Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 116
God Stats
24W - 29L
1,503 SR
Queue Stats
230W - 258L
1,401 Elo+
Party 1
Charybdis
Charybdis
Reaperjuice
Charybdis
Level 27
God Stats
8W - 14L
1,446 SR
Queue Stats
72W - 91L
1,436 Elo+
Party 1
Team Averages
Level 91
1,483 SR
1,446 Elo+

VS

Team Averages
Level 27
1,525 SR
1,313 Elo+
Artio
Artio
MyLiquidKids96
Artio
Level 23
God Stats
6W - 5L
1,680 SR
Queue Stats
60W - 71L
1,327 Elo+
Solo
Tiamat
Tiamat
THAT1GUY2332
Tiamat
Level 29
God Stats
19W - 18L
1,395 SR
Queue Stats
29W - 37L
1,272 Elo+
Solo
Heimdallr
Heimdallr
TactikewlWolf
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 121L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 1 / 4
7,544
686
7,305
9,759
5,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 4
7,268
661
6,660
7,715
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Reaperjuice
Charybdis
11
3 / 1 / 5
7,377
671
5,975
5,234
1,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,996
636
4,229
11,759
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
10
1 / 3 / 0
6,755
614
7,551
6,912
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TactikewlWolf
Heimdallr
9
0 / 3 / 2
6,526
593
4,952
6,179
1,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
4
6
W
2
0
4
4
L
1
3
0
0.33
W
Charybdis
Reaperjuice
Charybdis
3
1
5
5.5
L
Tiamat
1
3
0
0.33
L
Heimdallr
TactikewlWolf
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,940
Damage
16,732
22,708
Taken
24,850
10,559
Mitigated
15,608
6,172
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,305
200
0
2,745
9,759
5,764
0
5,167
4,148
26,622
0
W
6,660
2,284
0
2,089
7,715
3,212
0
4,175
3,322
0
21,620
L
4,229
457
291
3,362
11,759
9,825
56
2,296
9,305
11,817
0
W
Charybdis
Reaperjuice
Charybdis
5,975
4,063
0
1,338
5,234
1,583
0
2,241
2,895
0
18,776
L
Tiamat
7,551
1,004
533
1,248
6,912
3,974
44
2,497
4,415
26,649
0
L
Heimdallr
TactikewlWolf
Heimdallr
4,952
1,643
0
772
6,179
1,809
0
2,725
3,419
0
13,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
20,277
145
Minions Killed
85
6
Camps Cleared
3
648,502
Distance Traveled
556,761
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,544
686
54
5
2
233,851
1
W
Nemesis
7,268
661
50
5
4
234,658
0
L
Artio
6,996
636
14
1
1
196,051
2
W
Charybdis
7,377
671
41
4
0
179,993
0
L
Tiamat
6,755
614
54
5
2
179,342
1
L
Heimdallr
6,526
593
17
2
0
181,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role