Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Khrizantema5803
Sol
Level 29
God Stats
9W - 8L
1,595 SR
Queue Stats
59W - 76L
1,364 Elo+
Party 2
Rama
Rama
crocology23
Rama
Level 45
God Stats
6W - 4L
1,557 SR
Queue Stats
197W - 198L
1,572 Elo+
Party 3
Horus
Horus
milkbiscuits
Horus
Level 28
God Stats
10W - 2L
1,572 SR
Queue Stats
119W - 114L
1,577 Elo+
Party 3
Loki
Loki
suzerain4EMRYS
Loki
Level 48
God Stats
4W - 6L
1,469 SR
Queue Stats
51W - 72L
1,351 Elo+
Party 2
Team Averages
Level 38
1,539 SR
1,473 Elo+

VS

Team Averages
Level 46
1,546 SR
1,320 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Broxegarr
Hun Batz
Level 40
God Stats
2W - 6L
1,552 SR
Queue Stats
117W - 143L
1,374 Elo+
Solo
Guan Yu
Guan Yu
DerKuwe
Guan Yu
Level 33
God Stats
0W - 3L
1,397 SR
Queue Stats
0W - 7L
1,037 Elo+
Party 1
Zhong Kui
Zhong Kui
HannsiYolo
Zhong Kui
Level 68
God Stats
0W - 1L
1,564 SR
Queue Stats
7W - 9L
1,138 Elo+
Party 1
Hel
Hel
Zeebezz
Hel
Level 44
God Stats
2W - 8L
1,718 SR
Queue Stats
154W - 164L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 1 / 1
6,610
601
4,672
2,713
386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 7
7,112
647
7,211
5,045
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
2 / 1 / 5
6,755
614
4,521
5,323
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 0 / 6
6,503
591
3,092
3,340
1,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 3 / 5
6,576
598
5,285
6,156
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 2
4,770
434
1,707
6,880
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Broxegarr
Hun Batz
11
1 / 4 / 2
5,881
535
2,900
6,914
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
DerKuwe
Guan Yu
10
1 / 2 / 1
5,543
504
2,077
6,820
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HannsiYolo
Zhong Kui
9
3 / 7 / 0
5,730
521
2,611
9,202
4,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
8
1 / 2 / 0
4,769
434
1,270
5,019
1,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
6
6
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
1
3.5
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
Hun Batz
Broxegarr
Hun Batz
1
4
2
0.5
L
Guan Yu
DerKuwe
Guan Yu
1
2
1
0.75
L
Zhong Kui
HannsiYolo
Zhong Kui
3
7
0
0.43
W
5
1
7
8.5
L
Hel
1
2
0
0.5
W
2
1
5
4.5
W
3
0
6
6
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
10,565
22,577
Taken
34,835
6,542
Mitigated
16,211
9,106
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,672
1,570
0
1,241
2,713
386
1,076
0
2,512
28,215
0
L
Cthulhu
 
Cthulhu
1,707
319
155
1,380
6,880
2,799
0
658
6,180
13,470
0
L
Hun Batz
Broxegarr
Hun Batz
2,900
939
0
2,331
6,914
1,881
0
1,993
4,773
0
28,947
L
Guan Yu
DerKuwe
Guan Yu
2,077
373
90
2,128
6,820
5,139
805
4,283
2,537
0
20,908
L
Zhong Kui
HannsiYolo
Zhong Kui
2,611
218
0
1,898
9,202
4,829
420
4,069
4,833
18,746
0
W
7,211
1,508
0
1,441
5,045
1,599
1,769
2,241
2,804
31,263
0
L
Hel
1,270
133
74
1,873
5,019
1,563
0
368
4,629
15,418
0
W
4,521
3,676
0
2,132
5,323
1,405
927
1,248
3,897
0
40,548
W
3,092
1,603
378
1,514
3,340
1,458
244
649
2,691
0
14,746
W
5,285
2,108
0
2,400
6,156
1,694
0
1,277
4,734
0
25,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
26,693
273
Minions Killed
201
0
Camps Cleared
0
1,069,455
Distance Traveled
915,256
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,610
601
59
5
0
202,887
0
L
Cthulhu
4,770
434
23
2
0
168,760
1
L
Hun Batz
5,881
535
76
7
0
226,814
1
L
Guan Yu
5,543
504
40
4
0
192,250
3
L
Zhong Kui
5,730
521
36
3
0
175,847
3
W
Sol
7,112
647
62
6
0
201,767
3
L
Hel
4,769
434
26
2
0
151,585
0
W
Rama
6,755
614
80
7
0
198,629
0
W
Horus
6,503
591
20
2
0
225,329
0
W
Loki
6,576
598
52
5
0
240,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role