Player Matchup

Sol
Sol
FemaleCrocodile
Sol
Level 17
God Stats
7W - 6L
1,626 SR
Queue Stats
13W - 18L
1,458 Elo+
Solo
Hun Batz
Hun Batz
StahpFeeding
Hun Batz
Level 117
God Stats
17W - 6L
1,281 SR
Queue Stats
166W - 150L
1,390 Elo+
Party 1
Cerberus
Cerberus
TeddrickSunrise
Cerberus
Level 11
God Stats
21W - 26L
1,285 SR
Queue Stats
115W - 108L
1,390 Elo+
Party 1
Geb
Geb
TehTumblingWeed
Geb
Level 42
God Stats
6W - 8L
1,481 SR
Queue Stats
27W - 34L
1,462 Elo+
Party 3
Artemis
Artemis
airwinx
Artemis
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
10W - 19L
1,249 Elo+
Party 3
Team Averages
Level 38
1,434 SR
1,390 Elo+

VS

Team Averages
Level 43
1,548 SR
1,410 Elo+
Hades
Hades
BaconGemini
Hades
Level 13
God Stats
2W - 2L
1,518 SR
Queue Stats
5W - 5L
1,403 Elo+
Solo
Ravana
Ravana
Dr3adfull
Ravana
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 150L
1,513 Elo+
Party 2
Charybdis
Charybdis
KingKronosDC84
Charybdis
Level 160
God Stats
2W - 5L
1,753 SR
Queue Stats
20W - 19L
1,446 Elo+
Party 2
Olorun
Olorun
THEUNSEENPEEN
Olorun
Level 6
God Stats
4W - 6L
1,469 SR
Queue Stats
6W - 10L
1,314 Elo+
Solo
Vamana
Vamana
Zipper5790
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
9,343
374
9,442
17,953
8,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
StahpFeeding
Hun Batz
20
7 / 4 / 0
14,102
564
15,834
18,053
7,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
18
0 / 4 / 2
11,201
448
14,093
27,572
30,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 6 / 6
10,401
416
8,893
25,953
28,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
airwinx
Artemis
15
3 / 9 / 1
9,418
377
8,961
14,902
6,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 4
16,085
643
20,268
17,655
9,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Dr3adfull
Ravana
20
7 / 2 / 10
14,810
592
15,939
15,171
9,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
KingKronosDC84
Charybdis
20
7 / 1 / 8
14,417
577
12,381
17,305
6,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 4
12,779
511
14,570
17,891
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Zipper5790
Vamana
19
1 / 2 / 12
13,004
520
18,781
31,820
25,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
12
Kills
34
34
Deaths
12
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
W
Ravana
Dr3adfull
Ravana
7
2
10
6
L
1
11
1
0.14
W
Charybdis
KingKronosDC84
Charybdis
7
1
8
11
L
Hun Batz
StahpFeeding
Hun Batz
7
4
0
1.75
W
5
6
4
1.17
L
Cerberus
0
4
2
0.25
L
1
6
6
0.67
W
Vamana
Zipper5790
Vamana
1
2
12
3.5
L
Artemis
airwinx
Artemis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,223
Damage
81,939
104,433
Taken
99,842
82,026
Mitigated
59,330
16,291
Healing
46,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,268
1,878
658
12,586
17,655
9,944
1,748
6,532
10,604
96,120
0
W
Ravana
Dr3adfull
Ravana
15,939
4,652
0
3,482
15,171
9,181
378
3,690
11,322
0
118,617
L
9,442
2,338
0
3,058
17,953
8,500
614
8,634
9,319
49,572
0
W
Charybdis
KingKronosDC84
Charybdis
12,381
6,101
0
5,969
17,305
6,842
3,980
2,888
14,393
0
132,518
L
Hun Batz
StahpFeeding
Hun Batz
15,834
4,972
0
500
18,053
7,995
0
5,015
13,038
0
120,969
W
14,570
6,998
984
5,644
17,891
7,866
3,084
6,616
11,229
61,505
8,221
L
Cerberus
14,093
1,846
0
10,136
27,572
30,854
162
5,484
22,088
73,597
0
L
8,893
837
21
1,355
25,953
28,298
344
9,636
16,317
37,785
0
W
Vamana
Zipper5790
Vamana
18,781
7,269
0
16,967
31,820
25,497
1,364
16,002
15,748
12,618
64,528
L
Artemis
airwinx
Artemis
8,961
3,889
0
1,221
14,902
6,379
1,332
7,984
6,918
0
54,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,465
Gold Earned
71,095
549
Minions Killed
718
0
Camps Cleared
0
2,066,962
Distance Traveled
2,347,397
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,085
643
166
7
0
484,234
4
W
Ravana
14,810
592
156
6
0
534,794
8
L
Sol
9,343
374
73
3
0
349,840
0
W
Charybdis
14,417
577
182
7
0
453,610
8
L
Hun Batz
14,102
564
203
8
0
511,720
0
W
Olorun
12,779
511
98
4
0
434,828
1
L
Cerberus
11,201
448
145
6
0
419,378
4
L
Geb
10,401
416
47
2
0
448,152
1
W
Vamana
13,004
520
116
5
0
439,931
10
L
Artemis
9,418
377
81
3
0
337,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role