Player Matchup

Ares
Ares
Pcnc Bandit
Ares
Level 43
God Stats
30W - 16L
1,732 SR
Queue Stats
90W - 94L
1,398 Elo+
Solo
Neith
Neith
Ricardo3487
Neith
Level 6
God Stats
1W - 4L
1,813 SR
Queue Stats
1W - 4L
1,785 Elo+
Party 2
Ah Puch
Ah Puch
yoerk00
Ah Puch
Level 91
God Stats
0W - 1L
1,720 SR
Queue Stats
96W - 73L
1,488 Elo+
Party 2
Team Averages
Level 47
1,755 SR
1,557 Elo+

VS

Team Averages
Level 60
1,582 SR
1,601 Elo+
Ymir
Ymir
BruteForce52
Ymir
Level 66
God Stats
5W - 3L
1,566 SR
Queue Stats
32W - 24L
1,550 Elo+
Party 1
Scylla
Scylla
X SG Snob X
Scylla
Level 86
God Stats
11W - 5L
1,483 SR
Queue Stats
45W - 23L
1,611 Elo+
Party 1
Bellona
Bellona
pinikle
Bellona
Level 29
God Stats
4W - 1L
1,697 SR
Queue Stats
53W - 27L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
6,398
640
2,340
12,764
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 1
7,045
705
6,424
6,603
2,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
yoerk00
Ah Puch
9
1 / 8 / 1
6,047
605
5,485
8,913
3,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 11
7,776
778
4,529
10,577
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
12
6 / 0 / 9
8,015
802
10,461
5,340
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
pinikle
Bellona
12
8 / 1 / 8
8,125
813
9,653
10,340
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
0
6
3
0.25
L
2
3
1
0.83
W
Scylla
6
0
9
10.5
W
Bellona
pinikle
Bellona
8
1
8
12
L
Ah Puch
yoerk00
Ah Puch
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
24,643
28,280
Taken
26,257
13,516
Mitigated
21,218
3,170
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,529
1,551
0
655
10,577
10,007
37
3,776
6,801
14,287
0
L
2,340
275
0
1,559
12,764
8,366
0
7,576
5,188
6,094
0
L
6,424
2,441
192
1,078
6,603
2,033
0
3,292
3,311
0
21,581
W
Scylla
10,461
1,079
0
135
5,340
1,844
192
1,762
3,578
31,980
0
W
Bellona
pinikle
Bellona
9,653
2,176
0
3,299
10,340
9,367
163
2,876
7,464
0
25,964
L
Ah Puch
yoerk00
Ah Puch
5,485
246
0
341
8,913
3,117
0
4,130
4,783
16,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,490
Gold Earned
23,916
73
Minions Killed
109
0
Camps Cleared
8
463,012
Distance Traveled
559,949
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,776
778
22
2
1
175,851
0
L
Ares
6,398
640
3
0
0
163,173
3
L
Neith
7,045
705
47
5
0
148,857
2
W
Scylla
8,015
802
62
6
4
180,015
3
W
Bellona
8,125
813
25
3
3
204,083
2
L
Ah Puch
6,047
605
23
2
0
150,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role