Player Matchup

Zhong Kui
Zhong Kui
Axnzak
Zhong Kui
Level 57
God Stats
2W - 3L
1,748 SR
Queue Stats
73W - 68L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kewds
Ah Muzen Cab
Level 102
God Stats
6W - 1L
1,494 SR
Queue Stats
174W - 128L
1,614 Elo+
Party 1
Chaac
Chaac
SublimeWasabi
Chaac
Level 116
God Stats
8W - 1L
1,592 SR
Queue Stats
178W - 136L
1,644 Elo+
Party 1
Team Averages
Level 92
1,612 SR
1,608 Elo+

VS

Team Averages
Level 19
1,500 SR
1,391 Elo+
Ra
Ra
Hexametaz
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,323 Elo+
Party 2
Ymir
Ymir
Simotsu
Ymir
Level 17
God Stats
16W - 17L
1,528 SR
Queue Stats
16W - 18L
1,421 Elo+
Party 2
Skadi
Skadi
killerphex
Skadi
Level 25
God Stats
21W - 27L
1,471 SR
Queue Stats
21W - 28L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Axnzak
Zhong Kui
14
2 / 5 / 8
9,749
696
9,901
13,573
10,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Kewds
Ah Muzen Cab
14
2 / 2 / 6
9,787
699
10,537
8,449
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 2 / 4
10,446
746
10,555
13,784
16,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 8
8,136
581
5,811
8,396
2,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
Simotsu
Ymir
12
3 / 3 / 6
9,110
651
5,285
15,018
11,124
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
13
5 / 4 / 4
9,335
667
8,820
9,437
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
8
9
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Axnzak
Zhong Kui
2
5
8
1.2
L
0
4
8
1
W
Ah Muzen Cab
Kewds
Ah Muzen Cab
2
2
6
2.5
L
Ymir
Simotsu
Ymir
3
3
6
2
W
7
2
4
4.5
L
Skadi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
19,916
35,806
Taken
32,851
30,016
Mitigated
17,717
11,650
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Axnzak
Zhong Kui
9,901
1,315
224
3,940
13,573
10,260
9
4,665
8,908
33,801
0
L
5,811
211
329
1,321
8,396
2,983
0
1,554
6,842
30,541
0
W
Ah Muzen Cab
Kewds
Ah Muzen Cab
10,537
4,704
0
4,169
8,449
3,138
2,262
3,725
4,724
0
47,614
L
Ymir
Simotsu
Ymir
5,285
454
0
754
15,018
11,124
0
5,114
9,904
8,421
0
W
10,555
588
0
3,317
13,784
16,618
294
3,856
9,928
1,527
30,565
L
Skadi
8,820
4,163
685
703
9,437
3,610
0
3,666
5,771
0
30,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
26,581
169
Minions Killed
114
9
Camps Cleared
3
719,781
Distance Traveled
666,181
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,749
696
57
4
3
220,089
3
L
Ra
8,136
581
69
5
1
196,317
4
W
Ah Muzen Cab
9,787
699
82
6
4
255,958
1
L
Ymir
9,110
651
6
0
0
235,606
2
W
Chaac
10,446
746
30
2
2
243,734
1
L
Skadi
9,335
667
39
3
2
234,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role