Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JustChurro
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
Kjng518
Gilgamesh
Level 48
God Stats
46W - 41L
1,610 SR
Queue Stats
165W - 169L
1,498 Elo+
Solo
Charybdis
Charybdis
XxMRRewindxX08
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
echo_vvs
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,362 SR
Queue Stats
14W - 9L
1,531 Elo+
Party 2
Team Averages
Level 60
1,495 SR
1,496 Elo+

VS

Team Averages
Level 65
1,429 SR
1,444 Elo+
Charybdis
Charybdis
 
Charybdis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Deaths Sire
Kukulkan
Level 65
God Stats
9W - 6L
1,427 SR
Queue Stats
15W - 26L
1,284 Elo+
Party 1
Nemesis
Nemesis
ImJustBacon
Nemesis
Level 121
God Stats
15W - 17L
1,216 SR
Queue Stats
125W - 126L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Ize Boutchi
Gilgamesh
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
zL Stunk
Kumbhakarna
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 39L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 5 / 1
7,085
417
4,336
11,310
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
JustChurro
Fenrir
11
0 / 5 / 2
7,073
416
999
11,326
3,972
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kjng518
Gilgamesh
15
2 / 3 / 0
8,691
511
6,703
9,664
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
XxMRRewindxX08
Charybdis
9
1 / 5 / 0
6,396
376
3,903
7,994
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
echo_vvs
Morgan Le Fay
13
1 / 2 / 0
7,989
470
7,185
8,760
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 1 / 4
9,212
542
9,910
7,443
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Deaths Sire
Kukulkan
14
1 / 0 / 2
8,546
503
2,670
2,924
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ImJustBacon
Nemesis
16
5 / 0 / 4
9,616
566
4,645
10,293
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Ize Boutchi
Gilgamesh
13
3 / 2 / 4
8,313
489
6,528
8,346
8,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
zL Stunk
Kumbhakarna
12
5 / 2 / 5
8,172
481
5,201
16,954
10,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
20
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
1
0.1
W
Charybdis
 
Charybdis
6
1
4
8
W
Kukulkan
Deaths Sire
Kukulkan
1
0
2
2
W
Nemesis
ImJustBacon
Nemesis
5
0
4
7
W
Gilgamesh
Ize Boutchi
Gilgamesh
3
2
4
2.5
L
Fenrir
JustChurro
Fenrir
0
5
2
0.2
L
Gilgamesh
Kjng518
Gilgamesh
2
3
0
0.67
L
Charybdis
XxMRRewindxX08
Charybdis
1
5
0
0.2
L
Morgan Le Fay
echo_vvs
Morgan Le Fay
1
2
0
0.5
W
Kumbhakarna
zL Stunk
Kumbhakarna
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
28,954
49,054
Taken
45,960
22,304
Mitigated
28,719
11,189
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,336
486
0
2,662
11,310
5,658
191
1,752
9,558
31,992
0
W
Charybdis
 
Charybdis
9,910
6,745
0
2,020
7,443
2,985
1,080
1,383
6,060
0
60,017
W
Kukulkan
Deaths Sire
Kukulkan
2,670
53
0
284
2,924
972
1,260
647
2,177
46,154
0
W
Nemesis
ImJustBacon
Nemesis
4,645
1,594
0
1,924
10,293
5,790
0
3,313
6,930
0
73,418
W
Gilgamesh
Ize Boutchi
Gilgamesh
6,528
1,749
0
1,019
8,346
8,290
659
1,419
6,180
2,318
25,599
L
Fenrir
JustChurro
Fenrir
999
461
0
1,738
11,326
3,972
188
2,450
8,876
0
31,969
L
Gilgamesh
Kjng518
Gilgamesh
6,703
1,260
0
3,970
9,664
6,883
0
21
9,643
5,825
44,158
L
Charybdis
XxMRRewindxX08
Charybdis
3,903
2,203
0
513
7,994
2,470
91
2,659
5,306
0
18,926
L
Morgan Le Fay
echo_vvs
Morgan Le Fay
7,185
596
0
2,306
8,760
3,321
72
1,384
7,376
51,297
0
W
Kumbhakarna
zL Stunk
Kumbhakarna
5,201
976
0
3,418
16,954
10,682
177
5,993
10,911
27,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
43,859
333
Minions Killed
435
0
Camps Cleared
0
1,586,319
Distance Traveled
1,719,264
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,085
417
41
2
0
325,478
5
W
Charybdis
9,212
542
106
6
0
315,059
1
W
Kukulkan
8,546
503
107
6
0
393,250
3
W
Nemesis
9,616
566
127
7
0
374,370
3
W
Gilgamesh
8,313
489
64
4
0
318,329
5
L
Fenrir
7,073
416
65
4
0
319,433
0
L
Gilgamesh
8,691
511
97
6
0
300,699
5
L
Charybdis
6,396
376
42
2
0
313,467
1
L
Morgan Le Fay
7,989
470
88
5
0
327,242
2
W
Kumbhakarna
8,172
481
31
2
0
318,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role