Player Matchup

Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CommanderKnox
Cthulhu
Level 132
God Stats
43W - 27L
1,684 SR
Queue Stats
572W - 434L
1,774 Elo+
Party 1
Jing Wei
Jing Wei
CozyKal
Jing Wei
Level 159
God Stats
1W - 1L
1,380 SR
Queue Stats
622W - 572L
1,725 Elo+
Party 1
Eset
Eset
Dëst
Eset
Level 160
God Stats
29W - 15L
1,821 SR
Queue Stats
652W - 361L
1,801 Elo+
Party 1
Gilgamesh
Gilgamesh
Metaphoric
Gilgamesh
Level 148
God Stats
10W - 9L
1,653 SR
Queue Stats
601W - 414L
1,781 Elo+
Party 1
Team Averages
Level 148
1,607 SR
1,716 Elo+

VS

Team Averages
Level 141
1,697 SR
1,742 Elo+
Ganesha
Ganesha
IBiggaveli
Ganesha
Level 108
God Stats
13W - 14L
1,689 SR
Queue Stats
399W - 421L
1,700 Elo+
Party 2
Ullr
Ullr
ReKaPMaX
Ullr
Level 160
God Stats
19W - 20L
1,597 SR
Queue Stats
928W - 700L
1,712 Elo+
Party 2
Mulan
Mulan
Ruedy
Mulan
Level 160
God Stats
12W - 5L
1,712 SR
Queue Stats
1,829W - 674L
1,930 Elo+
Solo
Chang'e
Chang'e
SgtCanadianBacn
Chang'e
Level 154
God Stats
7W - 6L
1,722 SR
Queue Stats
1,329W - 1,160L
1,659 Elo+
Party 3
Guan Yu
Guan Yu
StayCoping
Guan Yu
Level 124
God Stats
4W - 2L
1,767 SR
Queue Stats
322W - 273L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 2 / 8
8,654
541
8,159
13,357
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
17
3 / 1 / 3
9,872
617
9,157
11,840
12,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
CozyKal
Jing Wei
17
2 / 2 / 4
9,967
623
7,216
10,721
3,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Dëst
Eset
17
9 / 4 / 5
10,806
675
13,052
12,972
5,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Metaphoric
Gilgamesh
16
7 / 2 / 3
9,801
613
12,990
11,636
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IBiggaveli
Ganesha
12
1 / 4 / 5
8,029
502
5,035
15,232
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
15
3 / 3 / 2
9,543
596
10,480
10,439
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Ruedy
Mulan
14
0 / 4 / 2
8,694
543
8,029
15,916
9,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 9 / 3
8,095
506
7,232
13,542
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
StayCoping
Guan Yu
15
5 / 3 / 3
9,528
596
6,694
12,642
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
23
Kills
11
11
Deaths
23
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
8
3
W
Cthulhu
3
1
3
4.5
W
Jing Wei
CozyKal
Jing Wei
2
2
4
2
W
Eset
Dëst
Eset
9
4
5
2.88
L
Ganesha
IBiggaveli
Ganesha
1
4
5
0.88
W
Gilgamesh
Metaphoric
Gilgamesh
7
2
3
4.25
L
Ullr
3
3
2
1.33
L
Mulan
Ruedy
Mulan
0
4
2
0.25
L
2
9
3
0.39
L
Guan Yu
StayCoping
Guan Yu
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
37,470
60,526
Taken
67,771
37,460
Mitigated
43,280
19,871
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,159
440
0
1,570
13,357
10,139
503
4,294
9,063
19,422
0
W
Cthulhu
9,157
1,052
929
5,413
11,840
12,513
328
559
10,544
68,989
0
W
Jing Wei
CozyKal
Jing Wei
7,216
4,827
0
4,115
10,721
3,726
337
623
10,098
0
87,352
W
Eset
Dëst
Eset
13,052
2,102
171
4,605
12,972
5,036
610
4,428
8,498
80,792
0
L
Ganesha
IBiggaveli
Ganesha
5,035
719
0
2,813
15,232
14,444
0
6,560
8,570
22,411
0
W
Gilgamesh
Metaphoric
Gilgamesh
12,990
3,831
0
3,068
11,636
6,046
980
2,591
8,910
0
74,931
L
Ullr
10,480
4,999
0
2,826
10,439
3,709
1,042
2,737
7,702
0
72,488
L
Mulan
Ruedy
Mulan
8,029
1,678
0
6,144
15,916
9,450
0
6,969
8,325
0
52,382
L
7,232
434
900
2,676
13,542
7,970
0
7,189
6,304
43,133
0
L
Guan Yu
StayCoping
Guan Yu
6,694
847
418
4,466
12,642
7,707
0
6,150
6,443
92
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
43,889
589
Minions Killed
461
0
Camps Cleared
0
1,669,766
Distance Traveled
1,465,997
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,654
541
24
2
0
354,148
7
W
Cthulhu
9,872
617
154
10
0
351,915
4
W
Jing Wei
9,967
623
162
10
0
326,341
6
W
Eset
10,806
675
138
9
0
300,119
1
L
Ganesha
8,029
502
7
0
0
296,681
6
W
Gilgamesh
9,801
613
111
7
0
337,243
2
L
Ullr
9,543
596
148
9
0
283,564
4
L
Mulan
8,694
543
127
8
0
306,049
0
L
Chang'e
8,095
506
83
5
0
262,796
6
L
Guan Yu
9,528
596
96
6
0
316,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role