Player Matchup

Scylla
Scylla
ICY_Xpired
Scylla
Level 21
God Stats
14W - 31L
1,259 SR
Queue Stats
75W - 86L
1,376 Elo+
Party 2
Bellona
Bellona
LegendDusty
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 259L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
TheGnome2014
Kukulkan
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 21L
1,025 Elo+
Solo
Team Averages
Level 41
1,420 SR
1,249 Elo+

VS

Team Averages
Level 83
1,644 SR
1,514 Elo+
Danzaburou
Danzaburou
D264
Danzaburou
Level 4
God Stats
1W - 3L
1,707 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mikhos
Sun Wukong
Level 128
God Stats
2W - 0L
1,726 SR
Queue Stats
22W - 19L
1,615 Elo+
Solo
Nox
Nox
Pureangie
Nox
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ICY_Xpired
Scylla
17
7 / 9 / 6
13,392
705
11,636
18,227
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LegendDusty
Bellona
15
4 / 8 / 8
12,546
660
10,975
20,785
18,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
TheGnome2014
Kukulkan
15
3 / 6 / 5
11,250
592
16,317
11,678
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D264
Danzaburou
16
3 / 5 / 13
12,677
667
13,694
14,573
5,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Mikhos
Sun Wukong
17
8 / 3 / 10
13,503
711
15,665
21,014
21,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 6 / 9
14,285
752
17,309
15,186
5,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
14
Kills
23
23
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D264
Danzaburou
3
5
13
1.9
L
Scylla
ICY_Xpired
Scylla
7
9
6
1.11
L
Bellona
LegendDusty
Bellona
4
8
8
1
W
Sun Wukong
Mikhos
Sun Wukong
8
3
10
4.33
W
12
6
9
2.75
L
Kukulkan
TheGnome2014
Kukulkan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,928
Damage
46,668
50,690
Taken
50,773
30,275
Mitigated
32,659
3,763
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D264
Danzaburou
13,694
5,016
0
3,040
14,573
5,676
997
9,380
4,637
0
54,195
L
Scylla
ICY_Xpired
Scylla
11,636
833
172
1,238
18,227
6,490
273
8,041
9,647
36,434
0
L
Bellona
LegendDusty
Bellona
10,975
1,935
0
1,041
20,785
18,834
173
5,622
14,402
0
18,718
W
Sun Wukong
Mikhos
Sun Wukong
15,665
2,185
0
11,337
21,014
21,050
746
10,539
9,487
0
51,900
W
17,309
1,662
1,469
4,155
15,186
5,933
1,231
8,041
6,622
48,468
0
L
Kukulkan
TheGnome2014
Kukulkan
16,317
646
0
1,312
11,678
4,951
148
3,646
7,616
52,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
40,465
189
Minions Killed
228
0
Camps Cleared
6
816,757
Distance Traveled
929,275
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,677
667
81
4
1
288,704
0
L
Scylla
13,392
705
69
4
0
290,715
2
L
Bellona
12,546
660
14
1
0
269,965
2
W
Sun Wukong
13,503
711
94
5
4
336,976
2
W
Nox
14,285
752
53
3
1
303,595
0
L
Kukulkan
11,250
592
106
6
0
256,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role