Player Matchup

Charybdis
Charybdis
LeWhiteDuke
Charybdis
Level 105
God Stats
6W - 16L
981 SR
Queue Stats
760W - 792L
1,384 Elo+
Party 3
Kukulkan
Kukulkan
ZeAspirina
Kukulkan
Level 126
God Stats
3W - 8L
1,512 SR
Queue Stats
734W - 748L
1,409 Elo+
Party 3
Da Ji
Da Ji
joaomarcoson1
Da Ji
Level 86
God Stats
37W - 31L
1,581 SR
Queue Stats
971W - 996L
1,460 Elo+
Solo
Aphrodite
Aphrodite
lI-marv-Il
Aphrodite
Level 122
God Stats
0W - 3L
1,190 SR
Queue Stats
265W - 291L
1,459 Elo+
Party 2
Chaac
Chaac
ssdssgoku
Chaac
Level 154
God Stats
3W - 8L
1,345 SR
Queue Stats
155W - 153L
1,511 Elo+
Party 2
Team Averages
Level 119
1,322 SR
1,444 Elo+

VS

Team Averages
Level 101
1,619 SR
1,478 Elo+
Danzaburou
Danzaburou
AntBaiano
Danzaburou
Level 108
God Stats
30W - 23L
1,448 SR
Queue Stats
1,016W - 1,081L
1,463 Elo+
Party 1
Khepri
Khepri
DLSenpai
Khepri
Level 99
God Stats
40W - 34L
1,505 SR
Queue Stats
600W - 654L
1,390 Elo+
Party 1
Ravana
Ravana
DanShiGoh0
Ravana
Level 127
God Stats
24W - 24L
1,528 SR
Queue Stats
87W - 84L
1,512 Elo+
Solo
Chronos
Chronos
Pi Loves You
Chronos
Level 84
God Stats
17W - 10L
1,771 SR
Queue Stats
477W - 482L
1,467 Elo+
Party 1
Osiris
Osiris
facu4646
Osiris
Level 85
God Stats
12W - 2L
1,843 SR
Queue Stats
143W - 124L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LeWhiteDuke
Charybdis
16
1 / 7 / 0
10,294
412
8,537
16,688
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ZeAspirina
Kukulkan
16
3 / 1 / 0
10,684
427
21,487
7,563
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 10 / 4
11,020
441
10,772
23,013
10,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
lI-marv-Il
Aphrodite
14
0 / 6 / 1
9,375
375
6,998
16,316
19,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ssdssgoku
Chaac
18
0 / 5 / 1
11,060
442
7,058
22,361
23,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntBaiano
Danzaburou
20
15 / 1 / 4
16,908
676
23,242
17,800
9,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
DLSenpai
Khepri
16
0 / 1 / 14
11,424
457
4,409
17,042
23,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
DanShiGoh0
Ravana
20
8 / 1 / 8
14,808
592
15,208
9,589
5,328
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chronos
Pi Loves You
Chronos
20
6 / 1 / 6
13,896
556
16,794
22,740
11,771
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
facu4646
Osiris
19
0 / 2 / 7
12,980
519
7,361
15,956
23,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
29
29
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AntBaiano
Danzaburou
15
1
4
17
W
Khepri
DLSenpai
Khepri
0
1
14
7
W
Ravana
DanShiGoh0
Ravana
8
1
8
12
L
Charybdis
LeWhiteDuke
Charybdis
1
7
0
0.14
W
Chronos
Pi Loves You
Chronos
6
1
6
9
L
Kukulkan
ZeAspirina
Kukulkan
3
1
0
3
W
Osiris
facu4646
Osiris
0
2
7
1.75
L
2
10
4
0.4
L
Aphrodite
lI-marv-Il
Aphrodite
0
6
1
0.08
L
Chaac
ssdssgoku
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,852
Damage
67,014
85,941
Taken
83,127
61,720
Mitigated
74,239
20,142
Healing
24,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AntBaiano
Danzaburou
23,242
13,383
0
9,434
17,800
9,968
1,363
4,637
13,163
0
149,988
W
Khepri
DLSenpai
Khepri
4,409
565
0
645
17,042
23,956
457
7,585
9,457
21,868
0
W
Ravana
DanShiGoh0
Ravana
15,208
4,223
0
2,439
9,589
5,328
3,603
3,894
5,695
0
134,623
L
Charybdis
LeWhiteDuke
Charybdis
8,537
4,498
0
3,759
16,688
5,359
0
3,028
13,660
0
58,831
W
Chronos
Pi Loves You
Chronos
16,794
6,506
0
7,308
22,740
11,771
1,279
11,926
10,814
111,626
0
L
Kukulkan
ZeAspirina
Kukulkan
21,487
1,178
0
1,190
7,563
2,602
0
2,669
4,894
103,431
0
W
Osiris
facu4646
Osiris
7,361
3,248
0
4,177
15,956
23,216
1,886
2,193
13,763
0
84,383
L
10,772
3,069
0
300
23,013
10,887
0
4,051
18,962
0
89,034
L
Aphrodite
lI-marv-Il
Aphrodite
6,998
624
3,037
5,306
16,316
19,693
0
5,863
10,453
28,772
0
L
Chaac
ssdssgoku
Chaac
7,058
1,081
0
6,550
22,361
23,179
414
5,664
16,697
6,555
56,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,433
Gold Earned
70,016
578
Minions Killed
753
0
Camps Cleared
0
2,267,033
Distance Traveled
2,473,768
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,908
676
216
9
0
460,864
2
W
Khepri
11,424
457
32
1
0
420,860
1
W
Ravana
14,808
592
166
7
0
559,514
3
L
Charybdis
10,294
412
112
4
0
431,987
4
W
Chronos
13,896
556
199
8
0
540,563
11
L
Kukulkan
10,684
427
184
7
0
507,513
5
W
Osiris
12,980
519
140
6
0
491,967
4
L
Da Ji
11,020
441
125
5
0
417,134
1
L
Aphrodite
9,375
375
23
1
0
454,293
11
L
Chaac
11,060
442
134
5
0
456,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role