Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ClappinSheek
Izanami
Level 146
God Stats
2W - 0L
1,606 SR
Queue Stats
103W - 88L
1,599 Elo+
Party 2
Fafnir
Fafnir
sqwrrel
Fafnir
Level 159
God Stats
3W - 3L
1,561 SR
Queue Stats
79W - 71L
1,541 Elo+
Party 2
Team Averages
Level 151
1,556 SR
1,546 Elo+

VS

Team Averages
Level 77
1,442 SR
1,288 Elo+
Heimdallr
Heimdallr
CaptainFabuluus
Heimdallr
Level 128
God Stats
3W - 4L
1,655 SR
Queue Stats
142W - 126L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
JoJoWeEbStR
Cthulhu
Level 96
God Stats
6W - 17L
1,604 SR
Queue Stats
82W - 105L
1,422 Elo+
Party 1
Zeus
Zeus
TheAmazinAC34
Zeus
Level 6
God Stats
0W - 3L
1,068 SR
Queue Stats
1W - 10L
940 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
4 / 0 / 7
6,812
852
3,162
6,399
2,996
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
ClappinSheek
Izanami
11
5 / 0 / 5
6,989
874
4,853
3,835
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
sqwrrel
Fafnir
10
3 / 0 / 7
7,251
906
3,162
6,658
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainFabuluus
Heimdallr
6
0 / 1 / 0
4,755
594
1,610
2,647
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JoJoWeEbStR
Cthulhu
8
0 / 2 / 0
4,930
616
3,306
4,587
1,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 9 / 0
5,006
626
1,065
7,131
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
7
7.5
L
Heimdallr
CaptainFabuluus
Heimdallr
0
1
0
0
W
Izanami
ClappinSheek
Izanami
5
0
5
7.5
L
Cthulhu
JoJoWeEbStR
Cthulhu
0
2
0
0
L
0
9
0
0
W
Fafnir
sqwrrel
Fafnir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,177
Damage
5,981
16,892
Taken
14,365
10,191
Mitigated
4,611
6,039
Healing
306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,162
115
0
2,063
6,399
2,996
0
1,478
4,760
0
18,374
L
Heimdallr
CaptainFabuluus
Heimdallr
1,610
619
0
0
2,647
982
0
450
2,197
0
5,738
W
Izanami
ClappinSheek
Izanami
4,853
3,720
0
766
3,835
1,327
2,265
1,554
2,125
0
31,504
L
Cthulhu
JoJoWeEbStR
Cthulhu
3,306
0
0
250
4,587
1,796
0
754
3,833
9,706
0
L
1,065
353
0
56
7,131
1,833
0
1,958
5,173
9,839
0
W
Fafnir
sqwrrel
Fafnir
3,162
735
0
3,210
6,658
5,868
402
1,262
5,116
11,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,052
Gold Earned
14,691
97
Minions Killed
62
6
Camps Cleared
1
439,450
Distance Traveled
300,552
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,812
852
26
3
1
158,166
1
L
Heimdallr
4,755
594
16
2
1
75,938
1
W
Izanami
6,989
874
55
7
5
150,926
1
L
Cthulhu
4,930
616
23
3
0
122,209
1
L
Zeus
5,006
626
23
3
0
102,405
0
W
Fafnir
7,251
906
16
2
0
130,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role