Player Matchup

Kukulkan
Kukulkan
F43U123
Kukulkan
Level 111
God Stats
2W - 1L
1,621 SR
Queue Stats
367W - 352L
1,457 Elo+
Solo
Amaterasu
Amaterasu
LAP_LICANACASH18
Amaterasu
Level 135
God Stats
16W - 25L
1,451 SR
Queue Stats
966W - 1,034L
1,470 Elo+
Party 1
Medusa
Medusa
LAP_SmithKiller
Medusa
Level 105
God Stats
5W - 8L
1,515 SR
Queue Stats
365W - 375L
1,457 Elo+
Party 1
Thanatos
Thanatos
Paulillo131
Thanatos
Level 106
God Stats
19W - 13L
1,563 SR
Queue Stats
1,102W - 1,185L
1,443 Elo+
Party 1
Ganesha
Ganesha
SmallManiac1481
Ganesha
Level 89
God Stats
17W - 14L
1,450 SR
Queue Stats
393W - 373L
1,452 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,456 Elo+

VS

Team Averages
Level 97
1,499 SR
1,455 Elo+
Charybdis
Charybdis
Brudda_Killer41n
Charybdis
Level 107
God Stats
18W - 29L
1,478 SR
Queue Stats
121W - 116L
1,494 Elo+
Solo
Hades
Hades
Dark warrior902
Hades
Level 107
God Stats
4W - 6L
1,697 SR
Queue Stats
438W - 461L
1,476 Elo+
Solo
Bacchus
Bacchus
FortuneOne
Bacchus
Level 56
God Stats
8W - 8L
1,492 SR
Queue Stats
43W - 45L
1,445 Elo+
Solo
Artio
Artio
Pvtpilot88
Artio
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 213L
1,413 Elo+
Solo
Pele
Pele
TxNASTYx
Pele
Level 84
God Stats
10W - 15L
1,326 SR
Queue Stats
166W - 158L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F43U123
Kukulkan
15
6 / 2 / 5
9,160
611
8,826
6,374
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
15
2 / 0 / 5
8,782
585
6,790
12,827
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
10 / 2 / 3
9,696
646
11,399
8,854
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Paulillo131
Thanatos
13
3 / 2 / 4
8,103
540
6,319
10,541
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 16
7,571
505
5,878
14,458
9,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
2 / 4 / 1
7,908
527
2,310
7,612
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 1
7,558
504
10,341
13,254
6,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
FortuneOne
Bacchus
11
3 / 7 / 2
7,830
522
6,034
11,885
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
12
0 / 2 / 2
7,007
467
6,926
11,224
10,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
13
1 / 4 / 3
8,071
538
9,021
13,395
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
9
9
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
2
4
1
0.63
L
3
4
1
0.88
W
Kukulkan
F43U123
Kukulkan
6
2
5
4.25
L
Bacchus
FortuneOne
Bacchus
3
7
2
0.57
W
Amaterasu
2
0
5
4.5
W
10
2
3
5.75
W
Thanatos
Paulillo131
Thanatos
3
2
4
2.5
L
Artio
0
2
2
0.5
W
0
3
16
2.67
L
Pele
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
34,632
53,054
Taken
57,370
28,847
Mitigated
28,532
28,602
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
2,310
1,852
0
977
7,612
2,029
709
1,748
5,852
0
51,757
L
10,341
475
245
4,119
13,254
6,547
367
5,745
7,281
44,203
0
W
Kukulkan
F43U123
Kukulkan
8,826
2,152
0
2,131
6,374
2,200
603
4,721
1,653
53,674
0
L
Bacchus
FortuneOne
Bacchus
6,034
1,263
0
2,238
11,885
6,269
0
2,171
9,678
14,356
0
W
Amaterasu
6,790
1,825
0
8,398
12,827
9,670
14
5,877
6,950
5,763
47,269
W
11,399
4,758
486
4,151
8,854
3,060
2,408
3,225
5,629
0
55,553
W
Thanatos
Paulillo131
Thanatos
6,319
1,829
0
9,848
10,541
4,577
720
2,904
7,637
0
53,752
L
Artio
6,926
1,505
634
3,865
11,224
10,237
0
1,786
9,420
40,614
0
W
5,878
511
513
3,075
14,458
9,340
344
6,574
7,884
16,842
0
L
Pele
9,021
1,918
0
1,561
13,395
3,450
0
4,033
9,120
0
57,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
38,374
434
Minions Killed
404
0
Camps Cleared
0
1,478,972
Distance Traveled
1,479,010
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,908
527
115
8
0
273,093
4
L
Hades
7,558
504
86
6
0
285,394
1
W
Kukulkan
9,160
611
125
8
0
288,858
0
L
Bacchus
7,830
522
24
2
0
278,891
2
W
Amaterasu
8,782
585
105
7
0
303,289
4
W
Medusa
9,696
646
103
7
0
276,462
3
W
Thanatos
8,103
540
92
6
0
314,829
5
L
Artio
7,007
467
90
6
0
308,639
0
W
Ganesha
7,571
505
9
1
0
295,534
5
L
Pele
8,071
538
89
6
0
332,993
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role