Player Matchup

Terra
Terra
GirlsLoveMyLane
Terra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 106L
1,589 Elo+
Solo
King Arthur
King Arthur
Juanchis21
King Arthur
Level 22
God Stats
6W - 9L
1,525 SR
Queue Stats
100W - 73L
1,689 Elo+
Solo
Thor
Thor
LottaProblems
Thor
Level 28
God Stats
4W - 3L
1,560 SR
Queue Stats
96W - 79L
1,652 Elo+
Party 1
Merlin
Merlin
WarRudd
Merlin
Level 23
God Stats
8W - 3L
1,811 SR
Queue Stats
129W - 87L
1,757 Elo+
Party 1
Cupid
Cupid
hugehangdown
Cupid
Level 25
God Stats
4W - 1L
1,743 SR
Queue Stats
68W - 58L
1,616 Elo+
Solo
Team Averages
Level 25
1,628 SR
1,661 Elo+

VS

Team Averages
Level 18
1,573 SR
1,754 Elo+
Nike
Nike
AWarmPairOfSocks
Nike
Level 8
God Stats
1W - 2L
1,753 SR
Queue Stats
2W - 4L
1,727 Elo+
Party 2
Hachiman
Hachiman
GenesisG98
Hachiman
Level 12
God Stats
2W - 3L
1,614 SR
Queue Stats
2W - 4L
1,727 Elo+
Party 2
Anubis
Anubis
Nickotine
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,862 Elo+
Party 2
Kukulkan
Kukulkan
Patt578
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,727 Elo+
Party 2
Yemoja
Yemoja
StonedPotatos
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
5,451
545
5,056
6,325
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Juanchis21
King Arthur
12
5 / 1 / 3
6,992
699
5,364
6,825
4,305
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 4
6,260
626
2,985
5,602
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
WarRudd
Merlin
12
3 / 0 / 6
6,967
697
5,555
3,782
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 0 / 3
6,107
611
3,995
4,743
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,951
495
2,959
6,747
2,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
GenesisG98
Hachiman
7
0 / 6 / 0
4,159
416
3,045
5,819
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Nickotine
Anubis
6
0 / 5 / 0
4,336
434
1,653
6,709
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Patt578
Kukulkan
6
0 / 6 / 0
4,064
406
1,845
5,370
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
4,325
433
2,276
6,128
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
22
Kills
1
1
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Hachiman
GenesisG98
Hachiman
0
6
0
0
W
4
0
3
5.5
W
King Arthur
Juanchis21
King Arthur
5
1
3
6.5
W
5
0
4
7
L
Anubis
Nickotine
Anubis
0
5
0
0
L
Kukulkan
Patt578
Kukulkan
0
6
0
0
L
0
2
0
0
W
Merlin
WarRudd
Merlin
3
0
6
6
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
11,778
27,277
Taken
30,773
13,091
Mitigated
9,952
12,251
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,959
949
0
838
6,747
2,264
204
521
6,182
0
19,875
L
Hachiman
GenesisG98
Hachiman
3,045
2,167
0
566
5,819
1,308
0
2,703
2,870
0
18,043
W
5,056
1,084
114
2,435
6,325
4,282
280
1,655
4,670
15,179
0
W
King Arthur
Juanchis21
King Arthur
5,364
1,407
0
2,281
6,825
4,305
14
996
5,829
0
37,754
W
2,985
504
0
2,802
5,602
1,722
0
932
4,670
0
27,964
L
Anubis
Nickotine
Anubis
1,653
96
0
1,282
6,709
2,265
0
1,762
4,787
16,493
3,498
L
Kukulkan
Patt578
Kukulkan
1,845
781
0
720
5,370
1,479
0
2,627
2,700
12,875
0
L
2,276
845
191
1,239
6,128
2,636
0
2,305
3,623
7,736
0
W
Merlin
WarRudd
Merlin
5,555
274
0
1,245
3,782
1,430
268
793
2,989
38,868
0
W
3,995
2,184
787
2,587
4,743
1,352
602
1,428
3,315
0
36,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
21,835
316
Minions Killed
169
0
Camps Cleared
0
963,521
Distance Traveled
796,634
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,951
495
52
5
0
178,243
0
L
Hachiman
4,159
416
39
4
0
154,915
1
W
Terra
5,451
545
20
2
0
205,500
4
W
King Arthur
6,992
699
85
9
0
208,521
0
W
Thor
6,260
626
68
7
0
207,872
4
L
Anubis
4,336
434
40
4
0
157,413
1
L
Kukulkan
4,064
406
28
3
0
144,307
1
L
Yemoja
4,325
433
10
1
0
161,756
1
W
Merlin
6,967
697
78
8
0
189,040
4
W
Cupid
6,107
611
65
7
0
152,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role