Player Matchup

Athena
Athena
BlooCh33ze
Athena
Level 25
God Stats
28W - 38L
1,501 SR
Queue Stats
122W - 139L
1,573 Elo+
Solo
Izanami
Izanami
KazaGames
Izanami
Level 22
God Stats
3W - 2L
1,704 SR
Queue Stats
15W - 9L
1,573 Elo+
Party 2
Fenrir
Fenrir
Tvkanut
Fenrir
Level 18
God Stats
8W - 3L
1,909 SR
Queue Stats
94W - 72L
1,718 Elo+
Party 2
Bellona
Bellona
Yoggoh
Bellona
Level 26
God Stats
23W - 20L
1,587 SR
Queue Stats
300W - 284L
1,580 Elo+
Solo
Anubis
Anubis
Zarashia
Anubis
Level 29
God Stats
96W - 70L
1,806 SR
Queue Stats
151W - 162L
1,541 Elo+
Solo
Team Averages
Level 24
1,701 SR
1,597 Elo+

VS

Team Averages
Level 24
1,560 SR
1,563 Elo+
Artio
Artio
Bonnnnor
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 54L
1,559 Elo+
Party 1
Chaac
Chaac
EpicEric33
Chaac
Level 27
God Stats
38W - 31L
1,552 SR
Queue Stats
86W - 80L
1,544 Elo+
Solo
Anubis
Anubis
ImANooooBis
Anubis
Level 19
God Stats
20W - 15L
1,673 SR
Queue Stats
25W - 20L
1,657 Elo+
Solo
Hou Yi
Hou Yi
NikkiForever
Hou Yi
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 114L
1,449 Elo+
Party 1
Ymir
Ymir
ohisthisnamegood
Ymir
Level 16
God Stats
7W - 6L
1,576 SR
Queue Stats
106W - 97L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BlooCh33ze
Athena
10
0 / 5 / 4
6,456
461
5,812
12,161
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KazaGames
Izanami
8
1 / 2 / 0
5,511
394
2,504
3,744
1,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Tvkanut
Fenrir
9
1 / 6 / 1
6,099
436
3,180
13,358
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Yoggoh
Bellona
13
3 / 1 / 0
7,660
547
9,843
7,184
6,259
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Zarashia
Anubis
15
9 / 2 / 1
9,596
685
9,380
8,593
4,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bonnnnor
Artio
12
2 / 1 / 8
7,421
530
5,405
8,328
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
11
0 / 3 / 0
6,596
471
3,837
11,788
6,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
11
1 / 8 / 4
6,860
490
7,022
9,914
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
6 / 1 / 7
7,684
549
7,201
6,550
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 6
8,736
624
9,379
7,883
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
14
Kills
16
16
Deaths
14
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
BlooCh33ze
Athena
0
5
4
0.4
W
Artio
Bonnnnor
Artio
2
1
8
6
W
Chaac
0
3
0
0
W
Anubis
1
8
4
0.38
L
Izanami
KazaGames
Izanami
1
2
0
0.5
W
Hou Yi
6
1
7
9.5
L
Fenrir
Tvkanut
Fenrir
1
6
1
0.25
L
Bellona
Yoggoh
Bellona
3
1
0
3
L
Anubis
Zarashia
Anubis
9
2
1
4.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,719
Damage
32,844
45,040
Taken
44,463
22,761
Mitigated
19,723
14,295
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BlooCh33ze
Athena
5,812
1,888
0
3,706
12,161
3,875
0
5,277
6,884
39,106
0
W
Artio
Bonnnnor
Artio
5,405
823
500
3,183
8,328
5,383
102
1,885
6,155
27,770
0
W
Chaac
3,837
356
0
3,544
11,788
6,639
0
1,360
9,536
1,717
31,920
W
Anubis
7,022
542
0
2,939
9,914
2,653
0
6,645
3,269
35,586
0
L
Izanami
KazaGames
Izanami
2,504
1,811
0
444
3,744
1,064
0
1,866
1,878
0
26,621
W
Hou Yi
7,201
3,074
0
1,838
6,550
2,020
578
2,531
4,019
0
49,920
L
Fenrir
Tvkanut
Fenrir
3,180
849
0
2,722
13,358
7,194
0
6,631
6,727
0
14,623
L
Bellona
Yoggoh
Bellona
9,843
1,920
0
2,604
7,184
6,259
0
1,642
5,542
5,798
41,198
L
Anubis
Zarashia
Anubis
9,380
372
0
4,819
8,593
4,369
282
6,434
2,159
57,717
0
W
9,379
1,984
0
1,196
7,883
3,028
0
3,713
4,062
42,343
3,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
37,297
365
Minions Killed
349
0
Camps Cleared
0
1,216,373
Distance Traveled
1,307,197
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,456
461
80
6
0
248,913
3
W
Artio
7,421
530
43
3
0
276,235
1
W
Chaac
6,596
471
74
5
0
280,007
0
W
Anubis
6,860
490
65
5
0
229,481
0
L
Izanami
5,511
394
58
4
0
184,496
3
W
Hou Yi
7,684
549
88
6
0
254,320
1
L
Fenrir
6,099
436
21
2
0
253,079
5
L
Bellona
7,660
547
97
7
0
286,327
7
L
Anubis
9,596
685
109
8
0
243,558
3
W
Ymir
8,736
624
79
6
0
267,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role