Player Matchup

Charybdis
Charybdis
JRG248
Charybdis
Level 107
God Stats
9W - 11L
1,469 SR
Queue Stats
446W - 261L
1,716 Elo+
Party 1
Artio
Artio
Opaqus
Artio
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 138L
1,715 Elo+
Party 1
Bastet
Bastet
rodrigonavas234
Bastet
Level 97
God Stats
20W - 17L
1,647 SR
Queue Stats
330W - 202L
1,665 Elo+
Party 1
Team Averages
Level 95
1,539 SR
1,699 Elo+

VS

Team Averages
Level 128
1,559 SR
1,602 Elo+
Gilgamesh
Gilgamesh
Blazze66
Gilgamesh
Level 133
God Stats
7W - 8L
1,677 SR
Queue Stats
246W - 248L
1,560 Elo+
Party 2
Nemesis
Nemesis
DaneWolFe
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,698 Elo+
Solo
Merlin
Merlin
TouchyUncleWolf
Merlin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 160L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JRG248
Charybdis
13
8 / 1 / 7
9,102
910
7,992
7,932
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Artio
Opaqus
Artio
12
1 / 1 / 11
8,268
827
5,435
17,043
14,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
7 / 2 / 6
9,052
905
5,805
7,794
2,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazze66
Gilgamesh
11
4 / 8 / 0
7,697
770
7,474
12,955
7,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
DaneWolFe
Nemesis
6
0 / 3 / 0
5,641
564
1,219
2,674
655
Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 3
6,707
671
7,507
6,415
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
4
4
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blazze66
Gilgamesh
4
8
0
0.5
L
Nemesis
DaneWolFe
Nemesis
0
3
0
0
W
Charybdis
JRG248
Charybdis
8
1
7
11.5
W
Artio
Opaqus
Artio
1
1
11
6.5
L
0
5
3
0.3
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
16,200
32,769
Taken
22,044
21,097
Mitigated
10,323
12,520
Healing
1,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blazze66
Gilgamesh
7,474
2,094
0
694
12,955
7,711
0
4,090
8,865
0
14,563
L
Nemesis
DaneWolFe
Nemesis
1,219
452
0
427
2,674
655
0
805
1,869
0
1,386
W
Charybdis
JRG248
Charybdis
7,992
4,013
785
1,744
7,932
3,374
1,685
2,635
5,297
0
38,171
W
Artio
Opaqus
Artio
5,435
875
1,290
5,114
17,043
14,925
241
3,516
13,527
22,118
0
L
7,507
197
0
420
6,415
1,957
0
692
5,723
32,683
0
W
5,805
1,691
1,062
2,525
7,794
2,798
405
1,966
5,828
0
22,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
20,045
129
Minions Killed
73
8
Camps Cleared
2
605,109
Distance Traveled
381,367
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,697
770
17
2
1
166,318
3
L
Nemesis
5,641
564
0
0
0
45,563
0
W
Charybdis
9,102
910
56
6
0
169,549
1
W
Artio
8,268
827
41
4
3
210,893
1
L
Merlin
6,707
671
56
6
1
169,486
1
W
Bastet
9,052
905
32
3
5
224,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role