Player Matchup

Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
POOPPYDIAPER
Pele
Level 138
God Stats
8W - 3L
1,813 SR
Queue Stats
985W - 1,016L
1,497 Elo+
Solo
Hera
Hera
SexyShooting
Hera
Level 158
God Stats
6W - 7L
1,600 SR
Queue Stats
378W - 305L
1,578 Elo+
Party 2
Artemis
Artemis
lordmeadow
Artemis
Level 148
God Stats
1W - 6L
1,381 SR
Queue Stats
322W - 259L
1,583 Elo+
Party 2
Awilix
Awilix
megatron3232
Awilix
Level 95
God Stats
5W - 4L
1,660 SR
Queue Stats
313W - 225L
1,606 Elo+
Party 2
Team Averages
Level 139
1,591 SR
1,553 Elo+

VS

Team Averages
Level 108
1,374 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Immalexander
Thanatos
Level 138
God Stats
2W - 3L
1,448 SR
Queue Stats
348W - 322L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
JANN25
Erlang Shen
Level 102
God Stats
3W - 6L
1,338 SR
Queue Stats
352W - 322L
1,581 Elo+
Party 1
Medusa
Medusa
YuhPj
Medusa
Level 107
God Stats
12W - 6L
1,384 SR
Queue Stats
284W - 259L
1,530 Elo+
Solo
Merlin
Merlin
halebop
Merlin
Level 104
God Stats
1W - 1L
1,203 SR
Queue Stats
106W - 95L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 10 / 5
9,394
671
13,777
21,894
9,564
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 8 / 6
10,292
735
14,667
17,675
9,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 9
9,186
656
10,067
12,568
4,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
lordmeadow
Artemis
16
8 / 7 / 3
10,377
741
19,361
13,139
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
15
0 / 6 / 9
8,572
612
4,370
16,152
15,296
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 3 / 26
10,717
766
9,691
19,540
30,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Immalexander
Thanatos
18
10 / 3 / 16
11,473
820
15,752
14,201
9,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
JANN25
Erlang Shen
19
8 / 3 / 20
11,395
814
12,096
13,888
15,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
YuhPj
Medusa
17
8 / 4 / 19
11,449
818
18,526
16,317
9,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
halebop
Merlin
20
7 / 2 / 24
12,295
878
19,125
9,028
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
143
14
Kills
38
38
Deaths
15
32
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
10
5
0.55
W
Ymir
 
Ymir
5
3
26
6
W
Thanatos
Immalexander
Thanatos
10
3
16
6
W
Erlang Shen
JANN25
Erlang Shen
8
3
20
6
L
3
8
6
0.75
L
0
7
9
0.64
W
Medusa
YuhPj
Medusa
8
4
19
4.38
W
Merlin
halebop
Merlin
7
2
24
9.5
L
Artemis
lordmeadow
Artemis
8
7
3
1.36
L
Awilix
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,242
Damage
75,190
81,428
Taken
72,974
43,605
Mitigated
71,677
22,094
Healing
33,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
13,777
7,399
1,331
5,640
21,894
9,564
0
8,480
13,414
0
21,041
W
Ymir
 
Ymir
9,691
1,618
2,609
3,069
19,540
30,946
106
3,242
15,665
14,681
0
W
Thanatos
Immalexander
Thanatos
15,752
2,723
1,757
9,264
14,201
9,648
1,218
2,075
12,041
0
27,618
W
Erlang Shen
JANN25
Erlang Shen
12,096
3,425
1,604
3,461
13,888
15,816
1,232
2,338
11,369
0
20,950
L
14,667
2,306
1,815
4,560
17,675
9,927
0
5,933
11,742
0
34,498
L
10,067
1,677
740
2,573
12,568
4,063
0
5,056
7,512
27,874
0
W
Medusa
YuhPj
Medusa
18,526
7,317
2,506
5,465
16,317
9,860
2,249
1,484
14,789
0
41,669
W
Merlin
halebop
Merlin
19,125
1,669
2,932
1,291
9,028
5,407
993
928
8,100
45,754
0
L
Artemis
lordmeadow
Artemis
19,361
8,213
0
1,481
13,139
4,755
356
3,676
9,463
0
31,111
L
Awilix
4,370
778
659
3,295
16,152
15,296
0
5,671
10,481
0
9,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,821
Gold Earned
57,329
130
Minions Killed
151
0
Camps Cleared
0
1,193,226
Distance Traveled
1,299,348
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,394
671
4
0
0
254,418
0
W
Ymir
10,717
766
10
1
0
250,885
1
W
Thanatos
11,473
820
29
2
0
288,842
1
W
Erlang Shen
11,395
814
18
1
0
277,986
0
L
Pele
10,292
735
50
4
0
229,614
0
L
Hera
9,186
656
40
3
0
234,515
0
W
Medusa
11,449
818
34
2
0
237,772
2
W
Merlin
12,295
878
60
4
0
243,863
0
L
Artemis
10,377
741
28
2
0
208,323
0
L
Awilix
8,572
612
8
1
0
266,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role