Player Matchup

Ares
Ares
Dyspaiir
Ares
Level 109
God Stats
8W - 3L
1,763 SR
Queue Stats
36W - 23L
1,550 Elo+
Party 2
Hel
Hel
Jdog116
Hel
Level 88
God Stats
9W - 7L
1,472 SR
Queue Stats
74W - 85L
1,426 Elo+
Party 4
Guan Yu
Guan Yu
Mojo0420
Guan Yu
Level 42
God Stats
5W - 6L
1,307 SR
Queue Stats
104W - 139L
1,453 Elo+
Party 4
Charybdis
Charybdis
NikimaruAketsuke
Charybdis
Level 33
God Stats
1W - 3L
1,141 SR
Queue Stats
16W - 17L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
Tessa0822
Kukulkan
Level 18
God Stats
13W - 29L
1,345 SR
Queue Stats
32W - 50L
1,397 Elo+
Party 4
Team Averages
Level 58
1,406 SR
1,449 Elo+

VS

Team Averages
Level 54
1,494 SR
1,419 Elo+
Izanami
Izanami
Grandmax09
Izanami
Level 37
God Stats
10W - 13L
1,475 SR
Queue Stats
57W - 81L
1,389 Elo+
Party 3
Tiamat
Tiamat
Harmonie42
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,302 Elo+
Solo
Nu Wa
Nu Wa
ShaineeGPG
Nu Wa
Level 38
God Stats
12W - 14L
1,525 SR
Queue Stats
56W - 82L
1,365 Elo+
Party 3
Anhur
Anhur
Tommykill01
Anhur
Level 128
God Stats
1W - 2L
1,456 SR
Queue Stats
109W - 119L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
xPoisonxGodx
Kukulkan
Level 19
God Stats
105W - 99L
1,512 SR
Queue Stats
207W - 217L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 0 / 27
13,006
1,084
13,605
21,571
33,701
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
20
15 / 0 / 16
13,229
1,102
28,550
14,550
7,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Mojo0420
Guan Yu
19
7 / 1 / 22
12,602
1,050
11,778
20,257
26,190
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
19
4 / 3 / 13
11,914
993
18,866
18,272
8,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Tessa0822
Kukulkan
19
5 / 0 / 23
11,989
999
16,421
11,747
5,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

233

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grandmax09
Izanami
16
1 / 9 / 2
10,109
842
10,817
19,831
7,192
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Harmonie42
Tiamat
16
0 / 8 / 4
10,194
850
19,596
21,147
11,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
16
1 / 6 / 1
10,071
839
8,747
15,277
5,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 3
10,783
899
22,373
20,987
7,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xPoisonxGodx
Kukulkan
16
1 / 8 / 3
10,222
852
18,451
15,995
5,388
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
17
36
Kills
4
4
Deaths
36
101
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
5
0
27
18.5
L
Izanami
Grandmax09
Izanami
1
9
2
0.22
L
Tiamat
Harmonie42
Tiamat
0
8
4
0.25
W
Hel
15
0
16
23
W
Guan Yu
Mojo0420
Guan Yu
7
1
22
18
W
Charybdis
4
3
13
3.5
L
Nu Wa
1
6
1
0.25
W
Kukulkan
Tessa0822
Kukulkan
5
0
23
16.5
L
1
5
3
0.5
L
Kukulkan
xPoisonxGodx
Kukulkan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,220
Damage
79,984
86,397
Taken
93,237
80,730
Mitigated
36,450
44,178
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,605
858
0
4,069
21,571
33,701
0
9,123
12,144
21,462
0
L
Izanami
Grandmax09
Izanami
10,817
7,866
0
0
19,831
7,192
0
13,328
6,503
0
30,034
L
Tiamat
Harmonie42
Tiamat
19,596
1,643
104
3,152
21,147
11,519
0
12,026
9,121
34,555
0
W
Hel
28,550
2,946
14,091
7,550
14,550
7,199
0
6,227
8,141
50,828
0
W
Guan Yu
Mojo0420
Guan Yu
11,778
3,497
6,670
6,087
20,257
26,190
0
10,074
9,790
0
24,884
W
Charybdis
18,866
12,197
0
2,781
18,272
8,114
0
10,971
6,983
0
68,248
L
Nu Wa
8,747
3,076
0
105
15,277
5,022
0
9,634
5,643
22,567
0
W
Kukulkan
Tessa0822
Kukulkan
16,421
1,229
259
2,671
11,747
5,526
0
9,060
2,545
35,990
0
L
22,373
15,931
0
4,246
20,987
7,329
0
13,441
7,546
0
61,023
L
Kukulkan
xPoisonxGodx
Kukulkan
18,451
406
0
18
15,995
5,388
0
10,147
5,848
36,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,740
Gold Earned
51,379
262
Minions Killed
224
6
Camps Cleared
7
1,194,371
Distance Traveled
1,023,188
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,006
1,084
14
1
2
225,446
2
L
Izanami
10,109
842
37
3
0
206,299
0
L
Tiamat
10,194
850
42
4
4
216,566
0
W
Hel
13,229
1,102
52
4
1
260,185
0
W
Guan Yu
12,602
1,050
22
2
1
283,330
1
W
Charybdis
11,914
993
122
10
2
205,037
0
L
Nu Wa
10,071
839
26
2
0
195,983
0
W
Kukulkan
11,989
999
52
4
0
220,373
0
L
Anhur
10,783
899
86
7
2
206,957
0
L
Kukulkan
10,222
852
33
3
1
197,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role