Player Matchup

Apollo
Apollo
 
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
EasterBunnysBaby
Amaterasu
Level 136
God Stats
577W - 352L
1,749 SR
Queue Stats
694W - 476L
1,693 Elo+
Party 2
Artio
Artio
IHaveAQuestion
Artio
Level 48
God Stats
19W - 11L
1,746 SR
Queue Stats
114W - 85L
1,620 Elo+
Party 2
Loki
Loki
OrdinaryWand
Loki
Level 31
God Stats
64W - 44L
1,657 SR
Queue Stats
136W - 94L
1,641 Elo+
Party 2
Hel
Hel
salamanderifriz
Hel
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 125L
1,625 Elo+
Party 2
Team Averages
Level 80
1,630 SR
1,616 Elo+

VS

Team Averages
Level 76
1,505 SR
1,534 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BRDailyGingerBR
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,489 Elo+
Party 3
Izanami
Izanami
Doogilly
Izanami
Level 43
God Stats
1W - 4L
1,366 SR
Queue Stats
142W - 154L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
Eksu8
Xing Tian
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,610 Elo+
Party 3
Mercury
Mercury
socialertread
Mercury
Level 92
God Stats
3W - 2L
1,660 SR
Queue Stats
256W - 245L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 3 / 0
6,600
550
4,755
8,760
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
14
3 / 0 / 4
8,186
682
7,154
9,480
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
5 / 3 / 1
6,184
515
5,220
9,951
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
7,064
589
3,373
3,177
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 5
6,654
555
6,888
5,974
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 3
5,901
492
3,378
5,629
3,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
BRDailyGingerBR
Charybdis
9
2 / 5 / 2
5,647
471
4,235
8,357
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Doogilly
Izanami
11
4 / 2 / 1
6,775
565
6,904
6,818
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Eksu8
Xing Tian
8
0 / 3 / 2
5,021
418
5,031
8,992
5,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
9
1 / 5 / 3
5,763
480
5,887
8,843
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
9
9
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
0
0.67
L
Ymir
 
Ymir
2
0
3
3.5
L
Charybdis
BRDailyGingerBR
Charybdis
2
5
2
0.6
L
Izanami
Doogilly
Izanami
4
2
1
2.25
W
Amaterasu
3
0
4
5
L
Xing Tian
Eksu8
Xing Tian
0
3
2
0.33
W
5
3
1
1.83
W
3
0
2
4
W
2
3
5
1.5
L
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
25,435
37,342
Taken
38,639
20,669
Mitigated
16,472
15,381
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,755
2,702
0
2,103
8,760
2,436
0
553
8,207
0
34,872
L
Ymir
 
Ymir
3,378
1,225
0
1,250
5,629
3,267
225
2,117
3,512
18,215
0
L
Charybdis
BRDailyGingerBR
Charybdis
4,235
1,996
0
1,742
8,357
2,456
255
4,208
4,149
0
18,689
L
Izanami
Doogilly
Izanami
6,904
4,444
0
1,436
6,818
2,019
607
607
6,211
0
41,891
W
Amaterasu
7,154
1,690
0
4,102
9,480
7,796
456
3,207
6,273
3,416
55,753
L
Xing Tian
Eksu8
Xing Tian
5,031
662
0
1,017
8,992
5,896
31
3,518
5,474
17,492
0
W
5,220
307
575
2,547
9,951
7,408
248
3,449
6,502
20,987
0
W
3,373
1,258
0
2,152
3,177
862
0
240
2,937
0
37,950
W
6,888
576
2,161
1,741
5,974
2,167
295
960
5,014
31,549
0
L
Mercury
5,887
3,128
0
330
8,843
2,834
39
2,723
6,120
0
31,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
29,107
359
Minions Killed
227
0
Camps Cleared
0
1,188,210
Distance Traveled
1,136,690
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,600
550
72
6
0
233,378
2
L
Ymir
5,901
492
26
2
0
238,391
11
L
Charybdis
5,647
471
36
3
0
181,574
1
L
Izanami
6,775
565
82
7
0
214,096
7
W
Amaterasu
8,186
682
132
11
0
254,052
5
L
Xing Tian
5,021
418
29
2
0
226,760
0
W
Artio
6,184
515
30
3
0
252,366
0
W
Loki
7,064
589
74
6
0
223,385
1
W
Hel
6,654
555
51
4
0
225,029
5
L
Mercury
5,763
480
54
5
0
275,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role