Player Matchup

Baba Yaga
Baba Yaga
Diamond II
 
Baba Yaga
Diamond II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Platinum IV
goldwolfii
Artio
Platinum IV
Level 160
God Stats
23W - 13L
1,917 SR
Queue Stats
303W - 259L
1,925 MMR
Party 2
Neith
Neith
Diamond V
llhmoodll00
Neith
Diamond V
Level 128
God Stats
2W - 0L
1,587 SR
Queue Stats
36W - 27L
1,991 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,668 SR
1,805 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,631 SR
1,457 MMR
Zhong Kui
Zhong Kui
Silver IV
Chiken-Rozey
Zhong Kui
Silver IV
Level 118
God Stats
1W - 2L
1,499 SR
Queue Stats
11W - 12L
1,399 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
JL-yseult
Cu Chulainn
Bronze III
Level 48
God Stats
6W - 3L
1,797 SR
Queue Stats
11W - 10L
1,468 MMR
Party 1
Fenrir
Fenrir
Bronze III
Oh_Le_Sameuhh-93
Fenrir
Bronze III
Level 47
God Stats
1W - 3L
1,597 SR
Queue Stats
3W - 13L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
4 / 0 / 10
9,261
772
10,425
7,078
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
12
2 / 2 / 10
8,469
706
5,806
10,348
8,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 3 / 4
9,521
793
13,233
7,638
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshPersephoneAthenaTiamatCabrakan

VS

Bans
Morgan Le FayAphroditeKumbhakarnaThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chiken-Rozey
Zhong Kui
12
3 / 3 / 2
8,075
673
9,062
13,505
9,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JL-yseult
Cu Chulainn
9
1 / 7 / 3
7,233
603
5,424
11,583
9,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 2
7,155
596
5,058
10,717
6,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
10
9
L
Zhong Kui
Chiken-Rozey
Zhong Kui
3
3
2
1.33
L
Cu Chulainn
JL-yseult
Cu Chulainn
1
7
3
0.36
L
1
4
2
0.5
W
Artio
2
2
10
3.5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
19,544
25,064
Taken
35,805
14,100
Mitigated
25,416
8,836
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,425
119
0
2,600
7,078
2,631
1,078
2,922
4,156
43,543
0
L
Zhong Kui
Chiken-Rozey
Zhong Kui
9,062
704
0
6,254
13,505
9,587
0
6,166
7,339
33,846
0
L
Cu Chulainn
JL-yseult
Cu Chulainn
5,424
725
0
1,562
11,583
9,578
0
5,416
6,167
1,169
14,716
L
5,058
1,521
0
1,908
10,717
6,251
0
4,976
5,741
0
12,619
W
Artio
5,806
815
1,284
3,344
10,348
8,665
638
3,024
7,324
13,390
0
W
13,233
5,692
0
1,608
7,638
2,804
976
4,192
3,446
0
39,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
22,463
136
Minions Killed
110
5
Camps Cleared
4
706,517
Distance Traveled
621,953
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,261
772
65
5
1
236,724
5
L
Zhong Kui
8,075
673
80
7
3
193,081
4
L
Cu Chulainn
7,233
603
15
1
1
198,899
2
L
Fenrir
7,155
596
15
1
0
229,973
3
W
Artio
8,469
706
21
2
1
253,675
5
W
Neith
9,521
793
50
4
3
216,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role