Player Matchup

Poseidon
Poseidon
KilJoy7677
Poseidon
Level 26
God Stats
8W - 18L
1,387 SR
Queue Stats
24W - 32L
1,375 Elo+
Party 2
Bakasura
Bakasura
Thx Tho
Bakasura
Level 106
God Stats
21W - 29L
1,497 SR
Queue Stats
279W - 257L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Yeah Tho8065
Gilgamesh
Level 68
God Stats
3W - 9L
1,556 SR
Queue Stats
249W - 215L
1,543 Elo+
Party 2
Fenrir
Fenrir
danilofla2525
Fenrir
Level 71
God Stats
6W - 9L
1,650 SR
Queue Stats
589W - 641L
1,429 Elo+
Solo
Neith
Neith
thebadones2004
Neith
Level 99
God Stats
8W - 10L
1,448 SR
Queue Stats
663W - 769L
1,397 Elo+
Solo
Team Averages
Level 74
1,508 SR
1,462 Elo+

VS

Team Averages
Level 101
1,587 SR
1,557 Elo+
Kuzenbo
Kuzenbo
CBK Davey
Kuzenbo
Level 119
God Stats
12W - 12L
1,575 SR
Queue Stats
108W - 100L
1,621 Elo+
Party 1
Fenrir
Fenrir
CBK Moee
Fenrir
Level 156
God Stats
2W - 1L
1,676 SR
Queue Stats
253W - 204L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
ILxbo
Ao Kuang
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 1
Medusa
Medusa
MSG BigBaby
Medusa
Level 160
God Stats
310W - 214L
1,692 SR
Queue Stats
542W - 476L
1,623 Elo+
Party 1
Anubis
Anubis
Ronixryder
Anubis
Level 66
God Stats
90W - 75L
1,490 SR
Queue Stats
293W - 334L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KilJoy7677
Poseidon
14
3 / 4 / 1
8,349
464
7,127
9,965
3,507
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Thx Tho
Bakasura
16
4 / 3 / 1
9,285
516
10,433
17,372
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Yeah Tho8065
Gilgamesh
13
4 / 6 / 3
8,805
489
10,345
18,978
12,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 4
7,082
393
3,879
15,986
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 2 / 0
5,046
280
290
1,142
111
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CBK Davey
Kuzenbo
14
4 / 0 / 11
9,705
539
6,816
9,454
8,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
CBK Moee
Fenrir
14
4 / 4 / 7
9,638
535
7,615
11,777
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
ILxbo
Ao Kuang
16
1 / 4 / 3
9,611
534
6,242
10,526
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
18
7 / 0 / 7
11,710
651
14,385
16,031
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Ronixryder
Anubis
15
7 / 3 / 5
10,187
566
13,465
10,094
5,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
23
24
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CBK Davey
Kuzenbo
4
0
11
9.5
W
Fenrir
CBK Moee
Fenrir
4
4
7
1.88
W
Ao Kuang
ILxbo
Ao Kuang
1
4
3
0.63
L
Poseidon
KilJoy7677
Poseidon
3
4
1
0.88
W
Medusa
7
0
7
10.5
W
Anubis
Ronixryder
Anubis
7
3
5
3.17
L
Bakasura
Thx Tho
Bakasura
4
3
1
1.5
L
Gilgamesh
Yeah Tho8065
Gilgamesh
4
6
3
0.92
L
0
9
4
0.22
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
48,523
63,443
Taken
57,882
34,644
Mitigated
31,030
12,803
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CBK Davey
Kuzenbo
6,816
2,052
1,049
2,786
9,454
8,110
918
1,500
7,468
34,253
0
W
Fenrir
CBK Moee
Fenrir
7,615
2,394
0
2,687
11,777
4,316
1,233
1,455
9,727
0
44,064
W
Ao Kuang
ILxbo
Ao Kuang
6,242
1,559
0
1,352
10,526
6,169
3,585
1,215
9,234
45,867
0
L
Poseidon
KilJoy7677
Poseidon
7,127
927
0
1,490
9,965
3,507
0
2,221
7,744
49,028
0
W
Medusa
14,385
10,067
0
8,964
16,031
6,629
5,448
2,067
13,824
0
112,015
W
Anubis
Ronixryder
Anubis
13,465
1,027
0
4,968
10,094
5,806
890
3,141
6,727
56,160
0
L
Bakasura
Thx Tho
Bakasura
10,433
7,016
0
6,975
17,372
7,848
0
7,752
9,620
0
60,904
L
Gilgamesh
Yeah Tho8065
Gilgamesh
10,345
1,757
0
2,360
18,978
12,261
0
10,069
8,909
9,398
29,912
L
3,879
637
0
1,883
15,986
10,917
0
6,285
9,701
0
18,738
L
290
71
0
95
1,142
111
0
196
946
0
2,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
50,851
329
Minions Killed
467
0
Camps Cleared
0
1,365,837
Distance Traveled
1,645,712
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,705
539
62
3
0
343,784
1
W
Fenrir
9,638
535
62
3
0
355,535
5
W
Ao Kuang
9,611
534
90
5
0
316,801
0
L
Poseidon
8,349
464
89
5
0
336,288
7
W
Medusa
11,710
651
169
9
0
312,312
1
W
Anubis
10,187
566
84
5
0
317,280
7
L
Bakasura
9,285
516
143
8
0
373,791
2
L
Gilgamesh
8,805
489
64
4
0
323,909
0
L
Fenrir
7,082
393
29
2
0
298,683
4
L
Neith
5,046
280
4
0
0
33,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role