Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Djdina
Ah Puch
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,444 Elo+
Party 2
Zeus
Zeus
LordCritik
Zeus
Level 45
God Stats
4W - 4L
1,611 SR
Queue Stats
22W - 29L
1,470 Elo+
Party 2
Team Averages
Level 40
1,537 SR
1,471 Elo+

VS

Team Averages
Level 88
1,456 SR
1,516 Elo+
Zhong Kui
Zhong Kui
ItsNotLucutus
Zhong Kui
Level 103
God Stats
4W - 4L
1,474 SR
Queue Stats
234W - 196L
1,482 Elo+
Party 1
King Arthur
King Arthur
johnmagajohn
King Arthur
Level 77
God Stats
3W - 5L
1,585 SR
Queue Stats
45W - 48L
1,527 Elo+
Solo
Charybdis
Charybdis
the_claw24
Charybdis
Level 85
God Stats
2W - 1L
1,308 SR
Queue Stats
142W - 113L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 4 / 3
7,343
734
4,991
7,647
2,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Djdina
Ah Puch
11
3 / 3 / 4
7,744
774
7,280
5,464
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 5
6,595
660
5,880
6,461
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsNotLucutus
Zhong Kui
11
4 / 5 / 5
7,408
741
9,806
10,014
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
johnmagajohn
King Arthur
12
3 / 1 / 8
7,586
759
2,891
7,034
8,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
the_claw24
Charybdis
12
5 / 2 / 6
7,998
800
4,771
6,158
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
12
12
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
3
1.38
L
Ah Puch
Djdina
Ah Puch
3
3
4
1.67
W
Zhong Kui
ItsNotLucutus
Zhong Kui
4
5
5
1.3
L
1
5
5
0.7
W
King Arthur
johnmagajohn
King Arthur
3
1
8
7
W
Charybdis
the_claw24
Charybdis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
17,468
19,572
Taken
23,206
6,830
Mitigated
19,300
3,825
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,991
945
0
2,283
7,647
2,801
0
4,141
3,506
21,331
0
L
Ah Puch
Djdina
Ah Puch
7,280
256
0
756
5,464
1,968
0
2,303
3,161
18,997
0
W
Zhong Kui
ItsNotLucutus
Zhong Kui
9,806
1,209
0
2,786
10,014
8,232
0
8,407
1,607
20,004
1,802
L
5,880
789
0
786
6,461
2,061
0
3,059
3,402
12,236
0
W
King Arthur
johnmagajohn
King Arthur
2,891
67
0
276
7,034
8,426
100
4,971
2,063
0
14,973
W
Charybdis
the_claw24
Charybdis
4,771
2,292
0
615
6,158
2,642
1,312
5,183
975
0
24,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,682
Gold Earned
22,992
95
Minions Killed
135
4
Camps Cleared
5
516,122
Distance Traveled
525,850
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,343
734
41
4
3
175,165
0
L
Ah Puch
7,744
774
34
3
1
181,334
3
W
Zhong Kui
7,408
741
45
5
4
158,684
0
L
Zeus
6,595
660
20
2
0
159,623
2
W
King Arthur
7,586
759
34
3
1
204,042
2
W
Charybdis
7,998
800
56
6
0
163,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role