Player Matchup

Hun Batz
Hun Batz
Bahhh66
Hun Batz
Level 108
God Stats
4W - 7L
1,691 SR
Queue Stats
635W - 568L
1,573 Elo+
Solo
Ares
Ares
ClapMyCheecks
Ares
Level 142
God Stats
1W - 2L
1,687 SR
Queue Stats
79W - 106L
1,499 Elo+
Party 3
Hachiman
Hachiman
Eazy Johnnyboi
Hachiman
Level 56
God Stats
1W - 2L
1,463 SR
Queue Stats
54W - 56L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Nikitash
Gilgamesh
Level 157
God Stats
8W - 11L
1,559 SR
Queue Stats
152W - 145L
1,595 Elo+
Solo
Janus
Janus
PsychREAP
Janus
Level 108
God Stats
2W - 1L
1,910 SR
Queue Stats
445W - 456L
1,573 Elo+
Party 3
Team Averages
Level 114
1,662 SR
1,553 Elo+

VS

Team Averages
Level 121
1,574 SR
1,614 Elo+
Fenrir
Fenrir
GodzLegend10
Fenrir
Level 107
God Stats
21W - 14L
1,669 SR
Queue Stats
145W - 128L
1,612 Elo+
Solo
Sobek
Sobek
TheJoeIOG
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 223L
1,654 Elo+
Party 1
Tiamat
Tiamat
Weeski-
Tiamat
Level 86
God Stats
3W - 5L
1,280 SR
Queue Stats
270W - 251L
1,566 Elo+
Party 2
Nike
Nike
YoScaryAss
Nike
Level 155
God Stats
5W - 2L
1,607 SR
Queue Stats
412W - 401L
1,574 Elo+
Party 2
Cupid
Cupid
ogMdog
Cupid
Level 148
God Stats
11W - 2L
1,817 SR
Queue Stats
307W - 245L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bahhh66
Hun Batz
14
2 / 4 / 3
8,489
499
8,339
13,052
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 2
8,621
507
8,973
14,793
10,408
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
13
0 / 4 / 3
8,114
477
10,248
11,759
4,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Gilgamesh
Nikitash
Gilgamesh
13
1 / 4 / 3
7,718
454
5,942
15,466
13,063
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
PsychREAP
Janus
15
2 / 6 / 2
9,009
530
9,084
9,378
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 2 / 4
8,865
521
5,081
14,589
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sobek
TheJoeIOG
Sobek
13
2 / 1 / 7
8,612
507
6,831
13,882
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Weeski-
Tiamat
17
9 / 2 / 5
10,139
596
9,561
11,873
7,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 7
10,389
611
13,854
15,044
13,334
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
ogMdog
Cupid
17
3 / 1 / 5
10,036
590
6,885
12,138
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
23
23
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bahhh66
Hun Batz
2
4
3
0.88
L
3
5
2
0.8
L
Hachiman
0
4
3
0.38
W
Fenrir
3
2
4
2.5
L
Gilgamesh
Nikitash
Gilgamesh
1
4
3
0.63
L
Janus
PsychREAP
Janus
2
6
2
0.5
W
Sobek
TheJoeIOG
Sobek
2
1
7
5.5
W
Tiamat
Weeski-
Tiamat
9
2
5
5.75
W
6
2
7
4.75
W
Cupid
ogMdog
Cupid
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,586
Damage
42,212
64,448
Taken
67,526
36,310
Mitigated
47,897
11,999
Healing
27,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bahhh66
Hun Batz
8,339
1,852
0
1,121
13,052
5,086
0
2,070
10,747
0
70,656
L
8,973
649
0
3,649
14,793
10,408
0
2,252
11,690
37,987
0
L
Hachiman
10,248
3,915
0
4,927
11,759
4,391
0
4,385
7,229
0
60,469
W
Fenrir
5,081
1,906
0
2,606
14,589
6,138
66
2,464
12,125
0
70,072
L
Gilgamesh
Nikitash
Gilgamesh
5,942
611
0
541
15,466
13,063
0
5,063
10,403
593
28,617
L
Janus
PsychREAP
Janus
9,084
872
0
1,761
9,378
3,362
0
3,982
5,263
64,187
0
W
Sobek
TheJoeIOG
Sobek
6,831
482
0
5,843
13,882
15,632
0
3,985
9,897
22,320
0
W
Tiamat
Weeski-
Tiamat
9,561
258
0
5,899
11,873
7,904
0
4,462
7,411
59,389
0
W
13,854
1,775
0
4,936
15,044
13,334
0
6,060
8,984
5,644
61,435
W
Cupid
ogMdog
Cupid
6,885
4,926
299
7,715
12,138
4,889
1,246
1,246
10,892
0
70,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
48,041
445
Minions Killed
509
0
Camps Cleared
0
1,641,609
Distance Traveled
1,704,954
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,489
499
111
7
0
345,017
4
L
Ares
8,621
507
57
3
0
350,482
4
L
Hachiman
8,114
477
116
7
0
291,271
4
W
Fenrir
8,865
521
105
6
0
353,726
0
L
Gilgamesh
7,718
454
40
2
0
338,816
4
L
Janus
9,009
530
121
7
0
316,023
5
W
Sobek
8,612
507
30
2
0
359,195
7
W
Tiamat
10,139
596
106
6
0
326,234
1
W
Nike
10,389
611
127
7
0
362,056
4
W
Cupid
10,036
590
141
8
0
303,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role