Player Matchup

Morgan Le Fay
Morgan Le Fay
AriavAce
Morgan Le Fay
Level 91
God Stats
36W - 34L
1,555 SR
Queue Stats
305W - 329L
1,550 Elo+
Party 1
Fenrir
Fenrir
FindingNory
Fenrir
Level 135
God Stats
12W - 13L
1,566 SR
Queue Stats
486W - 484L
1,536 Elo+
Party 1
Osiris
Osiris
MysticXbullet
Osiris
Level 101
God Stats
5W - 8L
1,436 SR
Queue Stats
344W - 365L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
StrategicXs_bar
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,522 Elo+
Solo
Neith
Neith
luiscurse
Neith
Level 68
God Stats
65W - 88L
1,513 SR
Queue Stats
70W - 95L
1,466 Elo+
Party 1
Team Averages
Level 88
1,514 SR
1,526 Elo+

VS

Team Averages
Level 72
1,544 SR
1,621 Elo+
Ravana
Ravana
Simply_CallMeD
Ravana
Level 62
God Stats
5W - 8L
1,545 SR
Queue Stats
238W - 226L
1,431 Elo+
Party 3
Bellona
Bellona
SoulxSaint
Bellona
Level 21
God Stats
4W - 0L
1,804 SR
Queue Stats
169W - 38L
1,867 Elo+
Party 2
Neith
Neith
TheKingLunar
Neith
Level 140
God Stats
1W - 0L
1,754 SR
Queue Stats
354W - 248L
1,698 Elo+
Party 2
Hel
Hel
agedgar
Hel
Level 123
God Stats
2W - 2L
1,447 SR
Queue Stats
246W - 201L
1,677 Elo+
Party 2
Ymir
Ymir
nut_bucket
Ymir
Level 14
God Stats
1W - 1L
1,172 SR
Queue Stats
16W - 18L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AriavAce
Morgan Le Fay
12
3 / 1 / 0
7,088
644
3,470
4,402
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
9
0 / 3 / 3
5,662
515
2,134
9,409
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 1
5,474
498
2,795
7,831
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
9
0 / 5 / 1
5,418
493
2,102
5,810
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
luiscurse
Neith
11
2 / 1 / 1
6,358
578
4,876
4,845
1,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,361
578
3,918
5,643
3,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
SoulxSaint
Bellona
11
2 / 0 / 3
6,707
610
2,239
5,774
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 1 / 1
8,105
737
7,277
6,107
2,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
13
4 / 1 / 1
8,046
731
6,990
6,184
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 1
5,275
480
723
5,931
2,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
15
15
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AriavAce
Morgan Le Fay
3
1
0
3
L
Fenrir
0
3
3
0.5
L
0
5
1
0.1
W
1
1
0
1
W
Bellona
SoulxSaint
Bellona
2
0
3
3.5
L
Kukulkan
0
5
1
0.1
W
8
1
1
8.5
W
Hel
4
1
1
4.5
L
Neith
luiscurse
Neith
2
1
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,377
Damage
21,147
32,297
Taken
29,639
16,408
Mitigated
13,633
6,864
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AriavAce
Morgan Le Fay
3,470
543
0
749
4,402
1,443
0
897
3,505
43,264
0
L
Fenrir
2,134
430
0
2,500
9,409
5,021
0
742
8,667
0
15,381
L
2,795
1,023
0
373
7,831
6,756
0
5,817
2,014
0
23,901
W
3,918
910
0
1,996
5,643
3,446
0
115
5,528
0
37,892
W
Bellona
SoulxSaint
Bellona
2,239
1,036
0
2,563
5,774
3,411
0
745
5,029
0
47,961
L
Kukulkan
2,102
185
0
1,082
5,810
1,863
0
149
5,661
33,776
0
W
7,277
2,748
0
1,249
6,107
2,227
460
2,604
3,503
0
49,786
W
Hel
6,990
673
251
2,871
6,184
2,421
0
1,335
4,849
47,022
0
L
Neith
luiscurse
Neith
4,876
3,003
0
2,160
4,845
1,325
0
108
4,737
0
37,573
W
723
274
0
0
5,931
2,128
0
888
5,043
14,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
34,494
329
Minions Killed
410
0
Camps Cleared
0
1,070,892
Distance Traveled
1,097,683
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,088
644
94
9
0
232,566
0
L
Fenrir
5,662
515
26
2
0
226,709
6
L
Osiris
5,474
498
51
5
0
204,798
0
W
Ravana
6,361
578
73
7
0
189,218
2
W
Bellona
6,707
610
84
8
0
242,367
4
L
Kukulkan
5,418
493
67
6
0
205,821
5
W
Neith
8,105
737
113
10
0
198,211
1
W
Hel
8,046
731
116
11
0
236,638
3
L
Neith
6,358
578
91
8
0
200,998
3
W
Ymir
5,275
480
24
2
0
231,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role