Player Matchup

Danzaburou
Danzaburou
Krespian
Danzaburou
Level 17
God Stats
21W - 9L
1,754 SR
Queue Stats
28W - 12L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
TheSnoger
Cthulhu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 1
Fenrir
Fenrir
VAPERROR
Fenrir
Level 16
God Stats
3W - 2L
1,754 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Team Averages
Level 17
1,669 SR
1,499 Elo+

VS

Team Averages
Level 68
1,408 SR
1,354 Elo+
Da Ji
Da Ji
BL1ZZ1ON
Da Ji
Level 121
God Stats
25W - 25L
1,540 SR
Queue Stats
303W - 413L
1,361 Elo+
Solo
Cernunnos
Cernunnos
jhonatanfg1306
Cernunnos
Level 4
God Stats
44W - 43L
1,247 SR
Queue Stats
85W - 96L
1,204 Elo+
Party 2
Cerberus
Cerberus
sbbhkk22
Cerberus
Level 80
God Stats
3W - 3L
1,437 SR
Queue Stats
231W - 254L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krespian
Danzaburou
14
5 / 10 / 10
13,316
701
12,175
16,166
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TheSnoger
Cthulhu
18
8 / 2 / 9
14,159
745
14,435
21,469
25,703
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
VAPERROR
Fenrir
17
11 / 3 / 11
13,985
736
19,110
19,479
21,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BL1ZZ1ON
Da Ji
16
10 / 12 / 2
13,330
702
23,122
19,188
7,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
jhonatanfg1306
Cernunnos
13
0 / 8 / 9
10,677
562
7,724
17,461
8,221
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
sbbhkk22
Cerberus
15
4 / 4 / 7
12,170
641
5,105
17,985
23,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
24
Kills
14
15
Deaths
24
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BL1ZZ1ON
Da Ji
10
12
2
0.92
W
Danzaburou
Krespian
Danzaburou
5
10
10
1
W
Cthulhu
TheSnoger
Cthulhu
8
2
9
6.25
W
Fenrir
VAPERROR
Fenrir
11
3
11
5.5
L
Cernunnos
jhonatanfg1306
Cernunnos
0
8
9
0.56
L
Cerberus
sbbhkk22
Cerberus
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,720
Damage
35,951
57,114
Taken
54,634
51,903
Mitigated
39,848
11,757
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BL1ZZ1ON
Da Ji
23,122
3,194
0
381
19,188
7,896
472
4,958
13,668
0
45,972
W
Danzaburou
Krespian
Danzaburou
12,175
7,500
0
1,527
16,166
4,642
1,252
2,069
14,097
0
61,193
W
Cthulhu
TheSnoger
Cthulhu
14,435
652
416
6,892
21,469
25,703
357
1,628
19,841
43,308
0
W
Fenrir
VAPERROR
Fenrir
19,110
4,017
0
2,922
19,479
21,558
695
2,195
16,971
605
33,256
L
Cernunnos
jhonatanfg1306
Cernunnos
7,724
3,627
0
1,351
17,461
8,221
0
4,732
12,350
0
27,308
L
Cerberus
sbbhkk22
Cerberus
5,105
487
0
2,502
17,985
23,731
0
5,308
12,175
19,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,460
Gold Earned
36,177
175
Minions Killed
117
6
Camps Cleared
5
1,016,002
Distance Traveled
799,479
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,330
702
48
3
3
269,344
3
W
Danzaburou
13,316
701
88
5
3
272,041
1
W
Cthulhu
14,159
745
58
3
1
377,612
1
W
Fenrir
13,985
736
29
2
2
366,349
3
L
Cernunnos
10,677
562
34
2
2
263,878
0
L
Cerberus
12,170
641
35
2
0
266,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role