Player Matchup

Ymir
Ymir
CleanMeRk
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 2
Susano
Susano
Floverse
Susano
Level 86
God Stats
3W - 0L
1,784 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 2
He Bo
He Bo
ScytheReborn
He Bo
Level 87
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 6L
1,545 Elo+
Party 2
Team Averages
Level 99
1,660 SR
1,554 Elo+

VS

Team Averages
Level 144
1,587 SR
1,500 Elo+
Jormungandr
Jormungandr
AngellicStar
Jormungandr
Level 157
God Stats
3W - 3L
1,885 SR
Queue Stats
344W - 378L
1,562 Elo+
Party 1
Olorun
Olorun
Arx Vengala
Olorun
Level 123
God Stats
3W - 12L
1,364 SR
Queue Stats
72W - 91L
1,458 Elo+
Solo
Achilles
Achilles
CurrentlyDerron
Achilles
Level 153
God Stats
2W - 4L
1,511 SR
Queue Stats
417W - 452L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 0 / 15
13,397
705
12,677
21,663
17,417
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Floverse
Susano
17
10 / 1 / 13
13,939
734
17,327
13,622
8,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 7 / 14
13,355
703
18,637
12,323
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngellicStar
Jormungandr
15
3 / 6 / 4
12,040
634
14,369
17,685
17,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
4 / 9 / 2
11,563
609
9,048
15,279
4,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
14
1 / 10 / 5
11,134
586
7,441
23,773
12,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
25
Kills
8
8
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AngellicStar
Jormungandr
3
6
4
0.83
L
Olorun
4
9
2
0.56
W
Ymir
7
0
15
14.5
L
Achilles
1
10
5
0.35
W
Susano
Floverse
Susano
10
1
13
16.5
W
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
30,858
47,608
Taken
56,737
30,147
Mitigated
34,940
14,599
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AngellicStar
Jormungandr
14,369
2,023
0
540
17,685
17,395
0
9,477
7,987
40,730
0
L
Olorun
9,048
4,716
405
2,084
15,279
4,937
1,331
8,782
6,247
39,565
0
W
Ymir
12,677
2,147
0
9,697
21,663
17,417
1,464
9,355
12,308
40,969
0
L
Achilles
7,441
2,853
0
1,756
23,773
12,608
144
12,810
10,580
0
38,770
W
Susano
Floverse
Susano
17,327
4,863
0
3,135
13,622
8,780
1,192
6,355
7,267
0
56,233
W
18,637
1,753
0
1,767
12,323
3,950
616
8,013
4,310
45,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
34,737
185
Minions Killed
188
8
Camps Cleared
8
958,167
Distance Traveled
844,323
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,040
634
59
3
3
288,978
4
L
Olorun
11,563
609
66
3
3
250,633
2
W
Ymir
13,397
705
53
3
2
294,769
4
L
Achilles
11,134
586
63
3
2
304,712
0
W
Susano
13,939
734
84
4
4
357,638
0
W
He Bo
13,355
703
48
3
2
305,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role