Player Matchup

Cthulhu
Cthulhu
AGUIABRANK
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Amur_Tigro
Cernunnos
Level 28
God Stats
20W - 27L
1,425 SR
Queue Stats
226W - 321L
1,302 Elo+
Solo
Ares
Ares
SALAME BOY 18cm
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,123 Elo+
Solo
Guan Yu
Guan Yu
SHIR0YHIGE
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
arlequien-King
Tiamat
Level 16
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 14L
1,169 Elo+
Solo
Team Averages
Level 11
1,439 SR
1,319 Elo+

VS

Team Averages
Level 20
1,535 SR
1,371 Elo+
Ares
Ares
Enóz
Ares
Level 24
God Stats
13W - 8L
1,502 SR
Queue Stats
41W - 47L
1,269 Elo+
Solo
Janus
Janus
FHZ I acucar
Janus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Nike
Nike
Navart
Nike
Level 21
God Stats
9W - 4L
1,704 SR
Queue Stats
248W - 237L
1,409 Elo+
Solo
Artemis
Artemis
NinoShuttsox
Artemis
Level 24
God Stats
61W - 52L
1,451 SR
Queue Stats
122W - 146L
1,323 Elo+
Solo
Set
Set
Zemengao1972
Set
Level 25
God Stats
3W - 2L
1,516 SR
Queue Stats
32W - 33L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGUIABRANK
Cthulhu
12
1 / 11 / 0
8,384
349
9,190
25,393
18,242
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Amur_Tigro
Cernunnos
18
3 / 5 / 1
11,781
491
13,304
17,188
6,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 13 / 2
7,514
313
4,738
23,041
13,822
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
SHIR0YHIGE
Guan Yu
14
2 / 8 / 1
9,195
383
4,632
18,870
16,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 15 / 1
7,986
333
4,984
17,880
6,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Enóz
Ares
17
4 / 0 / 19
12,069
503
8,145
14,364
18,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
26 / 1 / 9
14,729
614
40,916
13,618
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
Navart
Nike
17
5 / 2 / 11
11,764
490
10,694
17,860
12,914
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
NinoShuttsox
Artemis
18
10 / 2 / 13
12,892
537
15,033
12,074
5,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 1 / 10
12,494
521
7,505
13,649
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
113
6
Kills
51
52
Deaths
6
5
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AGUIABRANK
Cthulhu
1
11
0
0.09
L
Cernunnos
Amur_Tigro
Cernunnos
3
5
1
0.7
W
Ares
Enóz
Ares
4
0
19
13.5
W
26
1
9
30.5
W
Nike
Navart
Nike
5
2
11
5.25
W
Artemis
NinoShuttsox
Artemis
10
2
13
8.25
L
0
13
2
0.08
L
Guan Yu
SHIR0YHIGE
Guan Yu
2
8
1
0.31
W
6
1
10
11
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
82,293
102,372
Taken
71,565
61,238
Mitigated
51,558
11,388
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AGUIABRANK
Cthulhu
9,190
1,112
142
1,112
25,393
18,242
0
12,091
13,087
33,243
0
L
Cernunnos
Amur_Tigro
Cernunnos
13,304
6,756
0
3,190
17,188
6,232
0
8,354
8,600
0
88,136
W
Ares
Enóz
Ares
8,145
643
0
2,511
14,364
18,554
1,671
4,579
9,284
41,681
0
W
40,916
4,760
808
4,630
13,618
5,865
2,943
3,398
10,162
123,067
0
W
Nike
Navart
Nike
10,694
1,615
0
4,120
17,860
12,914
2,911
2,945
14,915
6,288
56,316
W
Artemis
NinoShuttsox
Artemis
15,033
9,266
704
6,164
12,074
5,842
2,867
3,808
8,266
0
82,445
L
4,738
503
0
738
23,041
13,822
0
12,807
9,956
14,785
0
L
Guan Yu
SHIR0YHIGE
Guan Yu
4,632
1,055
850
4,324
18,870
16,199
0
8,418
10,152
0
45,290
W
7,505
3,812
0
2,980
13,649
8,383
3,211
3,806
9,843
0
80,581
L
4,984
1,211
0
1,032
17,880
6,743
0
7,970
9,624
28,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,860
Gold Earned
63,948
352
Minions Killed
645
0
Camps Cleared
0
1,989,922
Distance Traveled
2,325,352
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,384
349
43
2
0
388,243
1
L
Cernunnos
11,781
491
157
7
0
432,932
1
W
Ares
12,069
503
52
2
0
475,191
0
W
Janus
14,729
614
180
8
0
452,089
4
W
Nike
11,764
490
130
5
0
497,668
6
W
Artemis
12,892
537
143
6
0
427,030
2
L
Ares
7,514
313
18
1
0
339,600
3
L
Guan Yu
9,195
383
90
4
0
470,393
5
W
Set
12,494
521
140
6
0
473,374
0
L
Tiamat
7,986
333
44
2
0
358,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role