Player Matchup

Skadi
Skadi
Hauscler
Skadi
Level 30
God Stats
27W - 22L
1,621 SR
Queue Stats
125W - 154L
1,420 Elo+
Solo
Ra
Ra
Herenvard
Ra
Level 11
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 12L
1,328 Elo+
Solo
Geb
Geb
LOLISLAYER1908
Geb
Level 29
God Stats
9W - 9L
1,471 SR
Queue Stats
124W - 195L
1,312 Elo+
Party 2
Nike
Nike
Queirozgu32
Nike
Level 30
God Stats
14W - 15L
1,388 SR
Queue Stats
103W - 149L
1,366 Elo+
Party 2
Bakasura
Bakasura
ValmoriNeto
Bakasura
Level 23
God Stats
9W - 6L
1,529 SR
Queue Stats
25W - 36L
1,298 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,345 Elo+

VS

Team Averages
Level 13
1,411 SR
1,256 Elo+
Zeus
Zeus
Callegaro
Zeus
Level 3
God Stats
1W - 2L
1,292 SR
Queue Stats
3W - 4L
1,275 Elo+
Party 1
Apollo
Apollo
Ema100Salsa
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 3
Loki
Loki
JotasChicharito
Loki
Level 4
God Stats
2W - 2L
1,479 SR
Queue Stats
3W - 4L
1,275 Elo+
Party 1
Cerberus
Cerberus
Not_Pordo
Cerberus
Level 24
God Stats
2W - 4L
1,332 SR
Queue Stats
30W - 46L
1,257 Elo+
Party 3
Vamana
Vamana
VzYearly7
Vamana
Level 28
God Stats
1W - 5L
1,453 SR
Queue Stats
105W - 114L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hauscler
Skadi
10
5 / 0 / 1
6,178
618
4,880
2,550
598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 2
5,400
540
1,353
3,705
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 3
5,570
557
1,239
4,150
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
6,522
652
1,619
3,969
1,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bakasura
ValmoriNeto
Bakasura
11
5 / 0 / 0
6,924
692
3,345
4,763
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 4 / 0
4,908
491
2,310
4,172
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
6
0 / 3 / 0
4,062
406
1,042
3,052
636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 2 / 0
5,354
535
2,506
5,678
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Not_Pordo
Cerberus
5
0 / 3 / 0
3,812
381
593
5,125
2,150
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
VzYearly7
Vamana
9
0 / 1 / 0
4,896
490
1,122
5,077
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
13
Kills
2
2
Deaths
13
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
4
0
0
L
Apollo
0
3
0
0
W
Skadi
Hauscler
Skadi
5
0
1
5.5
W
0
2
2
0.5
L
2
2
0
1
W
1
0
3
2.5
L
Cerberus
Not_Pordo
Cerberus
0
3
0
0
W
2
0
0
2
W
Bakasura
ValmoriNeto
Bakasura
5
0
0
5
L
Vamana
VzYearly7
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
7,573
19,137
Taken
23,104
7,477
Mitigated
7,752
7,830
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,310
640
0
750
4,172
1,026
80
1,077
2,874
21,993
0
L
Apollo
1,042
842
0
338
3,052
636
0
517
2,535
0
11,044
W
Skadi
Hauscler
Skadi
4,880
3,071
0
1,746
2,550
598
2,478
414
2,136
0
28,869
W
1,353
0
106
481
3,705
1,245
805
934
2,771
22,855
0
L
2,506
395
0
2,450
5,678
1,498
0
762
4,852
0
26,450
W
1,239
367
0
1,200
4,150
1,813
115
890
3,260
9,601
0
L
Cerberus
Not_Pordo
Cerberus
593
0
0
531
5,125
2,150
0
236
4,889
7,528
0
W
1,619
259
0
1,240
3,969
1,745
614
0
3,611
0
35,853
W
Bakasura
ValmoriNeto
Bakasura
3,345
2,471
0
3,057
4,763
2,076
275
665
4,098
0
33,895
L
Vamana
VzYearly7
Vamana
1,122
0
0
1,561
5,077
2,442
0
0
5,022
0
19,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
23,032
305
Minions Killed
191
0
Camps Cleared
0
960,947
Distance Traveled
786,223
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,908
491
51
5
0
128,083
0
L
Apollo
4,062
406
20
2
0
135,127
0
W
Skadi
6,178
618
66
7
0
183,680
2
W
Ra
5,400
540
41
4
0
141,422
0
L
Loki
5,354
535
54
5
0
176,904
0
W
Geb
5,570
557
20
2
0
202,528
1
L
Cerberus
3,812
381
24
2
0
141,796
1
W
Nike
6,522
652
94
9
0
198,566
1
W
Bakasura
6,924
692
84
8
0
234,751
0
L
Vamana
4,896
490
42
4
0
204,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role