Player Matchup

Anhur
Anhur
Bronze III
Andrew21k
Anhur
Bronze III
Level 147
God Stats
1W - 0L
1,609 SR
Queue Stats
4W - 1L
1,553 MMR
Party 1
Merlin
Merlin
Bronze III
Rithrum
Merlin
Bronze III
Level 159
God Stats
1W - 0L
1,605 SR
Queue Stats
6W - 3L
1,553 MMR
Party 1
Terra
Terra
Bronze III
Såir
Terra
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,553 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,571 SR
1,553 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,681 SR
1,559 MMR
Bacchus
Bacchus
Bronze III
Appleslices
Bacchus
Bronze III
Level 36
God Stats
0W - 1L
1,826 SR
Queue Stats
11W - 14L
1,600 MMR
Solo
Rama
Rama
Silver I
DOMOB
Rama
Silver I
Level 157
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 1L
1,477 MMR
Solo
Cthulhu
Cthulhu
Platinum III
akaJett
Cthulhu
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Andrew21k
Anhur
13
3 / 4 / 10
9,564
683
13,751
11,542
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Rithrum
Merlin
16
11 / 1 / 4
11,149
796
16,805
11,198
5,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Såir
Terra
14
1 / 2 / 13
10,174
727
7,627
11,471
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SobekArtemisTiamatPersephoneThoth

VS

Bans
ScyllaCupidGilgameshHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Appleslices
Bacchus
11
1 / 4 / 6
8,874
634
7,762
14,771
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rama
DOMOB
Rama
12
5 / 5 / 2
9,108
651
7,639
11,018
3,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
akaJett
Cthulhu
12
1 / 6 / 5
8,454
604
8,823
19,579
12,404
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
7
7
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Andrew21k
Anhur
3
4
10
2
L
Bacchus
Appleslices
Bacchus
1
4
6
1
L
Rama
DOMOB
Rama
5
5
2
1.2
W
Merlin
Rithrum
Merlin
11
1
4
13
W
Terra
Såir
Terra
1
2
13
3.75
L
Cthulhu
akaJett
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,183
Damage
24,224
34,211
Taken
45,368
20,783
Mitigated
31,915
14,859
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Andrew21k
Anhur
13,751
8,387
0
2,833
11,542
3,933
648
5,974
4,496
0
43,521
L
Bacchus
Appleslices
Bacchus
7,762
842
0
2,625
14,771
16,293
0
7,336
7,435
19,243
0
L
Rama
DOMOB
Rama
7,639
5,965
0
1,915
11,018
3,218
0
8,227
2,791
0
23,090
W
Merlin
Rithrum
Merlin
16,805
2,470
0
4,657
11,198
5,304
1,497
6,018
5,052
57,056
0
W
Terra
Såir
Terra
7,627
1,426
2,370
4,999
11,471
11,546
864
4,677
6,579
15,728
0
L
Cthulhu
akaJett
Cthulhu
8,823
425
357
1,407
19,579
12,404
0
9,409
10,170
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
26,436
155
Minions Killed
131
8
Camps Cleared
4
743,480
Distance Traveled
722,664
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,564
683
47
3
4
221,998
4
L
Bacchus
8,874
634
20
1
1
267,488
3
L
Rama
9,108
651
50
4
3
217,693
6
W
Merlin
11,149
796
85
6
1
246,124
3
W
Terra
10,174
727
23
2
3
275,358
3
L
Cthulhu
8,454
604
61
4
0
237,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role