Player Matchup

Chaac
Chaac
CyborgKi2006
Chaac
Level 18
God Stats
26W - 21L
1,516 SR
Queue Stats
74W - 73L
1,439 Elo+
Party 2
Hel
Hel
Ichigo Main
Hel
Level 26
God Stats
26W - 20L
1,520 SR
Queue Stats
190W - 200L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
TyrantAmgKygs
Baron Samedi
Level 30
God Stats
7W - 7L
1,500 SR
Queue Stats
39W - 39L
1,432 Elo+
Solo
Scylla
Scylla
Xx_dalex09
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
numter
Chiron
Level 24
God Stats
15W - 16L
1,570 SR
Queue Stats
195W - 219L
1,416 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,447 Elo+

VS

Team Averages
Level 11
1,552 SR
1,452 Elo+
Geb
Geb
Dadof5-
Geb
Level 25
God Stats
2W - 1L
1,759 SR
Queue Stats
103W - 92L
1,379 Elo+
Party 3
Ymir
Ymir
Kilwo
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
Magsko
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,502 Elo+
Party 1
Neith
Neith
kray_snipezz
Neith
Level 7
God Stats
11W - 14L
1,500 SR
Queue Stats
18W - 20L
1,526 Elo+
Party 3
Hel
Hel
yanchaaf2
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 16
11,077
1,108
12,454
8,769
5,885
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 0 / 19
10,399
1,040
12,083
5,670
2,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
TyrantAmgKygs
Baron Samedi
17
6 / 0 / 24
10,406
1,041
11,398
5,398
2,457
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Xx_dalex09
Scylla
18
6 / 1 / 28
11,405
1,141
17,969
7,497
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
numter
Chiron
18
3 / 1 / 26
10,151
1,015
13,746
8,212
4,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Team 1 Tickets

299

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 7 / 1
8,789
879
8,667
17,765
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Kilwo
Ymir
15
0 / 6 / 2
8,740
874
2,884
18,253
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Magsko
Kukulkan
15
0 / 14 / 2
8,280
828
5,834
17,197
6,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 2 / 1
8,802
880
5,139
8,890
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 2
8,576
858
7,012
15,312
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
10
37
Kills
2
2
Deaths
37
113
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
0
16
21
L
Geb
1
7
1
0.21
W
9
0
19
18.5
L
Ymir
Kilwo
Ymir
0
6
2
0.17
L
Kukulkan
Magsko
Kukulkan
0
14
2
0.07
W
Baron Samedi
TyrantAmgKygs
Baron Samedi
6
0
24
18
W
Scylla
Xx_dalex09
Scylla
6
1
28
20
L
1
2
1
0.75
W
Chiron
numter
Chiron
3
1
26
16
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,650
Damage
29,536
35,546
Taken
77,417
17,970
Mitigated
40,846
19,382
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,454
3,042
0
3,164
8,769
5,885
0
5,946
2,823
529
29,105
L
Geb
8,667
269
0
47
17,765
7,717
0
10,281
7,484
29,212
1,539
W
12,083
941
4,947
2,900
5,670
2,182
0
4,563
1,107
20,394
0
L
Ymir
Kilwo
Ymir
2,884
272
0
738
18,253
15,899
0
7,415
10,838
16,561
0
L
Kukulkan
Magsko
Kukulkan
5,834
640
0
541
17,197
6,783
0
9,015
8,182
21,178
0
W
Baron Samedi
TyrantAmgKygs
Baron Samedi
11,398
1,014
1,786
2,633
5,398
2,457
0
2,482
2,916
25,746
0
W
Scylla
Xx_dalex09
Scylla
17,969
2,738
0
0
7,497
2,806
0
5,847
1,650
34,427
0
L
5,139
666
0
774
8,890
3,336
0
5,129
3,761
0
20,945
W
Chiron
numter
Chiron
13,746
7,069
930
3,022
8,212
4,640
0
5,482
2,730
0
31,539
L
7,012
635
3,982
3,037
15,312
7,111
0
9,881
5,431
20,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,438
Gold Earned
43,187
170
Minions Killed
166
6
Camps Cleared
2
877,068
Distance Traveled
788,940
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,077
1,108
18
2
5
191,500
0
L
Geb
8,789
879
47
5
2
200,781
0
W
Hel
10,399
1,040
27
3
0
182,264
0
L
Ymir
8,740
874
41
4
0
120,358
2
L
Kukulkan
8,280
828
21
2
0
111,007
0
W
Baron Samedi
10,406
1,041
33
3
0
160,264
0
W
Scylla
11,405
1,141
50
5
0
178,432
0
L
Neith
8,802
880
23
2
0
187,132
1
W
Chiron
10,151
1,015
42
4
1
164,608
1
L
Hel
8,576
858
34
3
0
169,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role