Player Matchup

Yemoja
Yemoja
CAleBgRoomeS
Yemoja
Level 14
God Stats
3W - 4L
1,461 SR
Queue Stats
18W - 17L
1,513 Elo+
Solo
Bellona
Bellona
Odnanref1
Bellona
Level 28
God Stats
4W - 2L
1,655 SR
Queue Stats
47W - 58L
1,480 Elo+
Solo
Bakasura
Bakasura
SupremeN-U-T
Bakasura
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo
Artemis
Artemis
lordmagicman67
Artemis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,591 Elo+
Solo
Nemesis
Nemesis
x55II--
Nemesis
Level 8
God Stats
2W - 5L
1,501 SR
Queue Stats
3W - 7L
1,375 Elo+
Solo
Team Averages
Level 12
1,565 SR
1,455 Elo+

VS

Team Averages
Level 16
1,664 SR
1,494 Elo+
Kukulkan
Kukulkan
AlejZX22
Kukulkan
Level 4
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 1L
1,455 Elo+
Solo
Mercury
Mercury
Check4Traps
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,627 Elo+
Party 1
King Arthur
King Arthur
IlChowDinglI
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,430 Elo+
Party 1
Izanami
Izanami
PrOz AsHLeY
Izanami
Level 28
God Stats
4W - 0L
1,847 SR
Queue Stats
63W - 70L
1,469 Elo+
Solo
Eset
Eset
Sergin-TheBest
Eset
Level 16
God Stats
2W - 0L
1,748 SR
Queue Stats
13W - 13L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 9 / 5
9,412
362
5,679
20,557
11,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Odnanref1
Bellona
17
3 / 8 / 3
11,459
441
11,633
27,856
24,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
SupremeN-U-T
Bakasura
16
2 / 12 / 1
10,918
420
4,225
23,488
16,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
7 / 11 / 3
13,256
510
27,014
26,421
10,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
x55II--
Nemesis
13
0 / 15 / 2
8,932
344
4,539
23,883
10,086
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlejZX22
Kukulkan
20
6 / 2 / 13
14,072
541
17,906
16,252
8,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Check4Traps
Mercury
20
21 / 1 / 7
15,670
603
23,090
19,200
9,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
IlChowDinglI
King Arthur
18
8 / 3 / 24
13,282
511
23,251
32,383
35,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
PrOz AsHLeY
Izanami
20
5 / 3 / 11
14,352
552
13,391
15,567
6,462
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 4 / 16
14,609
562
21,804
17,110
12,370
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
12
Kills
55
55
Deaths
13
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlejZX22
Kukulkan
6
2
13
6.25
L
Yemoja
0
9
5
0.28
W
Mercury
Check4Traps
Mercury
21
1
7
24.5
W
King Arthur
IlChowDinglI
King Arthur
8
3
24
6.67
L
Bellona
Odnanref1
Bellona
3
8
3
0.56
W
Izanami
PrOz AsHLeY
Izanami
5
3
11
3.5
W
15
4
16
5.75
L
Bakasura
SupremeN-U-T
Bakasura
2
12
1
0.21
L
7
11
3
0.77
L
Nemesis
x55II--
Nemesis
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,090
Damage
99,442
122,205
Taken
100,512
72,419
Mitigated
72,629
16,882
Healing
33,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlejZX22
Kukulkan
17,906
2,702
685
5,263
16,252
8,187
1,775
533
15,450
109,513
0
L
Yemoja
5,679
680
1,655
1,648
20,557
11,096
341
9,445
10,660
18,075
0
W
Mercury
Check4Traps
Mercury
23,090
12,883
0
7,684
19,200
9,783
3,728
515
18,548
0
146,119
W
King Arthur
IlChowDinglI
King Arthur
23,251
1,769
0
9,012
32,383
35,827
714
1,776
28,918
12,859
46,030
L
Bellona
Odnanref1
Bellona
11,633
2,209
0
2,396
27,856
24,790
0
9,173
17,470
0
53,837
W
Izanami
PrOz AsHLeY
Izanami
13,391
10,357
0
6,402
15,567
6,462
4,271
1,137
14,384
0
130,194
W
21,804
3,228
987
3,507
17,110
12,370
1,978
2,216
14,785
81,601
0
L
Bakasura
SupremeN-U-T
Bakasura
4,225
3,341
0
3,017
23,488
16,291
2,153
7,579
15,481
0
39,158
L
27,014
12,547
0
6,798
26,421
10,156
1,073
10,651
15,422
0
88,786
L
Nemesis
x55II--
Nemesis
4,539
357
0
1,368
23,883
10,086
0
7,543
15,763
0
38,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,977
Gold Earned
71,985
388
Minions Killed
689
0
Camps Cleared
0
1,996,492
Distance Traveled
2,509,106
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,072
541
173
7
0
453,057
2
L
Yemoja
9,412
362
24
1
0
287,551
5
W
Mercury
15,670
603
179
7
0
620,406
10
W
King Arthur
13,282
511
71
3
0
493,624
0
L
Bellona
11,459
441
85
3
0
488,816
2
W
Izanami
14,352
552
185
7
0
463,132
1
W
Eset
14,609
562
81
3
0
478,887
0
L
Bakasura
10,918
420
96
4
0
427,667
1
L
Artemis
13,256
510
121
5
0
365,588
0
L
Nemesis
8,932
344
62
2
0
426,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role