W - 21L
1,383 Elo+
Solo
Nike
Nike
Togelan
Nike
Level 88
God Stats
2W - 1L
1,656 SR
Queue Stats
112W - 130L
1,390 Elo+
Solo
Mercury
Mercury
TwistedFate72
Mercury
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
477W - 556L
1,343 Elo+
Solo
Jormungandr
Jormungandr
blaackluna
Jormungandr
Level 124
God Stats
6W - 4L
1,491 SR
Queue Stats
156W - 211L
1,362 Elo+
Solo
Skadi
Skadi
bloodymaryta2
Skadi
Level 79
God Stats
3W - 2L
1,495 SR
Queue Stats
12W - 18L
1,341 Elo+
Solo
Team Averages
Level 95
1,587 SR
1,364 Elo+

VS

Team Averages
Level 110
1,393 SR
1,373 Elo+
Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DeltaTango83
Mulan
Level 126
God Stats
7W - 10L
1,327 SR
Queue Stats
21W - 26L
1,260 Elo+
Solo
Arachne
Arachne
Nicolenco
Arachne
Level 126
God Stats
0W - 2L
1,302 SR
Queue Stats
58W - 104L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
mexipeng
Zhong Kui
Level 93
God Stats
89W - 101L
1,506 SR
Queue Stats
443W - 505L
1,400 Elo+
Solo
Sobek
Sobek
nobro13
Sobek
Level 102
God Stats
0W - 4L
1,328 SR
Queue Stats
73W - 77L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MewingLicense17
Discordia
13
2 / 2 / 4
7,505
536
8,006
7,454
3,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Togelan
Nike
10
2 / 3 / 3
7,030
502
7,784
9,798
2,116
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
12
3 / 1 / 4
7,758
554
3,348
7,444
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
blaackluna
Jormungandr
10
5 / 1 / 0
7,090
506
5,473
9,748
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 8
7,199
514
10,631
8,880
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 3 / 0
7,270
519
8,451
9,551
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 3
7,243
517
4,955
11,373
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Nicolenco
Arachne
9
1 / 5 / 2
6,132
438
2,299
9,325
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
mexipeng
Zhong Kui
12
1 / 2 / 4
6,889
492
9,952
12,064
8,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
nobro13
Sobek
9
1 / 1 / 3
5,857
418
2,598
9,727
7,023
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
11
11
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
0
1.67
L
3
3
3
1.5
W
Discordia
MewingLicense17
Discordia
2
2
4
2
L
Arachne
Nicolenco
Arachne
1
5
2
0.4
W
Nike
Togelan
Nike
2
3
3
1.17
W
Mercury
3
1
4
5
W
Jormungandr
blaackluna
Jormungandr
5
1
0
5
W
2
4
8
1.5
L
Zhong Kui
mexipeng
Zhong Kui
1
2
4
1.5
L
Sobek
nobro13
Sobek
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
28,255
43,324
Taken
52,040
16,253
Mitigated
32,288
6,567
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,451
4,081
0
1,000
9,551
2,926
228
3,793
5,758
0
42,017
L
4,955
460
0
2,985
11,373
9,934
0
1,070
10,303
0
35,178
W
Discordia
MewingLicense17
Discordia
8,006
352
0
2,761
7,454
3,153
212
3,119
4,291
49,913
0
L
Arachne
Nicolenco
Arachne
2,299
1,701
0
1,545
9,325
3,585
0
2,890
6,435
0
25,441
W
Nike
Togelan
Nike
7,784
2,607
0
0
9,798
2,116
683
1,814
7,520
0
32,725
W
Mercury
3,348
801
201
674
7,444
2,526
0
2,446
4,998
0
40,453
W
Jormungandr
blaackluna
Jormungandr
5,473
1,100
0
2,061
9,748
5,980
50
1,984
7,719
23,033
0
W
10,631
5,696
0
870
8,880
2,478
491
3,187
5,693
0
32,243
L
Zhong Kui
mexipeng
Zhong Kui
9,952
738
410
7,260
12,064
8,820
0
3,094
8,970
48,169
0
L
Sobek
nobro13
Sobek
2,598
356
0
3,022
9,727
7,023
56
2,632
7,095
16,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
33,391
320
Minions Killed
302
0
Camps Cleared
0
1,372,981
Distance Traveled
1,225,855
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,270
519
59
4
0
242,400
0
L
Mulan
7,243
517
80
6
0
246,867
0
W
Discordia
7,505
536
80
6
0
282,134
3
L
Arachne
6,132
438
56
4
0
252,180
0
W
Nike
7,030
502
58
4
0
296,396
3
W
Mercury
7,758
554
84
6
0
317,055
3
W
Jormungandr
7,090
506
37
3
0
246,640
3
W
Skadi
7,199
514
61
4
0
230,756
2
L
Zhong Kui
6,889
492
77
6
0
244,280
0
L
Sobek
5,857
418
30
2
0
240,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role