Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PhantomBlood12
Gilgamesh
Level 125
God Stats
16W - 14L
1,558 SR
Queue Stats
656W - 675L
1,433 Elo+
Solo
Fenrir
Fenrir
hitomi8206
Fenrir
Level 116
God Stats
13W - 16L
1,513 SR
Queue Stats
494W - 462L
1,438 Elo+
Solo
Izanami
Izanami
n0nsense22
Izanami
Level 111
God Stats
42W - 37L
1,513 SR
Queue Stats
396W - 405L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
plague8787
Cthulhu
Level 104
God Stats
53W - 35L
1,448 SR
Queue Stats
275W - 270L
1,380 Elo+
Party 2
Team Averages
Level 112
1,506 SR
1,429 Elo+

VS

Team Averages
Level 80
1,526 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CF Raven
Janus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 116L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Honcho Mutty
Cthulhu
Level 89
God Stats
71W - 52L
1,547 SR
Queue Stats
349W - 320L
1,419 Elo+
Solo
Sol
Sol
hihosilvrrr
Sol
Level 58
God Stats
2W - 2L
1,505 SR
Queue Stats
21W - 23L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
xStealth__Wolf
Sylvanus
Level 62
God Stats
21W - 11L
1,578 SR
Queue Stats
142W - 139L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 2
5,955
662
5,524
4,427
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
PhantomBlood12
Gilgamesh
9
0 / 0 / 0
5,329
592
1,610
6,165
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
hitomi8206
Fenrir
10
2 / 0 / 2
6,238
693
2,724
5,518
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
n0nsense22
Izanami
10
4 / 0 / 1
5,987
665
4,434
4,434
1,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
plague8787
Cthulhu
8
0 / 0 / 5
4,690
521
1,976
1,475
587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 1
5,254
584
1,420
7,276
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
CF Raven
Janus
6
0 / 2 / 0
3,924
436
958
3,206
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Honcho Mutty
Cthulhu
11
1 / 1 / 0
6,006
667
3,186
3,785
2,743
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,597
511
3,313
6,531
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
8
0 / 3 / 0
4,316
480
757
6,709
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
2
3
L
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Janus
CF Raven
Janus
0
2
0
0
L
Cthulhu
Honcho Mutty
Cthulhu
1
1
0
1
W
Gilgamesh
PhantomBlood12
Gilgamesh
0
0
0
0
L
0
2
0
0
W
Fenrir
hitomi8206
Fenrir
2
0
2
3
W
Izanami
n0nsense22
Izanami
4
0
1
4.5
W
Cthulhu
plague8787
Cthulhu
0
0
5
2.5
L
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,268
Damage
9,634
22,019
Taken
27,507
8,189
Mitigated
11,014
8,121
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,524
822
0
2,186
4,427
1,079
476
697
3,730
34,603
0
L
Sun Wukong
 
Sun Wukong
1,420
222
0
2,856
7,276
2,676
0
2,792
4,484
0
29,556
L
Janus
CF Raven
Janus
958
0
0
364
3,206
829
0
1,694
1,512
11,563
0
L
Cthulhu
Honcho Mutty
Cthulhu
3,186
74
7
1,804
3,785
2,743
0
138
3,647
35,565
0
W
Gilgamesh
PhantomBlood12
Gilgamesh
1,610
472
0
2,455
6,165
3,453
0
2,337
3,828
0
24,322
L
3,313
755
0
2,681
6,531
1,431
0
1,528
5,003
30,605
0
W
Fenrir
hitomi8206
Fenrir
2,724
627
0
919
5,518
1,880
0
1,455
4,063
0
33,716
W
Izanami
n0nsense22
Izanami
4,434
2,591
0
1,665
4,434
1,190
896
2,687
1,747
0
36,547
W
Cthulhu
plague8787
Cthulhu
1,976
0
282
614
1,475
587
0
1,038
437
10,416
0
L
Sylvanus
757
0
865
1,323
6,709
3,335
0
1,348
5,361
9,677
3,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
24,097
293
Minions Killed
251
0
Camps Cleared
0
874,543
Distance Traveled
865,076
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,955
662
66
7
0
168,124
3
L
Sun Wukong
5,254
584
64
7
0
215,721
1
L
Janus
3,924
436
19
2
0
94,527
1
L
Cthulhu
6,006
667
82
9
0
196,049
1
W
Gilgamesh
5,329
592
50
6
0
176,557
1
L
Sol
4,597
511
51
6
0
170,521
0
W
Fenrir
6,238
693
71
8
0
198,767
0
W
Izanami
5,987
665
87
10
0
171,220
3
W
Cthulhu
4,690
521
19
2
0
159,875
4
L
Sylvanus
4,316
480
35
4
0
188,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role