Player Matchup

Guan Yu
Guan Yu
BasicElement27-
Guan Yu
Level 6
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 5L
1,385 Elo+
Solo
Thanatos
Thanatos
HellKrow
Thanatos
Level 27
God Stats
114W - 130L
1,511 SR
Queue Stats
197W - 248L
1,417 Elo+
Solo
Hel
Hel
ShellFool
Hel
Level 28
God Stats
0W - 2L
1,406 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
q9vwq
Ymir
Level 18
God Stats
7W - 10L
1,431 SR
Queue Stats
127W - 162L
1,436 Elo+
Solo
Agni
Agni
zomaf7
Agni
Level 16
God Stats
18W - 13L
1,752 SR
Queue Stats
57W - 64L
1,568 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,461 Elo+

VS

Team Averages
Level 24
1,559 SR
1,484 Elo+
Ra
Ra
Ekström
Ra
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
41W - 37L
1,538 Elo+
Solo
Thanatos
Thanatos
GreenDiamante
Thanatos
Level 24
God Stats
14W - 5L
1,460 SR
Queue Stats
68W - 41L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
QC-head-_-shoT6
Gilgamesh
Level 25
God Stats
1W - 3L
1,377 SR
Queue Stats
33W - 44L
1,369 Elo+
Solo
Ares
Ares
berryxbon_bon
Ares
Level 29
God Stats
8W - 5L
1,462 SR
Queue Stats
93W - 95L
1,404 Elo+
Solo
Neith
Neith
tonysyria
Neith
Level 16
God Stats
11W - 2L
1,770 SR
Queue Stats
68W - 43L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,301
350
3,199
15,785
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
HellKrow
Thanatos
13
2 / 10 / 0
7,937
441
5,323
15,699
6,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 11 / 2
6,025
335
3,194
13,770
3,954
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
q9vwq
Ymir
10
4 / 10 / 1
7,395
411
6,882
20,072
11,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
zomaf7
Agni
14
6 / 10 / 2
9,361
520
10,641
13,016
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
10,254
570
10,072
11,913
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
GreenDiamante
Thanatos
17
20 / 1 / 6
12,102
672
18,467
12,956
5,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
QC-head-_-shoT6
Gilgamesh
16
4 / 3 / 7
11,268
626
4,471
11,903
8,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 3 / 19
8,882
493
4,823
14,225
8,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
tonysyria
Neith
18
15 / 1 / 9
11,530
641
26,563
12,077
4,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
12
Kills
44
44
Deaths
13
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
5
5
7
1.7
W
Thanatos
GreenDiamante
Thanatos
20
1
6
23
L
Thanatos
HellKrow
Thanatos
2
10
0
0.2
W
Gilgamesh
QC-head-_-shoT6
Gilgamesh
4
3
7
2.5
L
0
11
2
0.09
W
0
3
19
3.17
L
Ymir
q9vwq
Ymir
4
10
1
0.45
W
Neith
tonysyria
Neith
15
1
9
19.5
L
Agni
zomaf7
Agni
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,239
Damage
64,396
78,342
Taken
63,074
35,600
Mitigated
32,332
14,869
Healing
30,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,199
279
414
3,002
15,785
10,540
0
2,409
13,376
0
15,242
W
10,072
1,400
1,290
4,176
11,913
5,070
1,786
5,971
5,594
68,862
0
W
Thanatos
GreenDiamante
Thanatos
18,467
6,391
0
14,871
12,956
5,134
1,314
3,068
9,457
0
68,370
L
Thanatos
HellKrow
Thanatos
5,323
1,225
0
6,946
15,699
6,089
844
1,199
14,500
0
47,049
W
Gilgamesh
QC-head-_-shoT6
Gilgamesh
4,471
905
0
2,132
11,903
8,540
1,742
3,821
7,803
10,707
41,915
L
3,194
459
968
1,726
13,770
3,954
180
1,441
12,329
18,191
0
W
4,823
381
0
2,324
14,225
8,759
1,221
2,957
10,835
16,368
0
L
Ymir
q9vwq
Ymir
6,882
1,630
0
397
20,072
11,489
0
6,575
13,497
25,551
2,295
W
Neith
tonysyria
Neith
26,563
17,023
0
5,743
12,077
4,829
7,132
3,423
8,434
0
100,460
L
Agni
zomaf7
Agni
10,641
405
0
1,416
13,016
3,528
155
3,891
9,125
32,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
54,036
246
Minions Killed
486
0
Camps Cleared
0
1,434,670
Distance Traveled
1,648,445
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,301
350
24
1
0
332,009
0
W
Ra
10,254
570
122
7
0
350,559
0
W
Thanatos
12,102
672
94
5
0
344,411
3
L
Thanatos
7,937
441
87
5
0
291,428
0
W
Gilgamesh
11,268
626
114
6
0
318,203
0
L
Hel
6,025
335
30
2
0
264,406
0
W
Ares
8,882
493
16
1
0
345,107
5
L
Ymir
7,395
411
50
3
0
259,265
0
W
Neith
11,530
641
140
8
0
290,165
1
L
Agni
9,361
520
55
3
0
287,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role