Player Matchup

Ra
Ra
Arfeniel4813
Ra
Level 129
God Stats
1W - 3L
1,282 SR
Queue Stats
248W - 284L
1,489 Elo+
Party 2
Izanami
Izanami
ItsDestroycito7
Izanami
Level 128
God Stats
12W - 7L
1,380 SR
Queue Stats
426W - 406L
1,492 Elo+
Party 2
Ymir
Ymir
demolitionSYL
Ymir
Level 86
God Stats
6W - 0L
1,877 SR
Queue Stats
128W - 119L
1,429 Elo+
Solo
Awilix
Awilix
franxo89
Awilix
Level 147
God Stats
7W - 2L
1,676 SR
Queue Stats
365W - 382L
1,361 Elo+
Solo
Hades
Hades
mitasita
Hades
Level 86
God Stats
59W - 70L
1,477 SR
Queue Stats
412W - 469L
1,476 Elo+
Party 2
Team Averages
Level 115
1,538 SR
1,449 Elo+

VS

Team Averages
Level 67
1,586 SR
1,386 Elo+
Osiris
Osiris
Easyyyyyyy7
Osiris
Level 55
God Stats
0W - 3L
1,217 SR
Queue Stats
114W - 158L
1,355 Elo+
Party 1
Medusa
Medusa
FeXoCuZiNhO13_
Medusa
Level 41
God Stats
1W - 1L
1,823 SR
Queue Stats
69W - 77L
1,425 Elo+
Party 1
Set
Set
Fortuu_Xx
Set
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,322 Elo+
Solo
Chang'e
Chang'e
JabawakiS-
Chang'e
Level 83
God Stats
3W - 2L
1,594 SR
Queue Stats
116W - 154L
1,387 Elo+
Party 1
Artio
Artio
bakihanma369
Artio
Level 78
God Stats
4W - 2L
1,796 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,443
586
2,201
3,196
1,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 7
7,304
664
9,557
5,192
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
5 / 0 / 7
6,307
573
2,028
5,520
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
franxo89
Awilix
11
4 / 1 / 1
6,484
589
2,071
5,149
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
mitasita
Hades
11
1 / 1 / 3
6,697
609
4,835
5,309
2,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 3 / 0
5,210
474
3,190
7,010
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
4,347
395
959
5,829
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 0
5,259
478
2,318
6,149
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
JabawakiS-
Chang'e
8
0 / 4 / 2
5,012
456
1,165
5,173
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,438
403
804
6,944
3,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Osiris
1
3
0
0.33
L
0
5
0
0
L
2
3
0
0.67
W
5
0
7
8.5
L
Chang'e
JabawakiS-
Chang'e
0
4
2
0.25
L
0
2
0
0
W
5
0
7
8.5
W
Awilix
franxo89
Awilix
4
1
1
4.5
W
Hades
mitasita
Hades
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
8,436
24,366
Taken
31,105
11,101
Mitigated
11,731
10,507
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,201
123
268
810
3,196
1,503
23
517
2,565
30,093
0
L
Osiris
3,190
1,008
0
1,277
7,010
3,598
0
4,535
2,475
0
21,286
L
959
505
33
758
5,829
1,057
0
1,366
4,463
0
11,917
L
2,318
1,040
0
1,113
6,149
2,308
0
317
5,832
0
23,578
W
9,557
6,665
0
1,984
5,192
1,615
443
380
4,812
0
65,759
L
Chang'e
JabawakiS-
Chang'e
1,165
115
194
1,096
5,173
1,212
0
1,083
4,090
22,524
0
L
804
60
240
1,436
6,944
3,556
0
1,763
5,181
8,482
0
W
2,028
366
0
1,585
5,520
3,675
0
424
5,056
7,559
0
W
Awilix
franxo89
Awilix
2,071
671
0
2,756
5,149
1,560
0
413
4,708
0
29,339
W
Hades
mitasita
Hades
4,835
370
30
3,074
5,309
2,748
1,128
53
5,256
36,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
24,266
338
Minions Killed
173
0
Camps Cleared
0
1,028,585
Distance Traveled
941,437
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,443
586
71
6
0
215,261
3
L
Osiris
5,210
474
37
3
0
197,509
0
L
Medusa
4,347
395
21
2
0
136,527
1
L
Set
5,259
478
49
4
0
215,155
0
W
Izanami
7,304
664
102
9
0
182,877
2
L
Chang'e
5,012
456
45
4
0
185,399
2
L
Artio
4,438
403
21
2
0
206,847
2
W
Ymir
6,307
573
10
1
0
198,647
0
W
Awilix
6,484
589
69
6
0
236,299
3
W
Hades
6,697
609
86
8
0
195,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role