Player Matchup

Odin
Odin
BenjiBlast
Odin
Level 114
God Stats
16W - 11L
1,748 SR
Queue Stats
212W - 216L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
DaGhostNiq11
Danzaburou
Level 45
God Stats
3W - 6L
1,568 SR
Queue Stats
32W - 43L
1,510 Elo+
Party 1
Tiamat
Tiamat
Dakweon
Tiamat
Level 144
God Stats
26W - 31L
1,547 SR
Queue Stats
391W - 400L
1,530 Elo+
Party 1
Ganesha
Ganesha
Wakkaplacca
Ganesha
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 31L
1,773 Elo+
Party 3
Arachne
Arachne
swagtwan042
Arachne
Level 40
God Stats
59W - 34L
1,670 SR
Queue Stats
165W - 178L
1,443 Elo+
Party 3
Team Averages
Level 88
1,607 SR
1,557 Elo+

VS

Team Averages
Level 65
1,531 SR
1,612 Elo+
Achilles
Achilles
Juanka030
Achilles
Level 155
God Stats
7W - 6L
1,528 SR
Queue Stats
297W - 228L
1,606 Elo+
Party 2
Ra
Ra
RodInDaBooty
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,707 Elo+
Party 2
Cupid
Cupid
SatanDemonDevil
Cupid
Level 32
God Stats
4W - 4L
1,337 SR
Queue Stats
26W - 32L
1,294 Elo+
Solo
Hun Batz
Hun Batz
UchihaCharlies
Hun Batz
Level 106
God Stats
3W - 7L
1,789 SR
Queue Stats
409W - 299L
1,686 Elo+
Party 2
Bacchus
Bacchus
hitmangaz
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 51L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,853
485
2,689
8,767
2,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DaGhostNiq11
Danzaburou
7
1 / 3 / 0
4,839
484
3,003
4,846
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Dakweon
Tiamat
10
3 / 3 / 0
5,523
552
4,640
4,386
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Wakkaplacca
Ganesha
7
0 / 3 / 3
4,785
479
2,831
7,061
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
swagtwan042
Arachne
4
0 / 2 / 1
4,000
400
908
3,263
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Juanka030
Achilles
12
7 / 0 / 0
7,225
723
5,636
5,274
3,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 4
6,450
645
4,987
4,963
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 4
4,926
493
1,855
4,644
999
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
10
2 / 1 / 5
5,784
578
2,966
6,373
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
hitmangaz
Bacchus
8
2 / 0 / 4
5,577
558
3,966
5,722
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
16
16
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Danzaburou
DaGhostNiq11
Danzaburou
1
3
0
0.33
L
Tiamat
Dakweon
Tiamat
3
3
0
1
W
Achilles
Juanka030
Achilles
7
0
0
7
W
4
0
4
6
W
1
3
4
1
W
Hun Batz
2
1
5
4.5
L
Ganesha
Wakkaplacca
Ganesha
0
3
3
0.5
W
Bacchus
hitmangaz
Bacchus
2
0
4
4
L
Arachne
swagtwan042
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
19,410
28,323
Taken
26,976
10,498
Mitigated
11,791
5,605
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,689
148
0
1,901
8,767
2,813
0
1,086
7,381
0
21,955
L
Danzaburou
DaGhostNiq11
Danzaburou
3,003
1,389
0
135
4,846
1,222
0
2,565
2,281
0
21,290
L
Tiamat
Dakweon
Tiamat
4,640
409
0
1,013
4,386
2,375
0
2,101
2,256
28,956
0
W
Achilles
Juanka030
Achilles
5,636
1,171
0
2,817
5,274
3,628
352
0
5,274
4,268
29,840
W
4,987
366
556
2,058
4,963
1,595
0
1,858
2,773
43,532
0
W
1,855
795
465
601
4,644
999
461
2,344
2,210
0
15,208
W
Hun Batz
2,966
1,185
0
2,432
6,373
1,880
0
945
5,284
0
26,553
L
Ganesha
Wakkaplacca
Ganesha
2,831
443
0
2,074
7,061
3,093
0
2,581
4,480
11,859
0
W
Bacchus
hitmangaz
Bacchus
3,966
942
0
2,029
5,722
3,689
0
1,741
3,964
15,924
0
L
Arachne
swagtwan042
Arachne
908
529
0
482
3,263
995
0
921
2,342
0
9,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
29,962
176
Minions Killed
283
0
Camps Cleared
0
950,735
Distance Traveled
1,048,828
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,853
485
44
4
0
174,449
1
L
Danzaburou
4,839
484
49
5
0
177,755
1
L
Tiamat
5,523
552
61
6
0
203,890
1
W
Achilles
7,225
723
80
8
0
216,168
4
W
Ra
6,450
645
78
8
0
211,569
5
W
Cupid
4,926
493
34
3
0
178,761
2
W
Hun Batz
5,784
578
66
7
0
239,151
1
L
Ganesha
4,785
479
3
0
0
202,113
6
W
Bacchus
5,577
558
25
3
0
203,179
1
L
Arachne
4,000
400
19
2
0
192,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role