Player Matchup

Kukulkan
Kukulkan
DreadNautDuke
Kukulkan
Level 19
God Stats
1W - 4L
1,192 SR
Queue Stats
3W - 12L
1,068 Elo+
Party 1
Cerberus
Cerberus
PBGxPND4HNTR
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,117 Elo+
Party 1
Fenrir
Fenrir
XxQuanGottixX
Fenrir
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,228 Elo+
Party 1
Team Averages
Level 40
1,397 SR
1,138 Elo+

VS

Team Averages
Level 78
1,474 SR
1,232 Elo+
Nike
Nike
Anorexicrobn98
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
983 Elo+
Party 2
Anubis
Anubis
TheImmortalFrank
Anubis
Level 105
God Stats
4W - 2L
1,852 SR
Queue Stats
57W - 51L
1,464 Elo+
Party 2
Charybdis
Charybdis
Tonylogo9711
Charybdis
Level 114
God Stats
1W - 7L
1,072 SR
Queue Stats
57W - 90L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DreadNautDuke
Kukulkan
15
4 / 1 / 12
11,808
656
10,788
9,095
3,700
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
PBGxPND4HNTR
Cerberus
14
2 / 2 / 14
11,259
626
7,089
21,000
20,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
15 / 1 / 5
13,182
732
16,756
19,491
12,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 4
9,862
548
6,160
17,635
10,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 7 / 0
10,749
597
24,987
16,327
7,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Tonylogo9711
Charybdis
11
0 / 4 / 1
9,161
509
6,744
8,259
2,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
21
Kills
4
4
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Kukulkan
DreadNautDuke
Kukulkan
4
1
12
10
W
Cerberus
PBGxPND4HNTR
Cerberus
2
2
14
4.5
L
4
7
0
0.57
L
Charybdis
Tonylogo9711
Charybdis
0
4
1
0.13
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
37,891
49,586
Taken
42,221
37,076
Mitigated
20,160
10,975
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,160
953
0
41
17,635
10,471
60
6,565
11,070
0
18,505
W
Kukulkan
DreadNautDuke
Kukulkan
10,788
1,413
0
728
9,095
3,700
1,040
6,606
2,489
46,985
0
W
Cerberus
PBGxPND4HNTR
Cerberus
7,089
516
0
3,784
21,000
20,719
835
8,053
12,947
27,710
0
L
24,987
1,516
205
6,948
16,327
7,268
204
8,724
7,603
56,647
0
L
Charybdis
Tonylogo9711
Charybdis
6,744
2,766
0
499
8,259
2,421
0
3,519
4,740
0
23,046
W
16,756
3,104
0
6,463
19,491
12,657
1,045
10,928
8,563
1,968
35,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
29,772
190
Minions Killed
144
3
Camps Cleared
4
953,046
Distance Traveled
734,379
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,862
548
29
2
0
261,715
1
W
Kukulkan
11,808
656
90
5
0
275,440
0
W
Cerberus
11,259
626
63
4
1
311,882
1
L
Anubis
10,749
597
75
4
2
239,155
3
L
Charybdis
9,161
509
40
2
2
233,509
0
W
Fenrir
13,182
732
37
2
2
365,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role