Player Matchup

Ymir
Ymir
EnchiladaPain
Ymir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Goobndooblf
Nu Wa
Level 29
God Stats
2W - 2L
1,283 SR
Queue Stats
61W - 50L
1,565 Elo+
Party 1
Agni
Agni
KaitMackenz
Agni
Level 71
God Stats
4W - 1L
1,242 SR
Queue Stats
302W - 274L
1,620 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RugofSmotherin
Cu Chulainn
Level 137
God Stats
2W - 1L
1,726 SR
Queue Stats
156W - 119L
1,584 Elo+
Party 1
Bastet
Bastet
Veleten
Bastet
Level 147
God Stats
3W - 2L
1,804 SR
Queue Stats
215W - 139L
1,661 Elo+
Party 1
Team Averages
Level 89
1,511 SR
1,595 Elo+

VS

Team Averages
Level 60
1,533 SR
1,532 Elo+
Ymir
Ymir
Francistien
Ymir
Level 103
God Stats
0W - 1L
1,490 SR
Queue Stats
8W - 8L
1,590 Elo+
Party 3
Chiron
Chiron
Ion_Jon
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Party 3
Discordia
Discordia
M4STER OF KILLS
Discordia
Level 124
God Stats
2W - 1L
1,767 SR
Queue Stats
118W - 129L
1,470 Elo+
Party 2
Olorun
Olorun
StandardPlayer
Olorun
Level 29
God Stats
0W - 2L
1,407 SR
Queue Stats
61W - 53L
1,524 Elo+
Solo
Cupid
Cupid
Try0hard
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 23
10,939
729
4,915
13,055
14,506
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 4 / 15
12,068
805
16,685
12,018
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 4 / 12
10,792
719
12,562
12,586
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
RugofSmotherin
Cu Chulainn
20
8 / 5 / 16
12,361
824
16,402
17,381
18,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Veleten
Bastet
20
14 / 3 / 16
12,985
866
24,834
13,706
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 13
10,473
698
5,713
19,887
19,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Ion_Jon
Chiron
19
8 / 8 / 4
11,645
776
11,765
17,512
6,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
M4STER OF KILLS
Discordia
19
7 / 7 / 8
11,828
789
16,895
13,632
4,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 8 / 6
9,502
633
8,954
17,253
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Try0hard
Cupid
13
1 / 9 / 5
8,687
579
4,197
12,516
3,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
37
Kills
18
19
Deaths
38
82
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
L
1
6
13
1.25
W
7
4
15
3.63
L
Chiron
Ion_Jon
Chiron
8
8
4
1.25
W
4
4
12
2.5
L
Discordia
M4STER OF KILLS
Discordia
7
7
8
1.57
W
Cu Chulainn
RugofSmotherin
Cu Chulainn
8
5
16
3.2
L
1
8
6
0.5
L
Cupid
Try0hard
Cupid
1
9
5
0.39
W
Bastet
Veleten
Bastet
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,398
Damage
47,524
68,746
Taken
80,800
50,261
Mitigated
40,260
24,279
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,915
242
949
2,291
13,055
14,506
746
5,914
7,141
10,173
0
L
5,713
387
801
3,133
19,887
19,708
0
10,721
8,883
13,103
0
W
16,685
3,448
322
1,915
12,018
4,680
1,706
6,019
5,999
37,753
0
L
Chiron
Ion_Jon
Chiron
11,765
5,170
1,857
3,540
17,512
6,216
0
5,206
12,000
0
21,764
W
12,562
1,085
3,015
3,314
12,586
4,713
1,180
5,834
6,752
28,942
0
L
Discordia
M4STER OF KILLS
Discordia
16,895
1,068
1,597
2,133
13,632
4,415
440
5,375
8,033
44,544
0
W
Cu Chulainn
RugofSmotherin
Cu Chulainn
16,402
1,282
3,841
3,517
17,381
18,326
97
7,340
10,041
0
32,137
L
8,954
3,476
2,547
5,206
17,253
6,246
624
6,345
10,719
19,281
0
L
Cupid
Try0hard
Cupid
4,197
2,118
87
517
12,516
3,675
606
6,515
5,907
0
12,830
W
Bastet
Veleten
Bastet
24,834
3,755
2,061
3,054
13,706
8,036
1,162
6,455
7,251
0
36,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,145
Gold Earned
52,135
147
Minions Killed
153
0
Camps Cleared
0
1,374,341
Distance Traveled
1,100,937
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,939
729
10
1
0
279,921
2
L
Ymir
10,473
698
16
1
0
237,374
0
W
Nu Wa
12,068
805
41
3
0
245,029
0
L
Chiron
11,645
776
29
2
0
219,980
1
W
Agni
10,792
719
36
2
0
262,723
1
L
Discordia
11,828
789
66
4
0
210,723
0
W
Cu Chulainn
12,361
824
32
2
0
273,595
0
L
Olorun
9,502
633
25
2
0
230,202
2
L
Cupid
8,687
579
17
1
0
202,658
0
W
Bastet
12,985
866
28
2
0
313,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role