Player Matchup

Ravana
Ravana
Juanchis21
Ravana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 73L
1,702 Elo+
Solo
Xing Tian
Xing Tian
Outlyre
Xing Tian
Level 5
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 5L
1,529 Elo+
Solo
Hades
Hades
SuperChivakuOMG
Hades
Level 22
God Stats
5W - 2L
1,833 SR
Queue Stats
40W - 23L
1,678 Elo+
Solo
Mercury
Mercury
Yodas2001Civic
Mercury
Level 22
God Stats
3W - 1L
1,738 SR
Queue Stats
124W - 103L
1,668 Elo+
Solo
Ymir
Ymir
idontwannaseeu
Ymir
Level 24
God Stats
6W - 1L
2,018 SR
Queue Stats
52W - 47L
1,556 Elo+
Solo
Team Averages
Level 19
1,683 SR
1,626 Elo+

VS

Team Averages
Level 17
1,518 SR
1,677 Elo+
Bellona
Bellona
BoratReloaded
Bellona
Level 17
God Stats
1W - 4L
1,579 SR
Queue Stats
46W - 34L
1,688 Elo+
Solo
Danzaburou
Danzaburou
Frog367
Danzaburou
Level 29
God Stats
13W - 7L
1,533 SR
Queue Stats
52W - 51L
1,569 Elo+
Party 1
Fenrir
Fenrir
IcedPenguinZ
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 2
Ra
Ra
Irisrose7
Ra
Level 17
God Stats
5W - 2L
1,477 SR
Queue Stats
57W - 45L
1,585 Elo+
Party 1
Sol
Sol
SnowyPenguins
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Juanchis21
Ravana
12
1 / 2 / 2
6,681
607
6,029
9,298
8,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Outlyre
Xing Tian
9
1 / 2 / 3
5,715
520
1,514
6,991
4,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 3
6,899
627
8,281
7,150
3,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 1 / 1
7,659
696
5,483
6,462
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
9 / 3 / 6
7,735
703
6,459
7,398
2,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
3 / 2 / 0
6,801
618
8,073
11,147
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Frog367
Danzaburou
10
3 / 3 / 1
6,698
609
6,688
7,129
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
10
1 / 4 / 1
6,211
565
2,241
7,952
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 7 / 2
5,686
517
3,167
6,381
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 1
5,616
511
3,392
7,603
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
23
Kills
9
9
Deaths
23
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
2
0
1.5
L
Danzaburou
Frog367
Danzaburou
3
3
1
1.17
L
Fenrir
1
4
1
0.38
L
1
7
2
0.29
W
Ravana
Juanchis21
Ravana
1
2
2
1
W
Xing Tian
Outlyre
Xing Tian
1
2
3
1.25
L
1
7
1
0.21
W
4
1
3
5.5
W
8
1
1
8.5
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
23,561
37,299
Taken
40,212
22,310
Mitigated
15,949
10,977
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,073
4,720
0
4,894
11,147
7,346
0
1,141
9,922
0
36,140
L
Danzaburou
Frog367
Danzaburou
6,688
3,031
0
619
7,129
2,153
618
3,510
3,511
0
33,283
L
Fenrir
2,241
1,184
0
1,653
7,952
2,394
0
1,873
5,985
0
32,418
L
3,167
382
266
492
6,381
1,830
50
4,384
1,792
23,635
0
W
Ravana
Juanchis21
Ravana
6,029
966
0
2,519
9,298
8,435
0
238
8,963
759
31,507
W
Xing Tian
Outlyre
Xing Tian
1,514
152
0
460
6,991
4,873
367
363
6,628
13,955
0
L
3,392
376
0
1,438
7,603
2,226
0
5,362
2,211
11,581
0
W
8,281
1,617
356
4,083
7,150
3,202
640
2,314
4,604
41,595
0
W
5,483
3,238
0
1,882
6,462
2,890
0
728
5,628
0
48,386
W
6,459
1,549
0
1,677
7,398
2,910
323
2,467
4,820
28,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
31,012
337
Minions Killed
281
0
Camps Cleared
0
1,110,631
Distance Traveled
1,057,372
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,801
618
86
8
0
225,596
0
L
Danzaburou
6,698
609
51
5
0
205,203
3
L
Fenrir
6,211
565
65
6
0
212,113
0
L
Ra
5,686
517
46
4
0
210,573
3
W
Ravana
6,681
607
75
7
0
234,853
1
W
Xing Tian
5,715
520
30
3
0
208,169
0
L
Sol
5,616
511
33
3
0
203,887
1
W
Hades
6,899
627
87
8
0
211,230
5
W
Mercury
7,659
696
85
8
0
248,681
5
W
Ymir
7,735
703
60
5
0
207,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role