Player Matchup

Heimdallr
Heimdallr
DeadAcePool
Heimdallr
Level 33
God Stats
2W - 5L
1,415 SR
Queue Stats
96W - 109L
1,436 Elo+
Party 1
Discordia
Discordia
Wozdamack87
Discordia
Level 28
God Stats
3W - 3L
1,562 SR
Queue Stats
74W - 78L
1,479 Elo+
Party 1
Sobek
Sobek
juicygallo
Sobek
Level 28
God Stats
5W - 7L
1,498 SR
Queue Stats
87W - 83L
1,515 Elo+
Solo
Bellona
Bellona
maidor32
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,604 Elo+
Solo
Sol
Sol
zeroattack
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,515 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,510 Elo+

VS

Team Averages
Level 23
1,620 SR
1,523 Elo+
Charybdis
Charybdis
BobTheRando
Charybdis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
FreeWetCats
Gilgamesh
Level 29
God Stats
3W - 1L
1,666 SR
Queue Stats
107W - 102L
1,539 Elo+
Party 2
Raijin
Raijin
LilDallyVert
Raijin
Level 27
God Stats
7W - 5L
1,597 SR
Queue Stats
135W - 134L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
Reesces
Cabrakan
Level 27
God Stats
45W - 26L
1,651 SR
Queue Stats
124W - 124L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
raider666
Xing Tian
Level 20
God Stats
2W - 0L
1,684 SR
Queue Stats
40W - 32L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadAcePool
Heimdallr
11
1 / 5 / 0
6,685
514
2,794
7,215
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Wozdamack87
Discordia
10
3 / 3 / 1
6,183
476
8,458
5,166
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
10
1 / 4 / 3
6,350
488
3,655
8,306
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
maidor32
Bellona
10
1 / 4 / 0
5,999
461
2,316
8,474
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 1
6,865
528
7,462
9,197
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BobTheRando
Charybdis
12
7 / 3 / 2
7,406
570
4,806
8,493
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
FreeWetCats
Gilgamesh
12
2 / 3 / 8
7,433
572
4,463
10,716
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
11
3 / 2 / 3
6,559
505
3,663
7,193
2,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Reesces
Cabrakan
13
6 / 0 / 4
8,262
636
7,641
7,146
7,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
raider666
Xing Tian
10
1 / 1 / 8
6,324
486
3,599
12,383
6,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
19
20
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BobTheRando
Charybdis
7
3
2
2.67
L
Heimdallr
DeadAcePool
Heimdallr
1
5
0
0.2
W
Gilgamesh
FreeWetCats
Gilgamesh
2
3
8
2
W
Raijin
3
2
3
2.25
W
Cabrakan
Reesces
Cabrakan
6
0
4
8
L
Discordia
Wozdamack87
Discordia
3
3
1
1.17
L
Sobek
1
4
3
0.63
L
Bellona
maidor32
Bellona
1
4
0
0.25
W
Xing Tian
raider666
Xing Tian
1
1
8
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
24,172
38,358
Taken
45,931
16,603
Mitigated
23,718
6,899
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BobTheRando
Charybdis
4,806
3,007
0
3,879
8,493
2,315
1,634
4,472
3,952
0
36,815
L
Heimdallr
DeadAcePool
Heimdallr
2,794
1,163
0
1,148
7,215
2,703
728
5,005
2,210
0
29,608
W
Gilgamesh
FreeWetCats
Gilgamesh
4,463
1,109
0
3,334
10,716
4,902
166
3,671
6,947
0
38,630
W
Raijin
3,663
379
0
1,170
7,193
2,481
1,282
3,261
3,693
26,983
0
W
Cabrakan
Reesces
Cabrakan
7,641
1,535
0
1,270
7,146
7,956
1,572
451
6,695
36,461
0
L
Discordia
Wozdamack87
Discordia
8,458
638
0
0
5,166
1,383
0
1,729
3,437
32,793
0
L
Sobek
3,655
292
0
1,956
8,306
5,013
217
1,610
6,696
19,293
0
L
Bellona
maidor32
Bellona
2,316
814
0
1,168
8,474
4,586
0
1,892
6,582
0
33,531
W
Xing Tian
raider666
Xing Tian
3,599
309
0
3,446
12,383
6,064
297
7,293
5,069
16,937
0
L
7,462
2,172
0
2,627
9,197
2,918
41
4,667
4,530
39,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
35,984
270
Minions Killed
288
0
Camps Cleared
0
1,179,001
Distance Traveled
1,255,103
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,406
570
67
5
0
230,842
4
L
Heimdallr
6,685
514
66
5
0
218,731
3
W
Gilgamesh
7,433
572
77
6
0
259,938
0
W
Raijin
6,559
505
44
3
0
219,506
3
W
Cabrakan
8,262
636
75
6
0
293,328
4
L
Discordia
6,183
476
45
3
0
250,743
2
L
Sobek
6,350
488
24
2
0
253,130
0
L
Bellona
5,999
461
62
5
0
236,393
1
W
Xing Tian
6,324
486
25
2
0
251,489
0
L
Sol
6,865
528
73
6
0
220,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role