Player Matchup

Cthulhu
Cthulhu
AmaruAkbar
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,362 Elo+
Party 1
Xing Tian
Xing Tian
Ecorco16
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 2
Ra
Ra
StrikingMaster
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XNauNX
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Neith
Neith
Zarpil
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,314 Elo+

VS

Team Averages
Level 36
1,444 SR
1,411 Elo+
Nu Wa
Nu Wa
JiNihl
Nu Wa
Level 102
God Stats
3W - 5L
1,423 SR
Queue Stats
260W - 220L
1,514 Elo+
Party 3
Izanami
Izanami
PandaSmiteGod
Izanami
Level 21
God Stats
73W - 57L
1,278 SR
Queue Stats
312W - 316L
1,379 Elo+
Solo
Artemis
Artemis
TheDarkRevenge
Artemis
Level 4
God Stats
12W - 11L
1,243 SR
Queue Stats
15W - 11L
1,215 Elo+
Party 3
Sun Wukong
Sun Wukong
goliemaster
Sun Wukong
Level 26
God Stats
7W - 7L
1,729 SR
Queue Stats
52W - 45L
1,492 Elo+
Solo
Ymir
Ymir
roneyrone
Ymir
Level 28
God Stats
145W - 96L
1,549 SR
Queue Stats
263W - 208L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmaruAkbar
Cthulhu
15
2 / 6 / 3
9,452
1,050
6,306
18,365
13,280
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Ecorco16
Xing Tian
15
2 / 12 / 3
9,064
1,007
8,928
25,036
25,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 9 / 2
8,155
906
3,455
12,239
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
XNauNX
Ah Muzen Cab
16
0 / 13 / 6
9,314
1,035
15,521
21,023
6,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Zarpil
Neith
15
3 / 9 / 1
9,407
1,045
12,160
15,589
4,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JiNihl
Nu Wa
20
15 / 0 / 25
12,786
1,421
24,249
7,614
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
17
8 / 3 / 17
10,332
1,148
18,720
10,416
3,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 3 / 27
10,396
1,155
17,835
8,801
3,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
goliemaster
Sun Wukong
18
11 / 1 / 26
12,289
1,365
12,414
9,797
8,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
18
7 / 0 / 30
10,858
1,206
10,731
14,683
11,504
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
174
7
Kills
49
49
Deaths
7
15
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AmaruAkbar
Cthulhu
2
6
3
0.58
L
Xing Tian
Ecorco16
Xing Tian
2
12
3
0.29
W
Nu Wa
JiNihl
Nu Wa
15
0
25
27.5
W
Izanami
8
3
17
5.5
L
0
9
2
0.11
W
8
3
27
7.17
L
Ah Muzen Cab
XNauNX
Ah Muzen Cab
0
13
6
0.23
L
Neith
Zarpil
Neith
3
9
1
0.39
W
Sun Wukong
goliemaster
Sun Wukong
11
1
26
24
W
Ymir
7
0
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
83,949
92,252
Taken
51,311
53,329
Mitigated
30,366
4,111
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AmaruAkbar
Cthulhu
6,306
337
0
0
18,365
13,280
0
4,449
13,778
28,729
0
L
Xing Tian
Ecorco16
Xing Tian
8,928
828
0
0
25,036
25,195
0
9,613
15,149
24,841
0
W
Nu Wa
JiNihl
Nu Wa
24,249
7,263
837
2,375
7,614
2,926
0
2,071
5,543
54,873
0
W
Izanami
18,720
14,784
0
1,316
10,416
3,887
0
5,066
5,350
0
28,602
L
3,455
696
127
750
12,239
3,745
0
4,465
7,566
17,112
0
W
17,835
8,027
0
1,492
8,801
3,627
0
3,937
4,864
0
28,425
L
Ah Muzen Cab
XNauNX
Ah Muzen Cab
15,521
4,661
0
2,548
21,023
6,316
0
8,989
11,856
0
44,483
L
Neith
Zarpil
Neith
12,160
4,047
0
686
15,589
4,793
0
6,456
8,923
0
33,187
W
Sun Wukong
goliemaster
Sun Wukong
12,414
3,619
0
2,957
9,797
8,422
0
4,422
5,375
0
26,159
W
Ymir
10,731
2,251
0
6,007
14,683
11,504
0
3,193
11,490
16,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
56,661
186
Minions Killed
201
3
Camps Cleared
5
699,200
Distance Traveled
880,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,452
1,050
36
4
1
152,805
0
L
Xing Tian
9,064
1,007
25
3
0
156,756
0
W
Nu Wa
12,786
1,421
83
9
1
186,225
0
W
Izanami
10,332
1,148
33
4
2
153,103
0
L
Ra
8,155
906
35
4
0
117,910
0
W
Artemis
10,396
1,155
38
4
0
182,664
0
L
Ah Muzen Cab
9,314
1,035
44
5
1
137,352
0
L
Neith
9,407
1,045
46
5
1
134,377
0
W
Sun Wukong
12,289
1,365
29
3
2
175,324
0
W
Ymir
10,858
1,206
18
2
0
183,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role